Player Matchup

Merlin
Merlin
ImOnCarryMode
Merlin
Level 156
God Stats
4W - 5L
1,441 SR
Queue Stats
106W - 97L
1,509 Elo+
Party 1
Artio
Artio
StayPuff00
Artio
Level 158
God Stats
5W - 5L
1,500 SR
Queue Stats
381W - 369L
1,486 Elo+
Party 1
Apollo
Apollo
bsquared68
Apollo
Level 143
God Stats
6W - 6L
1,679 SR
Queue Stats
434W - 411L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
dxxexxs
Aphrodite
Level 99
God Stats
44W - 36L
1,582 SR
Queue Stats
327W - 319L
1,556 Elo+
Party 2
Loki
Loki
sykokila69
Loki
Level 110
God Stats
13W - 10L
1,659 SR
Queue Stats
514W - 499L
1,589 Elo+
Party 2
Team Averages
Level 133
1,572 SR
1,526 Elo+

VS

Team Averages
Level 116
1,541 SR
1,555 Elo+
Vamana
Vamana
Dawnsworrd
Vamana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
L33Tking7
Merlin
Level 107
God Stats
8W - 8L
1,497 SR
Queue Stats
151W - 138L
1,569 Elo+
Solo
Apollo
Apollo
Philip_PWNZ
Apollo
Level 92
God Stats
13W - 8L
1,530 SR
Queue Stats
196W - 149L
1,589 Elo+
Solo
Khepri
Khepri
RNS Beard aF
Khepri
Level 128
God Stats
5W - 2L
1,683 SR
Queue Stats
67W - 74L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
ch33k 34t3r
Tsukuyomi
Level 113
God Stats
3W - 1L
1,496 SR
Queue Stats
774W - 706L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,203
547
4,976
6,107
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
15
1 / 0 / 0
8,135
542
9,015
13,495
13,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
bsquared68
Apollo
13
2 / 4 / 1
7,581
505
4,771
9,101
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
dxxexxs
Aphrodite
10
0 / 5 / 3
5,829
389
4,299
8,256
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 1 / 3
7,436
496
4,465
7,793
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dawnsworrd
Vamana
15
0 / 0 / 0
8,417
561
8,751
12,855
7,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
L33Tking7
Merlin
13
2 / 1 / 3
7,912
527
5,600
5,261
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
5 / 1 / 4
8,560
571
7,433
8,923
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
12
2 / 1 / 7
7,966
531
5,350
8,802
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
ch33k 34t3r
Tsukuyomi
12
1 / 3 / 1
7,177
478
4,556
9,533
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
10
10
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
Dawnsworrd
Vamana
0
0
0
0
L
1
0
2
2
W
Merlin
L33Tking7
Merlin
2
1
3
3.5
W
Apollo
5
1
4
7
W
Khepri
2
1
7
5.5
L
Artio
1
0
0
1
L
Apollo
bsquared68
Apollo
2
4
1
0.63
W
Tsukuyomi
ch33k 34t3r
Tsukuyomi
1
3
1
0.5
L
Aphrodite
dxxexxs
Aphrodite
0
5
3
0.3
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,526
Damage
31,690
44,752
Taken
45,374
22,864
Mitigated
22,134
19,827
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Dawnsworrd
Vamana
8,751
4,659
0
7,882
12,855
7,765
0
7,974
4,219
0
61,672
L
4,976
211
0
1,358
6,107
2,106
0
3,330
2,607
62,117
0
W
Merlin
L33Tking7
Merlin
5,600
74
0
1,194
5,261
1,806
0
2,153
2,779
51,980
0
W
Apollo
7,433
5,295
0
3,703
8,923
3,261
562
2,467
6,222
0
56,157
W
Khepri
5,350
122
0
2,072
8,802
6,016
0
2,027
6,554
26,533
0
L
Artio
9,015
1,882
62
5,693
13,495
13,087
0
0
13,495
56,888
0
L
Apollo
bsquared68
Apollo
4,771
2,743
0
3,012
9,101
2,535
0
2,544
6,511
0
40,396
W
Tsukuyomi
ch33k 34t3r
Tsukuyomi
4,556
1,086
0
4,195
9,533
3,286
0
2,062
7,310
0
43,296
L
Aphrodite
dxxexxs
Aphrodite
4,299
706
2,698
3,575
8,256
2,482
0
2,820
5,338
20,880
0
L
4,465
1,615
0
3,429
7,793
2,654
0
1,840
5,851
0
45,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
40,032
524
Minions Killed
492
0
Camps Cleared
0
1,391,841
Distance Traveled
1,433,331
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,417
561
133
9
0
250,744
4
L
Merlin
8,203
547
156
10
0
277,089
6
W
Merlin
7,912
527
107
7
0
284,798
5
W
Apollo
8,560
571
130
9
0
281,639
3
W
Khepri
7,966
531
30
2
0
311,609
5
L
Artio
8,135
542
134
9
0
258,008
0
L
Apollo
7,581
505
97
6
0
257,643
5
W
Tsukuyomi
7,177
478
92
6
0
304,541
4
L
Aphrodite
5,829
389
34
2
0
267,281
1
L
Loki
7,436
496
103
7
0
331,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role