Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
IAM___OX
Arachne
Level 22
God Stats
22W - 29L
1,387 SR
Queue Stats
33W - 58L
1,286 Elo+
Party 2
Izanami
Izanami
IVIjhOooL
Izanami
Level 46
God Stats
27W - 40L
1,358 SR
Queue Stats
132W - 194L
1,281 Elo+
Party 2
The Morrigan
The Morrigan
Ron_MoHA
The Morrigan
Level 11
God Stats
0W - 1L
1,361 SR
Queue Stats
3W - 19L
1,174 Elo+
Party 2
Janus
Janus
iJOKR10
Janus
Level 63
God Stats
4W - 9L
1,333 SR
Queue Stats
170W - 244L
1,367 Elo+
Party 2
Team Averages
Level 49
1,388 SR
1,322 Elo+

VS

Team Averages
Level 92
1,648 SR
1,447 Elo+
Ne Zha
Ne Zha
Fehu33
Ne Zha
Level 119
God Stats
11W - 9L
1,276 SR
Queue Stats
206W - 173L
1,517 Elo+
Solo
Tiamat
Tiamat
RosaParks11255
Tiamat
Level 97
God Stats
19W - 11L
1,678 SR
Queue Stats
166W - 144L
1,594 Elo+
Party 1
Medusa
Medusa
Thealmightyconp
Medusa
Level 89
God Stats
21W - 21L
1,477 SR
Queue Stats
278W - 279L
1,399 Elo+
Solo
Ymir
Ymir
WreckerUK
Ymir
Level 28
God Stats
3W - 1L
1,833 SR
Queue Stats
8W - 10L
1,104 Elo+
Party 1
Hun Batz
Hun Batz
jungleboogie56
Hun Batz
Level 129
God Stats
4W - 3L
1,973 SR
Queue Stats
250W - 216L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 3 / 0
5,930
456
1,519
7,668
3,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
IAM___OX
Arachne
8
1 / 6 / 0
5,418
417
727
9,418
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
IVIjhOooL
Izanami
9
0 / 5 / 1
5,716
440
3,173
10,414
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Ron_MoHA
The Morrigan
8
0 / 9 / 1
4,956
381
2,070
7,376
1,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
iJOKR10
Janus
10
0 / 4 / 0
5,882
452
963
5,859
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fehu33
Ne Zha
13
6 / 1 / 2
8,060
620
3,994
7,971
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 4
8,316
640
5,579
5,132
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 0 / 4
8,660
666
7,206
6,099
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
12
4 / 0 / 10
7,940
611
5,151
7,676
4,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
16
4 / 0 / 2
9,383
722
7,326
5,167
2,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
26
27
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Ne Zha
Fehu33
Ne Zha
6
1
2
7
L
Arachne
IAM___OX
Arachne
1
6
0
0.17
L
Izanami
IVIjhOooL
Izanami
0
5
1
0.1
L
The Morrigan
Ron_MoHA
The Morrigan
0
9
1
0.06
W
4
0
4
6
W
8
0
4
10
W
Ymir
4
0
10
9
L
Janus
iJOKR10
Janus
0
4
0
0
W
Hun Batz
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,452
Damage
29,256
40,735
Taken
32,045
12,914
Mitigated
15,474
4,784
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,519
433
0
2,083
7,668
3,696
0
0
7,668
0
29,101
W
Ne Zha
Fehu33
Ne Zha
3,994
1,327
0
4,410
7,971
2,437
290
218
7,753
0
47,277
L
Arachne
IAM___OX
Arachne
727
557
0
746
9,418
3,300
0
1,422
7,884
0
20,907
L
Izanami
IVIjhOooL
Izanami
3,173
2,556
0
1,365
10,414
2,516
0
2,942
7,422
0
34,497
L
The Morrigan
Ron_MoHA
The Morrigan
2,070
971
0
0
7,376
1,844
0
3,294
3,984
12,016
0
W
5,579
808
0
2,836
5,132
3,625
1,189
426
4,706
48,683
0
W
7,206
2,973
0
500
6,099
1,984
2,943
1,015
5,084
0
46,360
W
Ymir
5,151
944
807
2,387
7,676
4,802
306
1,214
6,462
22,038
0
L
Janus
iJOKR10
Janus
963
33
0
590
5,859
1,558
0
2,690
2,997
32,525
0
W
Hun Batz
7,326
2,503
0
1,502
5,167
2,626
0
160
5,007
0
60,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
42,359
267
Minions Killed
446
0
Camps Cleared
0
1,096,263
Distance Traveled
1,327,529
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,930
456
56
4
0
226,657
3
W
Ne Zha
8,060
620
89
7
0
289,400
1
L
Arachne
5,418
417
38
3
0
240,702
0
L
Izanami
5,716
440
76
6
0
206,518
1
L
The Morrigan
4,956
381
20
2
0
190,035
1
W
Tiamat
8,316
640
113
9
0
244,180
4
W
Medusa
8,660
666
83
6
0
259,251
5
W
Ymir
7,940
611
36
3
0
250,463
3
L
Janus
5,882
452
77
6
0
232,351
4
W
Hun Batz
9,383
722
125
10
0
284,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role