Player Matchup

Bacchus
Bacchus
Jamtartus
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Rikizon
Ah Puch
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,520 Elo+
Party 2
Fenrir
Fenrir
jordidabest
Fenrir
Level 126
God Stats
5W - 5L
1,273 SR
Queue Stats
214W - 194L
1,561 Elo+
Solo
Hel
Hel
necroxes
Hel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,605 Elo+
Party 2
Zeus
Zeus
painofshadows
Zeus
Level 109
God Stats
1W - 0L
1,339 SR
Queue Stats
21W - 19L
1,539 Elo+
Party 2
Team Averages
Level 89
1,422 SR
1,545 Elo+

VS

Team Averages
Level 71
1,474 SR
1,512 Elo+
Athena
Athena
Georgia010901
Athena
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 176L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
GeorginhoCZ
Sun Wukong
Level 103
God Stats
2W - 3L
1,514 SR
Queue Stats
123W - 99L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
Jahmais
Baron Samedi
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 85L
1,383 Elo+
Solo
Anubis
Anubis
Ludla
Anubis
Level 149
God Stats
2W - 1L
1,358 SR
Queue Stats
80W - 71L
1,631 Elo+
Party 1
Skadi
Skadi
therd12
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jamtartus
Bacchus
17
4 / 2 / 12
10,443
746
7,801
13,451
16,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Rikizon
Ah Puch
18
3 / 2 / 12
10,676
763
11,973
14,367
6,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
10 / 6 / 11
11,515
823
13,274
14,060
12,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 10
9,604
686
5,145
13,290
6,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 6 / 13
11,504
822
16,993
11,903
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 12
9,857
704
9,436
17,447
23,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
GeorginhoCZ
Sun Wukong
17
4 / 3 / 13
9,564
683
11,407
9,963
12,953
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Jahmais
Baron Samedi
17
6 / 5 / 9
10,230
731
11,711
11,954
7,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Ludla
Anubis
18
2 / 5 / 14
10,145
725
15,058
12,979
12,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
therd12
Skadi
17
4 / 5 / 10
10,453
747
7,295
9,558
4,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
78
24
Kills
20
20
Deaths
24
58
Assists
58
Player
Kills
Deaths
Assists
KDA
L
4
6
12
1.67
L
Sun Wukong
GeorginhoCZ
Sun Wukong
4
3
13
3.5
L
Baron Samedi
Jahmais
Baron Samedi
6
5
9
2.1
W
Bacchus
Jamtartus
Bacchus
4
2
12
5
L
Anubis
Ludla
Anubis
2
5
14
1.8
W
Ah Puch
Rikizon
Ah Puch
3
2
12
4.5
W
Fenrir
10
6
11
2.58
W
1
4
10
1.5
W
6
6
13
2.08
L
Skadi
therd12
Skadi
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,186
Damage
54,907
67,071
Taken
61,901
48,134
Mitigated
60,736
30,907
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,436
2,767
2,256
2,597
17,447
23,297
282
10,814
6,633
13,314
0
L
Sun Wukong
GeorginhoCZ
Sun Wukong
11,407
1,068
1,385
1,818
9,963
12,953
0
6,911
3,052
0
18,077
L
Baron Samedi
Jahmais
Baron Samedi
11,711
346
2,411
2,253
11,954
7,678
0
9,502
2,452
27,196
0
W
Bacchus
Jamtartus
Bacchus
7,801
431
453
1,629
13,451
16,715
524
4,714
8,737
16,262
0
L
Anubis
Ludla
Anubis
15,058
584
1,299
2,331
12,979
12,469
160
7,489
5,490
33,202
0
W
Ah Puch
Rikizon
Ah Puch
11,973
1,567
557
6,597
14,367
6,582
1,291
8,295
6,072
36,646
0
W
Fenrir
13,274
4,026
763
1,921
14,060
12,649
1,544
5,827
8,233
0
19,000
W
5,145
682
9,557
6,363
13,290
6,319
225
8,691
4,599
13,414
0
W
16,993
1,751
1,850
1,217
11,903
5,869
1,420
8,678
3,225
39,625
0
L
Skadi
therd12
Skadi
7,295
3,914
413
1,170
9,558
4,339
943
7,196
2,362
0
15,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,742
Gold Earned
50,249
136
Minions Killed
118
0
Camps Cleared
0
1,260,224
Distance Traveled
1,063,858
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,857
704
6
0
0
227,499
2
L
Sun Wukong
9,564
683
14
1
0
233,058
1
L
Baron Samedi
10,230
731
27
2
0
237,056
0
W
Bacchus
10,443
746
10
1
0
271,264
0
L
Anubis
10,145
725
49
4
0
194,316
0
W
Ah Puch
10,676
763
51
4
0
242,057
2
W
Fenrir
11,515
823
17
1
0
274,137
3
W
Hel
9,604
686
12
1
0
258,108
0
W
Zeus
11,504
822
46
3
0
214,658
0
L
Skadi
10,453
747
22
2
0
171,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role