Player Matchup

Hun Batz
Hun Batz
HAMATOYOSHI456
Hun Batz
Level 29
God Stats
4W - 2L
1,606 SR
Queue Stats
243W - 217L
1,546 Elo+
Solo
Kukulkan
Kukulkan
LucLop
Kukulkan
Level 6
God Stats
4W - 3L
1,604 SR
Queue Stats
45W - 54L
1,601 Elo+
Party 1
Ares
Ares
Parckato_oficial
Ares
Level 129
God Stats
5W - 1L
1,833 SR
Queue Stats
355W - 323L
1,644 Elo+
Party 1
Chiron
Chiron
SheenoAS
Chiron
Level 29
God Stats
7W - 4L
1,635 SR
Queue Stats
53W - 27L
1,646 Elo+
Party 1
Bellona
Bellona
kevinMAXUS11
Bellona
Level 26
God Stats
3W - 0L
1,847 SR
Queue Stats
53W - 27L
1,703 Elo+
Party 1
Team Averages
Level 44
1,705 SR
1,628 Elo+

VS

Team Averages
Level 23
1,494 SR
1,534 Elo+
Gilgamesh
Gilgamesh
Bigodenovo
Gilgamesh
Level 18
God Stats
5W - 7L
1,501 SR
Queue Stats
27W - 26L
1,529 Elo+
Solo
Thor
Thor
Magnitood
Thor
Level 27
God Stats
1W - 3L
1,548 SR
Queue Stats
76W - 80L
1,548 Elo+
Party 2
Ymir
Ymir
RedBeardViking59
Ymir
Level 24
God Stats
7W - 11L
1,500 SR
Queue Stats
63W - 52L
1,607 Elo+
Party 2
Tiamat
Tiamat
W33bTr4sh
Tiamat
Level 18
God Stats
3W - 3L
1,541 SR
Queue Stats
69W - 59L
1,555 Elo+
Solo
Medusa
Medusa
aldacc
Medusa
Level 30
God Stats
0W - 1L
1,381 SR
Queue Stats
12W - 13L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
9 / 3 / 6
14,000
636
11,975
18,735
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
LucLop
Kukulkan
16
0 / 4 / 2
10,501
477
3,264
5,566
2,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 14
12,905
587
8,127
18,610
19,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
SheenoAS
Chiron
20
16 / 2 / 5
13,680
622
24,643
18,224
8,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
kevinMAXUS11
Bellona
19
6 / 3 / 4
12,952
589
16,577
21,761
22,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigodenovo
Gilgamesh
17
4 / 4 / 3
10,841
493
9,886
16,213
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
16
1 / 5 / 5
10,161
462
12,824
17,829
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 11 / 1
9,432
429
5,722
22,881
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
W33bTr4sh
Tiamat
18
9 / 7 / 4
12,441
566
21,101
15,560
11,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
aldacc
Medusa
14
0 / 8 / 2
8,548
389
5,198
12,609
3,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
35
Kills
14
14
Deaths
35
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bigodenovo
Gilgamesh
4
4
3
1.38
W
Hun Batz
9
3
6
4
W
Kukulkan
LucLop
Kukulkan
0
4
2
0.25
L
Thor
1
5
5
0.7
W
4
2
14
5.5
L
0
11
1
0.05
W
Chiron
SheenoAS
Chiron
16
2
5
9.25
L
Tiamat
W33bTr4sh
Tiamat
9
7
4
1.57
L
Medusa
aldacc
Medusa
0
8
2
0.13
W
Bellona
kevinMAXUS11
Bellona
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,586
Damage
54,731
82,896
Taken
85,092
59,882
Mitigated
44,833
27,569
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bigodenovo
Gilgamesh
9,886
1,794
0
1,837
16,213
10,362
0
2,172
14,041
312
48,884
W
Hun Batz
11,975
4,087
0
8,484
18,735
7,790
1,169
7,204
11,139
0
107,988
W
Kukulkan
LucLop
Kukulkan
3,264
375
0
568
5,566
2,014
219
2,298
3,154
57,185
0
L
Thor
12,824
3,824
0
5,888
17,829
7,158
0
3,456
14,373
0
74,723
W
8,127
515
0
1,579
18,610
19,570
891
7,398
10,842
38,312
0
L
5,722
2,201
0
4,613
22,881
12,039
1,092
3,111
19,770
41,671
0
W
Chiron
SheenoAS
Chiron
24,643
10,632
793
10,073
18,224
8,324
2,370
7,575
10,482
0
99,744
L
Tiamat
W33bTr4sh
Tiamat
21,101
2,644
0
2,332
15,560
11,830
39
4,557
11,003
63,708
0
L
Medusa
aldacc
Medusa
5,198
2,559
0
521
12,609
3,444
1,818
1,630
10,979
0
44,955
W
Bellona
kevinMAXUS11
Bellona
16,577
5,502
0
6,072
21,761
22,184
2,794
1,616
19,464
14,666
67,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,038
Gold Earned
51,423
646
Minions Killed
462
0
Camps Cleared
0
2,021,802
Distance Traveled
1,861,114
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,841
493
85
4
0
326,058
1
W
Hun Batz
14,000
636
179
8
0
438,497
3
W
Kukulkan
10,501
477
115
5
0
356,295
4
L
Thor
10,161
462
116
5
0
436,279
3
W
Ares
12,905
587
42
2
0
406,157
3
L
Ymir
9,432
429
73
3
0
338,568
2
W
Chiron
13,680
622
159
7
0
389,453
2
L
Tiamat
12,441
566
114
5
0
380,918
3
L
Medusa
8,548
389
74
3
0
379,291
4
W
Bellona
12,952
589
151
7
0
431,400
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role