Player Matchup

Nox
Nox
SinfulHood
Nox
Level 110
God Stats
4W - 10L
1,429 SR
Queue Stats
344W - 401L
1,406 Elo+
Party 2
Xing Tian
Xing Tian
TheGhoulCrow
Xing Tian
Level 87
God Stats
2W - 7L
1,444 SR
Queue Stats
100W - 111L
1,476 Elo+
Party 2
Skadi
Skadi
ZuttoNugget
Skadi
Level 73
God Stats
15W - 12L
1,685 SR
Queue Stats
268W - 299L
1,410 Elo+
Party 2
Team Averages
Level 90
1,520 SR
1,430 Elo+

VS

Team Averages
Level 89
1,523 SR
1,607 Elo+
Gilgamesh
Gilgamesh
D1-OldButtaKnife
Gilgamesh
Level 123
God Stats
3W - 0L
1,727 SR
Queue Stats
6W - 4L
1,551 Elo+
Party 1
Bastet
Bastet
Shadow_Mar
Bastet
Level 100
God Stats
1W - 1L
1,340 SR
Queue Stats
6W - 4L
1,551 Elo+
Party 1
Merlin
Merlin
WSG-Mar
Merlin
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
9,443
630
6,139
12,962
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TheGhoulCrow
Xing Tian
12
1 / 8 / 3
9,046
603
8,276
19,933
15,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 10 / 3
11,542
769
11,830
15,793
6,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
13 / 3 / 10
12,675
845
17,215
22,577
11,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
Shadow_Mar
Bastet
15
6 / 2 / 13
11,123
742
9,317
11,102
3,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
WSG-Mar
Merlin
16
8 / 1 / 16
12,009
801
14,599
9,397
3,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
5
Kills
27
27
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
13
3
10
6
W
Bastet
Shadow_Mar
Bastet
6
2
13
6.25
L
1
9
3
0.28
L
Xing Tian
TheGhoulCrow
Xing Tian
1
8
3
0.31
W
Merlin
WSG-Mar
Merlin
8
1
16
16
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
41,131
48,688
Taken
43,076
27,284
Mitigated
18,923
1,825
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
17,215
6,573
0
4,426
22,577
11,931
1,232
5,699
16,604
0
62,324
W
Bastet
Shadow_Mar
Bastet
9,317
2,727
153
1,335
11,102
3,650
1,260
5,052
5,738
0
33,957
L
6,139
386
0
349
12,962
5,202
38
2,967
9,995
32,158
0
L
Xing Tian
TheGhoulCrow
Xing Tian
8,276
557
0
1,386
19,933
15,957
0
7,724
12,209
17,546
0
W
Merlin
WSG-Mar
Merlin
14,599
288
225
2,780
9,397
3,342
1,166
3,554
5,557
49,238
0
L
11,830
4,189
0
90
15,793
6,125
767
3,968
11,825
0
59,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
35,807
173
Minions Killed
178
0
Camps Cleared
0
730,909
Distance Traveled
861,985
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,675
845
67
4
0
276,859
1
W
Bastet
11,123
742
38
3
0
301,039
0
L
Nox
9,443
630
66
4
0
230,917
1
L
Xing Tian
9,046
603
15
1
0
255,669
0
W
Merlin
12,009
801
73
5
0
284,087
2
L
Skadi
11,542
769
92
6
0
244,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role