Player Matchup

Kuzenbo
Kuzenbo
KuzenBad
Kuzenbo
Level 129
God Stats
25W - 9L
1,779 SR
Queue Stats
170W - 116L
1,654 Elo+
Party 2
Skadi
Skadi
WHACKINGDOG
Skadi
Level 108
God Stats
89W - 58L
1,687 SR
Queue Stats
98W - 73L
1,630 Elo+
Party 2
Hel
Hel
kpl89
Hel
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 222L
1,402 Elo+
Solo
Team Averages
Level 128
1,655 SR
1,562 Elo+

VS

Team Averages
Level 94
1,533 SR
1,426 Elo+
Scylla
Scylla
Hrkon
Scylla
Level 123
God Stats
3W - 1L
1,812 SR
Queue Stats
38W - 29L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
Kodym15
Gilgamesh
Level 66
God Stats
3W - 7L
1,158 SR
Queue Stats
28W - 33L
1,168 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itemframes
Tsukuyomi
Level 94
God Stats
4W - 2L
1,629 SR
Queue Stats
28W - 33L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KuzenBad
Kuzenbo
19
4 / 2 / 9
15,431
671
17,471
20,783
28,710
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
10 / 9 / 2
16,533
719
22,158
22,585
9,783
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
kpl89
Hel
17
0 / 7 / 11
13,482
586
8,715
19,553
9,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hrkon
Scylla
20
9 / 1 / 8
15,535
675
23,424
15,408
5,651
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Kodym15
Gilgamesh
18
5 / 3 / 8
14,275
621
17,494
19,726
14,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
itemframes
Tsukuyomi
16
4 / 10 / 8
14,112
614
13,079
26,029
9,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
14
Kills
18
18
Deaths
14
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
Hrkon
Scylla
9
1
8
13
L
Gilgamesh
Kodym15
Gilgamesh
5
3
8
3
W
Kuzenbo
KuzenBad
Kuzenbo
4
2
9
4.25
W
10
9
2
1.22
L
Tsukuyomi
itemframes
Tsukuyomi
4
10
8
0.8
W
Hel
kpl89
Hel
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,344
Damage
53,997
62,921
Taken
61,163
47,586
Mitigated
29,244
14,397
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Hrkon
Scylla
23,424
1,807
395
4,082
15,408
5,651
823
7,913
7,495
119,450
0
L
Gilgamesh
Kodym15
Gilgamesh
17,494
5,863
0
2,650
19,726
14,361
583
7,497
12,229
0
54,544
W
Kuzenbo
KuzenBad
Kuzenbo
17,471
4,238
0
2,653
20,783
28,710
234
6,722
13,803
64,574
0
W
22,158
8,711
0
899
22,585
9,783
3,169
8,432
13,919
0
104,978
L
Tsukuyomi
itemframes
Tsukuyomi
13,079
3,551
0
6,032
26,029
9,232
694
10,857
15,172
0
59,972
W
Hel
kpl89
Hel
8,715
485
5,583
5,262
19,553
9,093
0
7,606
11,715
67,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
43,922
296
Minions Killed
301
0
Camps Cleared
0
1,252,012
Distance Traveled
1,233,952
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,535
675
153
7
0
411,089
0
L
Gilgamesh
14,275
621
74
3
0
440,925
2
W
Kuzenbo
15,431
671
67
3
0
474,808
13
W
Skadi
16,533
719
128
6
0
350,190
5
L
Tsukuyomi
14,112
614
74
3
0
381,938
5
W
Hel
13,482
586
101
4
0
427,014
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role