Player Matchup

Zeus
Zeus
Motatilus
Zeus
Level 8
God Stats
2W - 3L
1,298 SR
Queue Stats
24W - 34L
1,326 Elo+
Party 3
Medusa
Medusa
SheriffBR
Medusa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
eggziih
Nu Wa
Level 8
God Stats
1W - 3L
1,268 SR
Queue Stats
5W - 8L
1,384 Elo+
Party 2
Tiamat
Tiamat
mycroboy
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,274 Elo+
Party 3
Chang'e
Chang'e
ocupadoh
Chang'e
Level 37
God Stats
7W - 11L
1,224 SR
Queue Stats
40W - 32L
1,466 Elo+
Party 2
Team Averages
Level 16
1,358 SR
1,390 Elo+

VS

Team Averages
Level 7
1,400 SR
1,459 Elo+
Hel
Hel
ErickMogi3110
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Follmann6091
Anubis
Level 7
God Stats
0W - 5L
1,000 SR
Queue Stats
1W - 8L
1,156 Elo+
Solo
Ymir
Ymir
Robo2iox
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 38L
1,867 Elo+
Solo
Thor
Thor
juberisvaldo
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
keen07
Fenrir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 23L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
6 / 6 / 20
11,966
1,088
14,272
13,665
4,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SheriffBR
Medusa
20
33 / 8 / 8
17,323
1,575
48,243
20,616
8,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
eggziih
Nu Wa
20
5 / 2 / 24
12,107
1,101
17,921
10,567
3,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
mycroboy
Tiamat
17
1 / 7 / 16
10,649
968
3,335
11,610
5,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
ocupadoh
Chang'e
18
5 / 1 / 15
11,411
1,037
7,269
10,288
3,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 14 / 9
10,771
979
8,525
19,113
11,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
16
0 / 12 / 10
9,673
879
3,777
14,471
6,230
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
4 / 3 / 12
11,966
1,088
14,944
25,210
31,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
11 / 13 / 10
13,203
1,200
15,158
21,330
10,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
keen07
Fenrir
18
5 / 8 / 14
12,400
1,127
18,840
21,299
15,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
78
50
Kills
23
24
Deaths
50
83
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
14
9
0.54
L
Anubis
0
12
10
0.42
W
Zeus
6
6
20
2.67
L
Ymir
4
3
12
3.33
W
Medusa
SheriffBR
Medusa
33
8
8
4.63
W
Nu Wa
eggziih
Nu Wa
5
2
24
8.5
L
11
13
10
1.23
L
Fenrir
keen07
Fenrir
5
8
14
1.5
W
Tiamat
mycroboy
Tiamat
1
7
16
1.29
W
Chang'e
ocupadoh
Chang'e
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,040
Damage
61,244
66,746
Taken
101,423
25,124
Mitigated
74,781
16,385
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,525
3,586
1,041
1,524
19,113
11,504
0
9,834
9,279
22,570
0
L
Anubis
3,777
885
0
0
14,471
6,230
0
8,815
5,656
15,604
0
W
Zeus
14,272
3,581
0
0
13,665
4,542
0
5,587
8,078
46,327
0
L
Ymir
14,944
2,165
0
0
25,210
31,407
0
8,397
16,813
51,226
0
W
Medusa
SheriffBR
Medusa
48,243
33,736
0
4,098
20,616
8,632
0
8,262
12,354
0
63,016
W
Nu Wa
eggziih
Nu Wa
17,921
4,914
1,367
2,325
10,567
3,051
0
2,424
8,143
35,685
0
L
15,158
3,148
0
0
21,330
10,393
0
9,231
12,099
0
40,616
L
Fenrir
keen07
Fenrir
18,840
4,070
0
659
21,299
15,247
0
6,520
14,779
0
32,140
W
Tiamat
mycroboy
Tiamat
3,335
1,249
0
955
11,610
5,700
0
5,064
6,546
11,878
0
W
Chang'e
ocupadoh
Chang'e
7,269
540
4,504
3,136
10,288
3,199
0
5,909
4,379
18,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,456
Gold Earned
58,013
178
Minions Killed
194
5
Camps Cleared
3
822,019
Distance Traveled
901,526
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,771
979
19
2
1
165,395
0
L
Anubis
9,673
879
28
3
0
128,574
0
W
Zeus
11,966
1,088
62
6
1
146,844
1
L
Ymir
11,966
1,088
88
8
1
216,388
0
W
Medusa
17,323
1,575
38
3
3
185,973
0
W
Nu Wa
12,107
1,101
40
4
0
161,437
0
L
Thor
13,203
1,200
35
3
1
163,812
0
L
Fenrir
12,400
1,127
24
2
0
227,357
0
W
Tiamat
10,649
968
18
2
1
176,724
0
W
Chang'e
11,411
1,037
20
2
0
151,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role