Player Matchup

Hercules
Hercules
Gwantam
Hercules
Level 101
God Stats
2W - 1L
1,750 SR
Queue Stats
28W - 19L
1,661 Elo+
Party 2
Hou Yi
Hou Yi
HughJanusQC69
Hou Yi
Level 66
God Stats
5W - 1L
1,674 SR
Queue Stats
170W - 60L
1,790 Elo+
Party 2
Eset
Eset
Lucasurfs
Eset
Level 148
God Stats
8W - 3L
1,156 SR
Queue Stats
486W - 265L
1,665 Elo+
Party 2
Team Averages
Level 105
1,527 SR
1,705 Elo+

VS

Team Averages
Level 58
1,546 SR
1,619 Elo+
Anubis
Anubis
DarkSunGaming
Anubis
Level 78
God Stats
0W - 2L
1,295 SR
Queue Stats
2W - 9L
1,203 Elo+
Solo
Terra
Terra
SonicSpood
Terra
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 116L
1,828 Elo+
Party 1
Hou Yi
Hou Yi
allmiteysmiter
Hou Yi
Level 65
God Stats
0W - 1L
1,843 SR
Queue Stats
279W - 138L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gwantam
Hercules
12
4 / 0 / 7
7,993
727
5,902
9,701
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 3
8,164
742
8,637
6,663
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eset
12
4 / 1 / 7
8,430
766
7,926
7,493
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,625
602
5,312
7,668
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
9
0 / 3 / 1
6,460
587
4,368
9,634
7,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 0
6,701
609
7,677
9,230
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
1
1
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Hercules
Gwantam
Hercules
4
0
7
7.5
W
5
0
3
6.5
W
Eset
4
1
7
7.5
L
Terra
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,465
Damage
17,357
23,857
Taken
26,532
11,772
Mitigated
13,412
9,550
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,312
34
282
1,283
7,668
3,392
0
2,170
5,398
27,467
0
W
Hercules
Gwantam
Hercules
5,902
1,571
0
5,297
9,701
7,279
0
4,195
5,335
0
11,918
W
8,637
5,198
0
1,439
6,663
2,163
669
2,368
4,170
0
32,405
W
Eset
7,926
746
415
2,399
7,493
2,330
232
2,846
4,552
44,031
0
L
Terra
4,368
186
572
3,179
9,634
7,069
0
3,565
5,920
10,128
0
L
7,677
3,657
0
1,584
9,230
2,951
133
2,248
6,857
0
34,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,587
Gold Earned
19,786
141
Minions Killed
120
0
Camps Cleared
0
661,603
Distance Traveled
612,899
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,625
602
55
5
0
198,604
1
W
Hercules
7,993
727
17
2
0
238,930
1
W
Hou Yi
8,164
742
45
4
0
197,024
5
W
Eset
8,430
766
79
7
0
225,649
4
L
Terra
6,460
587
13
1
0
231,083
1
L
Hou Yi
6,701
609
52
5
0
183,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role