Player Matchup

Khepri
Khepri
Gold V
RlPPlN420
Khepri
Gold V
Level 129
God Stats
20W - 17L
1,636 SR
Queue Stats
757W - 731L
1,253 MMR
Solo
Nu Wa
Nu Wa
Gold IV
WildTemper
Nu Wa
Gold IV
Level 138
God Stats
127W - 96L
1,624 SR
Queue Stats
260W - 259L
1,312 MMR
Solo
Pele
Pele
Gold V
Yurhemm
Pele
Gold V
Level 160
God Stats
0W - 4L
1,166 SR
Queue Stats
181W - 189L
1,318 MMR
Solo
Anhur
Anhur
Silver III
fabia2015
Anhur
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 268L
1,335 MMR
Solo
Nox
Nox
Gold V
tylercakes123
Nox
Gold V
Level 122
God Stats
7W - 10L
1,563 SR
Queue Stats
626W - 629L
1,345 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,498 SR
1,313 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,643 SR
1,312 MMR
Chaac
Chaac
Gold III
CosmicLife626
Chaac
Gold III
Level 160
God Stats
11W - 10L
1,706 SR
Queue Stats
234W - 237L
1,417 MMR
Party 1
Fenrir
Fenrir
Gold IV
Mechromancer172
Fenrir
Gold IV
Level 156
God Stats
3W - 2L
1,742 SR
Queue Stats
87W - 97L
1,294 MMR
Party 1
Ymir
Ymir
Gold IV
THEBOOTYTRAPPER
Ymir
Gold IV
Level 65
God Stats
49W - 41L
1,663 SR
Queue Stats
269W - 265L
1,319 MMR
Solo
Kukulkan
Kukulkan
Gold III
Taerg_Eno
Kukulkan
Gold III
Level 149
God Stats
42W - 33L
1,660 SR
Queue Stats
237W - 236L
1,295 MMR
Solo
Da Ji
Da Ji
Silver I
pandaguy1029
Da Ji
Silver I
Level 107
God Stats
2W - 6L
1,443 SR
Queue Stats
62W - 67L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
RlPPlN420
Khepri
12
0 / 5 / 0
7,806
390
2,658
11,176
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
14
0 / 0 / 0
8,434
422
10,142
3,822
1,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
Yurhemm
Pele
14
0 / 5 / 1
8,534
427
5,637
13,712
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
fabia2015
Anhur
15
0 / 8 / 2
8,675
434
2,794
11,402
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 0
9,639
482
5,055
9,560
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Cu ChulainnSetDanzaburouAthenaScylla

VS

Bans
TiamatCthulhuApolloKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 2
12,485
624
5,720
19,130
16,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 1 / 3
10,646
532
5,975
14,838
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 0 / 11
11,542
577
2,960
14,459
13,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Taerg_Eno
Kukulkan
17
3 / 0 / 7
11,236
562
6,802
3,619
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 6
11,406
570
12,551
16,034
10,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
20
20
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
7
1
3
8.5
L
Khepri
RlPPlN420
Khepri
0
5
0
0
W
2
0
11
7.5
W
Kukulkan
Taerg_Eno
Kukulkan
3
0
7
6.5
L
Nu Wa
0
0
0
0
L
Pele
Yurhemm
Pele
0
5
1
0.1
L
Anhur
fabia2015
Anhur
0
8
2
0.13
W
7
1
6
10
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
34,008
49,672
Taken
68,080
22,405
Mitigated
47,938
12,804
Healing
27,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,720
580
0
8,947
19,130
16,722
4,697
7,671
11,076
0
85,716
W
5,975
1,837
0
3,268
14,838
6,518
0
3,253
11,573
0
75,821
L
Khepri
RlPPlN420
Khepri
2,658
100
0
1,461
11,176
8,361
0
5,847
5,125
25,857
0
W
2,960
340
0
5,665
14,459
13,225
672
4,526
9,682
41,859
0
W
Kukulkan
Taerg_Eno
Kukulkan
6,802
330
0
1,453
3,619
1,291
1,637
1,992
1,517
75,602
0
L
Nu Wa
10,142
5,847
0
2,038
3,822
1,604
154
0
3,822
53,319
0
L
Pele
Yurhemm
Pele
5,637
1,021
0
4,501
13,712
5,568
0
1,818
11,778
0
58,247
L
Anhur
fabia2015
Anhur
2,794
1,489
0
1,551
11,402
3,362
0
1,050
10,352
0
55,683
W
12,551
3,356
1,192
7,139
16,034
10,182
779
4,173
11,675
0
68,127
L
5,055
587
0
3,253
9,560
3,510
0
647
8,833
59,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
57,315
468
Minions Killed
616
0
Camps Cleared
0
1,690,706
Distance Traveled
1,915,654
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,485
624
182
9
0
408,762
0
W
Fenrir
10,646
532
106
5
0
409,465
6
L
Khepri
7,806
390
42
2
0
353,688
5
W
Ymir
11,542
577
68
3
0
380,128
3
W
Kukulkan
11,236
562
154
8
0
339,417
2
L
Nu Wa
8,434
422
102
5
0
264,943
5
L
Pele
8,534
427
125
6
0
367,346
3
L
Anhur
8,675
434
97
5
0
354,378
3
W
Da Ji
11,406
570
106
5
0
377,882
0
L
Nox
9,639
482
102
5
0
350,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role