Player Matchup

Olorun
Olorun
DatBoiBrandon3
Olorun
Level 34
God Stats
2W - 5L
1,429 SR
Queue Stats
774W - 729L
1,431 Elo+
Party 2
Ymir
Ymir
ElBany
Ymir
Level 18
God Stats
45W - 33L
1,677 SR
Queue Stats
69W - 55L
1,590 Elo+
Party 3
Yemoja
Yemoja
HellFire7799
Yemoja
Level 32
God Stats
5W - 1L
1,755 SR
Queue Stats
50W - 56L
1,410 Elo+
Party 2
Fenrir
Fenrir
assayix01
Fenrir
Level 124
God Stats
11W - 7L
1,611 SR
Queue Stats
190W - 211L
1,502 Elo+
Party 3
Janus
Janus
teokineitor300
Janus
Level 102
God Stats
16W - 23L
1,349 SR
Queue Stats
138W - 140L
1,487 Elo+
Party 3
Team Averages
Level 62
1,564 SR
1,484 Elo+

VS

Team Averages
Level 48
1,510 SR
1,573 Elo+
Merlin
Merlin
K1LLER26154
Merlin
Level 38
God Stats
9W - 4L
1,583 SR
Queue Stats
17W - 18L
1,483 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LadyMeat
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,727 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 4
Gilgamesh
Gilgamesh
LiuHaiYang
Gilgamesh
Level 58
God Stats
1W - 2L
1,362 SR
Queue Stats
19W - 17L
1,479 Elo+
Party 1
Ymir
Ymir
MG Scarecrow
Ymir
Level 28
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 1L
1,963 Elo+
Party 4
Nemesis
Nemesis
carcosa26711
Nemesis
Level 29
God Stats
1W - 3L
1,160 SR
Queue Stats
20W - 20L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
10,306
468
16,778
17,290
6,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
ElBany
Ymir
16
2 / 3 / 5
10,363
471
10,297
22,512
14,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
15
1 / 1 / 10
9,301
423
7,623
13,448
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
assayix01
Fenrir
18
11 / 3 / 4
11,744
534
13,312
16,389
10,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 1 / 4
11,627
529
12,926
12,873
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 3 / 2
10,562
480
11,881
10,877
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
LadyMeat
Ah Muzen Cab
15
4 / 4 / 1
9,621
437
11,688
16,336
5,804
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
LiuHaiYang
Gilgamesh
16
6 / 4 / 2
10,651
484
17,751
20,099
16,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 5 / 7
9,528
433
6,663
17,280
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
carcosa26711
Nemesis
15
1 / 8 / 3
9,107
414
4,622
15,854
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
24
Kills
12
12
Deaths
24
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
W
Ymir
ElBany
Ymir
2
3
5
1.5
W
Yemoja
1
1
10
6
L
Merlin
1
3
2
0.67
L
Ah Muzen Cab
LadyMeat
Ah Muzen Cab
4
4
1
1.13
L
Gilgamesh
LiuHaiYang
Gilgamesh
6
4
2
1.75
L
0
5
7
0.7
W
Fenrir
assayix01
Fenrir
11
3
4
4.33
L
Nemesis
carcosa26711
Nemesis
1
8
3
0.31
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,936
Damage
52,605
82,512
Taken
80,446
41,455
Mitigated
47,861
34,885
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,778
12,351
927
8,819
17,290
6,771
672
4,441
12,849
66,700
0
W
Ymir
ElBany
Ymir
10,297
2,607
0
9,732
22,512
14,529
426
1,570
20,942
62,400
0
W
Yemoja
7,623
1,000
3,463
5,594
13,448
5,566
295
2,999
10,449
49,350
0
L
Merlin
11,881
51
0
3,286
10,877
3,986
1,359
6,790
3,637
80,671
0
L
Ah Muzen Cab
LadyMeat
Ah Muzen Cab
11,688
5,751
0
6,877
16,336
5,804
0
8,931
7,353
0
64,491
L
Gilgamesh
LiuHaiYang
Gilgamesh
17,751
5,438
498
1,652
20,099
16,931
0
13,200
6,743
0
55,041
L
6,663
1,175
0
1,101
17,280
15,082
0
12,283
4,910
32,670
0
W
Fenrir
assayix01
Fenrir
13,312
3,388
0
1,029
16,389
10,062
273
2,870
13,519
0
78,175
L
Nemesis
carcosa26711
Nemesis
4,622
830
0
1,292
15,854
6,058
0
5,637
10,179
0
60,348
W
12,926
683
0
5,321
12,873
4,527
420
6,664
6,209
76,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
49,469
601
Minions Killed
488
0
Camps Cleared
0
1,977,700
Distance Traveled
2,029,015
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,306
468
115
5
0
369,459
1
W
Ymir
10,363
471
116
5
0
370,388
1
W
Yemoja
9,301
423
88
4
0
354,598
4
L
Merlin
10,562
480
151
7
0
412,376
1
L
Ah Muzen Cab
9,621
437
115
5
0
392,825
2
L
Gilgamesh
10,651
484
88
4
0
407,523
3
L
Ymir
9,528
433
40
2
0
372,256
1
W
Fenrir
11,744
534
121
6
0
428,313
7
L
Nemesis
9,107
414
94
4
0
444,035
1
W
Janus
11,627
529
161
7
0
454,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role