Player Matchup

Cthulhu
Cthulhu
Coldcorogon
Cthulhu
Level 125
God Stats
28W - 18L
1,694 SR
Queue Stats
199W - 173L
1,598 Elo+
Solo
Neith
Neith
CompliKaided
Neith
Level 66
God Stats
56W - 32L
1,704 SR
Queue Stats
445W - 284L
1,718 Elo+
Solo
Gilgamesh
Gilgamesh
Mauvais Soul
Gilgamesh
Level 128
God Stats
10W - 5L
1,294 SR
Queue Stats
130W - 108L
1,558 Elo+
Solo
Chang'e
Chang'e
Tamagomei
Chang'e
Level 64
God Stats
48W - 26L
1,665 SR
Queue Stats
205W - 134L
1,648 Elo+
Solo
Thor
Thor
Toyo Tengen
Thor
Level 89
God Stats
7W - 9L
1,494 SR
Queue Stats
743W - 727L
1,549 Elo+
Solo
Team Averages
Level 94
1,570 SR
1,614 Elo+

VS

Team Averages
Level 112
1,508 SR
1,559 Elo+
Gilgamesh
Gilgamesh
A bee over here
Gilgamesh
Level 107
God Stats
2W - 3L
1,307 SR
Queue Stats
54W - 54L
1,554 Elo+
Solo
Agni
Agni
Glacestation
Agni
Level 156
God Stats
3W - 5L
1,500 SR
Queue Stats
364W - 353L
1,595 Elo+
Solo
Tiamat
Tiamat
Midas Morn
Tiamat
Level 86
God Stats
63W - 50L
1,561 SR
Queue Stats
308W - 286L
1,600 Elo+
Solo
Ne Zha
Ne Zha
TheHero9191
Ne Zha
Level 97
God Stats
0W - 4L
1,298 SR
Queue Stats
1,225W - 1,241L
1,533 Elo+
Solo
Athena
Athena
TheJazzy_
Athena
Level 112
God Stats
13W - 12L
1,872 SR
Queue Stats
342W - 336L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coldcorogon
Cthulhu
20
2 / 3 / 14
14,175
886
26,998
19,720
10,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 2 / 14
15,103
944
15,030
11,727
4,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
Mauvais Soul
Gilgamesh
20
6 / 2 / 9
15,215
951
19,836
18,795
12,626
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Tamagomei
Chang'e
20
4 / 2 / 8
14,222
889
18,180
15,904
6,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 1 / 6
14,699
919
9,844
13,873
6,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A bee over here
Gilgamesh
20
3 / 4 / 5
13,831
864
18,795
27,447
38,133
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 3 / 2
14,955
935
21,450
14,193
5,491
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Midas Morn
Tiamat
16
0 / 0 / 0
11,370
711
0
0
0
Ne Zha
19
3 / 8 / 4
13,812
863
17,117
22,563
7,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
TheJazzy_
Athena
20
1 / 5 / 9
14,943
934
17,003
29,828
44,077
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
20
Kills
10
10
Deaths
20
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A bee over here
Gilgamesh
3
4
5
1.38
W
Cthulhu
Coldcorogon
Cthulhu
2
3
14
3
W
2
2
14
4.5
L
3
3
2
1.33
W
Gilgamesh
Mauvais Soul
Gilgamesh
6
2
9
5.25
L
Tiamat
Midas Morn
Tiamat
0
0
0
0
W
Chang'e
Tamagomei
Chang'e
4
2
8
4
L
Ne Zha
3
8
4
0.63
L
Athena
TheJazzy_
Athena
1
5
9
1.1
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,888
Damage
74,365
80,019
Taken
94,031
40,088
Mitigated
95,640
22,550
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A bee over here
Gilgamesh
18,795
4,033
0
116
27,447
38,133
0
10,968
15,649
0
33,977
W
Cthulhu
Coldcorogon
Cthulhu
26,998
760
989
781
19,720
10,362
0
8,743
10,774
45,717
0
W
15,030
10,104
0
5,791
11,727
4,787
0
5,669
5,922
0
75,821
L
21,450
1,256
0
3,058
14,193
5,491
0
5,641
8,187
91,594
0
W
Gilgamesh
Mauvais Soul
Gilgamesh
19,836
7,211
0
2,474
18,795
12,626
0
9,143
9,400
80
36,392
L
Tiamat
Midas Morn
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Tamagomei
Chang'e
18,180
1,698
5,720
6,795
15,904
6,076
0
8,248
7,455
37,077
0
L
Ne Zha
17,117
5,259
0
435
22,563
7,939
0
13,577
8,120
0
29,031
L
Athena
TheJazzy_
Athena
17,003
4,068
0
2,630
29,828
44,077
0
12,103
16,817
29,302
0
W
9,844
2,549
0
0
13,873
6,237
0
5,612
8,015
0
29,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,414
Gold Earned
68,911
330
Minions Killed
269
15
Camps Cleared
7
1,587,482
Distance Traveled
1,168,212
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,831
864
20
1
1
302,602
0
W
Cthulhu
14,175
886
47
3
3
346,653
3
W
Neith
15,103
944
169
11
4
274,584
2
L
Agni
14,955
935
211
13
2
277,164
2
W
Gilgamesh
15,215
951
31
2
6
303,641
0
L
Tiamat
11,370
711
0
0
0
0
0
W
Chang'e
14,222
889
38
2
1
350,734
0
L
Ne Zha
13,812
863
13
1
2
322,915
0
L
Athena
14,943
934
25
2
2
265,531
0
W
Thor
14,699
919
45
3
1
311,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role