Player Matchup

Cerberus
Cerberus
ExarKunz
Cerberus
Level 29
God Stats
4W - 8L
1,441 SR
Queue Stats
68W - 70L
1,421 Elo+
Party 2
Sol
Sol
JustcallmeRnp
Sol
Level 14
God Stats
1W - 1L
1,230 SR
Queue Stats
19W - 39L
1,185 Elo+
Solo
Chaac
Chaac
Malkorian
Chaac
Level 29
God Stats
4W - 0L
1,788 SR
Queue Stats
70W - 70L
1,421 Elo+
Party 2
Tiamat
Tiamat
PhanaxLeminer
Tiamat
Level 18
God Stats
2W - 7L
1,152 SR
Queue Stats
5W - 8L
1,129 Elo+
Party 2
Fenrir
Fenrir
jmldragon
Fenrir
Level 5
God Stats
3W - 1L
1,179 SR
Queue Stats
4W - 3L
1,118 Elo+
Party 2
Team Averages
Level 19
1,358 SR
1,255 Elo+

VS

Team Averages
Level 17
1,503 SR
1,459 Elo+
Mercury
Mercury
Agente 0073618
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,545 Elo+
Party 1
Hel
Hel
BeastboyBronco
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,527 Elo+
Solo
Ymir
Ymir
BlockyKnot18662
Ymir
Level 25
God Stats
7W - 8L
1,406 SR
Queue Stats
530W - 548L
1,358 Elo+
Solo
Ah Puch
Ah Puch
Hotdog4087
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,487 Elo+
Party 1
Scylla
Scylla
zlMrOwl
Scylla
Level 16
God Stats
8W - 7L
1,611 SR
Queue Stats
50W - 82L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExarKunz
Cerberus
17
6 / 0 / 20
11,201
1,120
13,054
9,223
9,686
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 3 / 11
9,790
979
5,298
8,902
3,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Malkorian
Chaac
17
5 / 1 / 20
10,782
1,078
13,952
8,037
7,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 0 / 18
11,624
1,162
16,280
7,568
4,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
jmldragon
Fenrir
18
13 / 4 / 13
12,299
1,230
19,504
12,795
6,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

322

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 4
9,755
976
5,232
14,881
4,441
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 4 / 3
9,207
921
5,190
13,617
4,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 8 / 3
9,884
988
9,688
22,837
21,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Hotdog4087
Ah Puch
15
0 / 10 / 5
9,008
901
13,336
17,126
5,126
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
zlMrOwl
Scylla
14
1 / 2 / 2
8,877
888
5,265
5,023
1,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
25
33
Kills
8
8
Deaths
33
82
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
1
4
3
0.63
L
3
8
3
0.56
W
Cerberus
ExarKunz
Cerberus
6
0
20
16
L
Ah Puch
Hotdog4087
Ah Puch
0
10
5
0.25
W
1
3
11
2.17
W
Chaac
Malkorian
Chaac
5
1
20
15
W
8
0
18
17
W
Fenrir
jmldragon
Fenrir
13
4
13
4.88
L
Scylla
zlMrOwl
Scylla
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,088
Damage
38,711
46,525
Taken
73,484
31,506
Mitigated
37,479
9,157
Healing
2,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,232
2,363
0
0
14,881
4,441
0
8,140
6,741
0
7,988
L
5,190
460
186
1,338
13,617
4,810
0
6,087
7,530
20,720
0
L
9,688
1,937
0
0
22,837
21,521
0
11,230
11,607
22,588
0
W
Cerberus
ExarKunz
Cerberus
13,054
2,163
0
456
9,223
9,686
0
6,705
2,518
17,902
0
L
Ah Puch
Hotdog4087
Ah Puch
13,336
2,407
0
1,146
17,126
5,126
0
6,373
10,753
33,875
0
W
5,298
2,156
0
2,728
8,902
3,271
0
6,740
2,162
26,997
0
W
Chaac
Malkorian
Chaac
13,952
4,566
0
3,113
8,037
7,433
0
5,575
2,462
17
26,393
W
16,280
2,280
0
1,815
7,568
4,322
0
5,311
2,257
29,190
0
W
Fenrir
jmldragon
Fenrir
19,504
8,255
0
1,045
12,795
6,794
0
9,148
3,647
0
29,928
L
Scylla
zlMrOwl
Scylla
5,265
335
0
0
5,023
1,581
0
2,819
2,204
9,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,696
Gold Earned
46,731
178
Minions Killed
126
4
Camps Cleared
3
1,010,911
Distance Traveled
862,417
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,755
976
2
0
0
198,916
0
L
Hel
9,207
921
49
5
2
206,112
0
L
Ymir
9,884
988
29
3
0
185,368
1
W
Cerberus
11,201
1,120
19
2
1
196,799
0
L
Ah Puch
9,008
901
39
4
1
156,990
0
W
Sol
9,790
979
65
7
1
176,359
0
W
Chaac
10,782
1,078
32
3
0
189,543
0
W
Tiamat
11,624
1,162
35
4
1
244,170
1
W
Fenrir
12,299
1,230
27
3
1
204,040
0
L
Scylla
8,877
888
7
1
0
115,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role