Player Matchup

Hachiman
Hachiman
Ghostlinkrock
Hachiman
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 84L
1,519 Elo+
Solo
Cthulhu
Cthulhu
ThaBigO
Cthulhu
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,386 Elo+
Solo
Scylla
Scylla
Theseamandemon
Scylla
Level 24
God Stats
1W - 2L
1,440 SR
Queue Stats
299W - 304L
1,535 Elo+
Solo
Bakasura
Bakasura
Zedaack
Bakasura
Level 17
God Stats
3W - 4L
1,489 SR
Queue Stats
88W - 88L
1,486 Elo+
Solo
Tyr
Tyr
rogeliow24
Tyr
Level 28
God Stats
2W - 6L
1,161 SR
Queue Stats
103W - 101L
1,499 Elo+
Solo
Team Averages
Level 22
1,418 SR
1,485 Elo+

VS

Team Averages
Level 21
1,603 SR
1,553 Elo+
Discordia
Discordia
AntiSocialElf
Discordia
Level 11
God Stats
4W - 3L
1,808 SR
Queue Stats
29W - 26L
1,536 Elo+
Party 1
Ares
Ares
ElVault
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,467 Elo+
Solo
Mulan
Mulan
OrphanedPeanut
Mulan
Level 21
God Stats
1W - 0L
1,808 SR
Queue Stats
37W - 31L
1,648 Elo+
Party 1
Chiron
Chiron
dudebecool1
Chiron
Level 30
God Stats
10W - 3L
1,645 SR
Queue Stats
92W - 35L
1,712 Elo+
Party 1
Serqet
Serqet
xXnetinhox
Serqet
Level 28
God Stats
1W - 1L
1,255 SR
Queue Stats
27W - 31L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ghostlinkrock
Hachiman
11
0 / 5 / 0
6,319
486
3,181
8,699
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ThaBigO
Cthulhu
7
1 / 7 / 1
5,204
400
4,779
9,374
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 2
5,837
449
4,142
6,588
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Zedaack
Bakasura
9
1 / 8 / 0
5,926
456
1,598
10,339
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 3 / 0
7,335
564
4,300
10,590
5,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AntiSocialElf
Discordia
13
0 / 2 / 2
7,677
591
1,704
5,565
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
ElVault
Ares
11
3 / 2 / 9
7,814
601
3,951
9,748
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
11 / 0 / 3
9,083
699
11,789
8,361
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
14
13 / 0 / 5
9,443
726
10,664
7,162
2,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
xXnetinhox
Serqet
13
1 / 0 / 4
7,386
568
4,627
7,553
2,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
28
28
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
AntiSocialElf
Discordia
0
2
2
0.5
W
Ares
ElVault
Ares
3
2
9
3.75
L
Hachiman
Ghostlinkrock
Hachiman
0
5
0
0
W
11
0
3
12.5
L
Cthulhu
ThaBigO
Cthulhu
1
7
1
0.21
L
0
5
2
0.2
L
Bakasura
Zedaack
Bakasura
1
8
0
0.13
W
Chiron
13
0
5
15.5
L
2
3
0
0.67
W
Serqet
xXnetinhox
Serqet
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,000
Damage
32,735
45,590
Taken
38,389
18,770
Mitigated
16,665
7,467
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AntiSocialElf
Discordia
1,704
86
0
1,677
5,565
1,532
256
2,003
3,371
38,259
0
W
Ares
ElVault
Ares
3,951
378
0
1,404
9,748
6,272
676
1,917
7,566
14,945
0
L
Hachiman
Ghostlinkrock
Hachiman
3,181
1,291
0
1,813
8,699
2,109
818
740
7,959
0
35,247
W
11,789
1,387
0
4,306
8,361
3,405
0
2,023
6,102
0
57,243
L
Cthulhu
ThaBigO
Cthulhu
4,779
790
0
749
9,374
5,851
0
2,406
6,934
11,403
0
L
4,142
336
0
780
6,588
1,565
0
1,198
5,096
26,252
0
L
Bakasura
Zedaack
Bakasura
1,598
1,193
0
2,488
10,339
3,721
0
491
9,721
0
24,567
W
Chiron
10,664
6,112
1,013
2,458
7,162
2,803
1,950
1,453
5,587
0
68,643
L
4,300
598
0
1,637
10,590
5,524
20
406
9,368
0
41,430
W
Serqet
xXnetinhox
Serqet
4,627
729
0
1,293
7,553
2,653
706
706
6,772
0
27,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
41,403
293
Minions Killed
364
0
Camps Cleared
0
1,170,056
Distance Traveled
1,231,111
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,677
591
85
7
0
242,511
4
W
Ares
7,814
601
15
1
0
233,619
2
L
Hachiman
6,319
486
66
5
0
212,518
7
W
Mulan
9,083
699
96
7
0
276,406
7
L
Cthulhu
5,204
400
24
2
0
208,741
0
L
Scylla
5,837
449
50
4
0
218,628
3
L
Bakasura
5,926
456
64
5
0
257,715
0
W
Chiron
9,443
726
111
9
0
242,427
2
L
Tyr
7,335
564
89
7
0
272,454
2
W
Serqet
7,386
568
57
4
0
236,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role