Player Matchup

Pele
Pele
GameLeafe
Pele
Level 29
God Stats
2W - 2L
1,423 SR
Queue Stats
27W - 23L
1,670 Elo+
Party 2
Medusa
Medusa
Gαnk
Medusa
Level 8
God Stats
3W - 0L
1,886 SR
Queue Stats
42W - 26L
1,586 Elo+
Party 1
Ganesha
Ganesha
HeadshotShaman
Ganesha
Level 28
God Stats
23W - 14L
1,631 SR
Queue Stats
154W - 130L
1,547 Elo+
Party 1
Discordia
Discordia
OGxFreeze
Discordia
Level 27
God Stats
1W - 0L
1,748 SR
Queue Stats
2W - 2L
1,159 Elo+
Solo
Bellona
Bellona
TU_MADRE2016
Bellona
Level 26
God Stats
5W - 3L
1,510 SR
Queue Stats
14W - 12L
1,651 Elo+
Party 2
Team Averages
Level 24
1,640 SR
1,523 Elo+

VS

Team Averages
Level 24
1,642 SR
1,563 Elo+
Medusa
Medusa
FahttestFuhk
Medusa
Level 29
God Stats
15W - 6L
1,685 SR
Queue Stats
71W - 68L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Ragoholic
Gilgamesh
Level 23
God Stats
30W - 20L
1,709 SR
Queue Stats
89W - 74L
1,580 Elo+
Solo
Neith
Neith
TheDoodleGuy
Neith
Level 13
God Stats
3W - 4L
1,814 SR
Queue Stats
99W - 67L
1,649 Elo+
Solo
Horus
Horus
Wakum76
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
WhoBoogie
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 132L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
6 / 4 / 7
12,160
579
14,456
18,280
10,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Gαnk
Medusa
17
9 / 5 / 4
11,610
553
23,850
17,628
7,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 5 / 12
11,337
540
5,779
15,726
17,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
OGxFreeze
Discordia
17
4 / 3 / 4
11,121
530
10,256
6,066
1,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TU_MADRE2016
Bellona
16
2 / 1 / 3
10,115
482
5,630
11,766
9,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
1
0 / 0 / 0
4,080
194
0
0
0
Gilgamesh
Ragoholic
Gilgamesh
17
6 / 4 / 6
10,823
515
12,758
20,465
13,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 8 / 6
12,254
584
16,896
19,580
7,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
Wakum76
Horus
17
2 / 4 / 7
10,170
484
5,032
18,410
14,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
WhoBoogie
Tiamat
17
1 / 5 / 4
10,520
501
9,656
17,429
9,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
21
Kills
18
18
Deaths
21
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
0
0
0
W
Pele
6
4
7
2.38
W
Medusa
Gαnk
Medusa
9
5
4
2.2
W
0
5
12
1.2
W
Discordia
OGxFreeze
Discordia
4
3
4
2
L
Gilgamesh
Ragoholic
Gilgamesh
6
4
6
2.25
W
Bellona
TU_MADRE2016
Bellona
2
1
3
3.5
L
9
8
6
1.5
L
Horus
Wakum76
Horus
2
4
7
1.38
L
Tiamat
WhoBoogie
Tiamat
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,971
Damage
44,342
69,466
Taken
75,884
45,979
Mitigated
44,832
15,994
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Pele
14,456
4,345
0
5,651
18,280
10,270
2,998
2,320
15,960
0
96,783
W
Medusa
Gαnk
Medusa
23,850
10,797
0
3,071
17,628
7,139
3,100
1,025
16,603
0
85,711
W
5,779
428
0
3,686
15,726
17,192
663
1,477
14,249
42,283
0
W
Discordia
OGxFreeze
Discordia
10,256
383
246
826
6,066
1,668
914
1,477
4,589
51,381
0
L
Gilgamesh
Ragoholic
Gilgamesh
12,758
4,105
0
5,703
20,465
13,096
0
3,917
16,548
0
69,011
W
Bellona
TU_MADRE2016
Bellona
5,630
1,102
0
2,514
11,766
9,710
1,401
3,357
8,409
0
41,495
L
16,896
6,995
0
4,039
19,580
7,567
471
5,326
14,254
0
78,096
L
Horus
Wakum76
Horus
5,032
2,091
912
5,282
18,410
14,409
0
3,749
14,661
0
36,060
L
Tiamat
WhoBoogie
Tiamat
9,656
1,430
0
4,353
17,429
9,760
176
3,043
14,386
64,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,343
Gold Earned
47,847
510
Minions Killed
443
0
Camps Cleared
0
2,008,538
Distance Traveled
1,489,400
3
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,080
194
0
0
0
0
0
W
Pele
12,160
579
160
8
0
446,722
0
W
Medusa
11,610
553
121
6
0
369,160
3
W
Ganesha
11,337
540
45
2
0
377,969
0
W
Discordia
11,121
530
91
4
0
411,938
0
L
Gilgamesh
10,823
515
109
5
0
440,250
2
W
Bellona
10,115
482
93
4
0
402,749
0
L
Neith
12,254
584
121
6
0
296,305
3
L
Horus
10,170
484
82
4
0
397,557
10
L
Tiamat
10,520
501
131
6
0
355,288
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role