Player Matchup

Heimdallr
Heimdallr
K1LLER26154
Heimdallr
Level 38
God Stats
1W - 1L
1,734 SR
Queue Stats
17W - 18L
1,459 Elo+
Party 1
Cabrakan
Cabrakan
LiuHaiYang
Cabrakan
Level 58
God Stats
2W - 1L
1,829 SR
Queue Stats
19W - 17L
1,459 Elo+
Party 1
Ymir
Ymir
NtySurge
Ymir
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 15L
1,301 Elo+
Party 2
Zeus
Zeus
Saffyyy
Zeus
Level 95
God Stats
5W - 3L
1,689 SR
Queue Stats
189W - 194L
1,431 Elo+
Party 2
Nemesis
Nemesis
carcosa26711
Nemesis
Level 29
God Stats
1W - 3L
1,130 SR
Queue Stats
20W - 20L
1,434 Elo+
Party 1
Team Averages
Level 52
1,576 SR
1,417 Elo+

VS

Team Averages
Level 46
1,382 SR
1,378 Elo+
Bakasura
Bakasura
Jaevoh-
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,353 Elo+
Solo
Izanami
Izanami
MGD_DAAA
Izanami
Level 87
God Stats
8W - 8L
1,436 SR
Queue Stats
61W - 75L
1,337 Elo+
Party 3
Ra
Ra
PeterpAn8166
Ra
Level 41
God Stats
0W - 1L
1,377 SR
Queue Stats
103W - 111L
1,421 Elo+
Solo
Ymir
Ymir
kildao
Ymir
Level 14
God Stats
0W - 7L
1,215 SR
Queue Stats
18W - 26L
1,379 Elo+
Party 3
Ah Puch
Ah Puch
vanaprasthaXP
Ah Puch
Level 42
God Stats
17W - 26L
1,383 SR
Queue Stats
116W - 146L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
K1LLER26154
Heimdallr
19
7 / 4 / 13
13,028
501
17,933
18,936
7,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
LiuHaiYang
Cabrakan
18
4 / 3 / 10
12,818
493
14,452
20,072
20,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
14
3 / 3 / 5
10,511
404
5,651
13,924
6,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Saffyyy
Zeus
20
19 / 2 / 4
15,454
594
31,046
13,979
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
carcosa26711
Nemesis
19
5 / 1 / 9
12,735
490
8,042
16,678
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jaevoh-
Bakasura
18
7 / 2 / 1
12,585
484
11,089
15,904
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
MGD_DAAA
Izanami
17
2 / 6 / 4
11,597
446
14,111
16,498
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 13 / 0
8,150
313
1,204
13,359
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
kildao
Ymir
15
2 / 9 / 3
10,111
389
9,445
26,568
23,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
18
2 / 8 / 1
11,766
453
15,595
24,801
8,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
38
Kills
13
13
Deaths
38
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Jaevoh-
Bakasura
7
2
1
3.75
W
Heimdallr
K1LLER26154
Heimdallr
7
4
13
3.38
W
Cabrakan
LiuHaiYang
Cabrakan
4
3
10
3
L
Izanami
MGD_DAAA
Izanami
2
6
4
0.67
W
Ymir
3
3
5
1.83
L
0
13
0
0
W
Zeus
Saffyyy
Zeus
19
2
4
10.5
W
Nemesis
carcosa26711
Nemesis
5
1
9
9.5
L
Ymir
kildao
Ymir
2
9
3
0.39
L
Ah Puch
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,124
Damage
51,444
83,589
Taken
97,130
49,122
Mitigated
48,286
21,904
Healing
19,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Jaevoh-
Bakasura
11,089
6,583
0
7,178
15,904
6,328
0
6,575
9,251
0
70,310
W
Heimdallr
K1LLER26154
Heimdallr
17,933
10,671
534
6,198
18,936
7,809
5,941
6,450
11,669
0
76,845
W
Cabrakan
LiuHaiYang
Cabrakan
14,452
1,345
634
2,977
20,072
20,637
1,468
7,845
12,086
53,412
0
L
Izanami
MGD_DAAA
Izanami
14,111
8,120
0
1,288
16,498
5,915
3,460
11,688
4,718
0
76,765
W
Ymir
5,651
321
99
5,608
13,924
6,765
459
2,885
10,885
50,552
0
L
1,204
397
0
880
13,359
3,595
0
4,744
8,615
17,063
0
W
Zeus
Saffyyy
Zeus
31,046
4,700
0
3,235
13,979
5,674
1,569
4,370
8,711
119,649
0
W
Nemesis
carcosa26711
Nemesis
8,042
3,523
852
1,767
16,678
8,237
2,992
4,600
11,638
0
90,845
L
Ymir
kildao
Ymir
9,445
1,927
0
915
26,568
23,481
558
11,684
14,787
41,727
0
L
Ah Puch
15,595
719
0
9,710
24,801
8,967
522
15,831
8,610
85,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,546
Gold Earned
54,209
598
Minions Killed
550
0
Camps Cleared
0
2,215,309
Distance Traveled
2,125,875
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,585
484
149
6
0
467,664
0
W
Heimdallr
13,028
501
117
5
0
470,407
1
W
Cabrakan
12,818
493
94
4
0
471,471
2
L
Izanami
11,597
446
136
5
0
473,800
4
W
Ymir
10,511
404
74
3
0
257,378
0
L
Ra
8,150
313
50
2
0
173,150
2
W
Zeus
15,454
594
182
7
0
430,104
8
W
Nemesis
12,735
490
131
5
0
585,949
0
L
Ymir
10,111
389
63
2
0
607,132
3
L
Ah Puch
11,766
453
152
6
0
404,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role