Player Matchup

Serqet
Serqet
DARKOPCER
Serqet
Level 89
God Stats
7W - 6L
1,482 SR
Queue Stats
52W - 44L
1,473 Elo+
Solo
Merlin
Merlin
Darkchampion27
Merlin
Level 88
God Stats
19W - 23L
1,561 SR
Queue Stats
44W - 54L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
wysekiddos3
Cu Chulainn
Level 68
God Stats
1W - 0L
1,573 SR
Queue Stats
10W - 13L
1,501 Elo+
Solo
Team Averages
Level 82
1,539 SR
1,489 Elo+

VS

Team Averages
Level 95
1,538 SR
1,482 Elo+
Kukulkan
Kukulkan
AcidOG CMoney
Kukulkan
Level 146
God Stats
14W - 18L
1,460 SR
Queue Stats
404W - 426L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
TheRealWesley98
Sylvanus
Level 33
God Stats
98W - 87L
1,557 SR
Queue Stats
393W - 411L
1,479 Elo+
Party 1
Medusa
Medusa
Xylo Lakumee
Medusa
Level 107
God Stats
28W - 25L
1,597 SR
Queue Stats
352W - 371L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DARKOPCER
Serqet
13
2 / 0 / 2
10,096
594
4,845
13,195
6,045
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 2 / 4
11,103
653
12,919
8,941
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
wysekiddos3
Cu Chulainn
15
3 / 2 / 4
10,964
645
11,568
14,523
10,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcidOG CMoney
Kukulkan
14
2 / 2 / 2
10,327
607
9,935
10,478
3,795
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
14
0 / 0 / 1
10,694
629
4,766
10,694
7,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
14
2 / 5 / 2
10,328
608
13,251
12,486
4,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
4
4
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AcidOG CMoney
Kukulkan
2
2
2
1.5
W
Serqet
DARKOPCER
Serqet
2
0
2
3
W
2
2
4
2
L
Sylvanus
0
0
1
0.5
L
Medusa
2
5
2
0.6
W
Cu Chulainn
wysekiddos3
Cu Chulainn
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,332
Damage
27,952
36,659
Taken
33,658
20,216
Mitigated
15,351
6,933
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AcidOG CMoney
Kukulkan
9,935
365
1,417
3,116
10,478
3,795
105
5,193
4,791
54,270
0
W
Serqet
DARKOPCER
Serqet
4,845
744
0
170
13,195
6,045
0
6,364
6,831
0
41,106
W
12,919
128
0
3,734
8,941
3,258
228
3,581
5,360
73,795
0
L
Sylvanus
4,766
615
3,274
5,232
10,694
7,511
0
3,887
6,461
21,578
0
L
Medusa
13,251
6,655
537
844
12,486
4,045
0
3,966
7,826
0
45,434
W
Cu Chulainn
wysekiddos3
Cu Chulainn
11,568
895
0
3,029
14,523
10,913
32
4,939
9,584
6,787
41,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
31,349
244
Minions Killed
184
0
Camps Cleared
0
993,776
Distance Traveled
896,747
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,327
607
93
5
0
291,075
7
W
Serqet
10,096
594
52
3
0
357,837
5
W
Merlin
11,103
653
124
7
0
289,764
0
L
Sylvanus
10,694
629
31
2
0
283,117
6
L
Medusa
10,328
608
60
4
0
322,555
7
W
Cu Chulainn
10,964
645
68
4
0
346,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role