Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
GlucoseDaddy
Chernobog
Level 159
God Stats
9W - 1L
1,658 SR
Queue Stats
489W - 353L
1,735 Elo+
Party 3
Kukulkan
Kukulkan
IDFew
Kukulkan
Level 154
God Stats
17W - 6L
1,773 SR
Queue Stats
453W - 424L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
Zook the first
Danzaburou
Level 157
God Stats
13W - 7L
1,835 SR
Queue Stats
249W - 229L
1,632 Elo+
Party 1
Nemesis
Nemesis
n38w77
Nemesis
Level 158
God Stats
2W - 1L
1,652 SR
Queue Stats
444W - 338L
1,720 Elo+
Party 3
Team Averages
Level 157
1,684 SR
1,636 Elo+

VS

Team Averages
Level 136
1,535 SR
1,595 Elo+
Ratatoskr
Ratatoskr
MartinPooh
Ratatoskr
Level 61
God Stats
0W - 3L
1,243 SR
Queue Stats
86W - 69L
1,563 Elo+
Solo
Poseidon
Poseidon
More Swank
Poseidon
Level 141
God Stats
1W - 3L
1,736 SR
Queue Stats
203W - 186L
1,636 Elo+
Party 2
Set
Set
SqAudio
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Vash3433
Rama
Level 160
God Stats
7W - 10L
1,549 SR
Queue Stats
479W - 490L
1,655 Elo+
Party 2
Apollo
Apollo
xRabidLuigi
Apollo
Level 160
God Stats
0W - 1L
1,645 SR
Queue Stats
213W - 183L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
6 / 4 / 7
10,016
626
8,861
12,884
8,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
GlucoseDaddy
Chernobog
16
3 / 4 / 4
10,306
644
9,977
12,917
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
IDFew
Kukulkan
15
2 / 2 / 6
9,019
564
4,466
5,588
2,101
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Zook the first
Danzaburou
17
7 / 3 / 6
10,404
650
15,538
15,304
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
n38w77
Nemesis
14
4 / 3 / 3
8,710
544
6,293
13,647
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MartinPooh
Ratatoskr
14
3 / 1 / 4
8,322
520
5,449
11,723
6,671
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
More Swank
Poseidon
14
3 / 4 / 2
8,635
540
9,731
8,747
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
16
7 / 3 / 1
9,802
613
10,494
14,496
7,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
12
1 / 7 / 4
8,028
502
6,539
13,409
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
14
2 / 7 / 8
9,558
597
9,609
13,827
5,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
22
Kills
16
16
Deaths
22
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
4
7
2.38
W
Chernobog
GlucoseDaddy
Chernobog
3
4
4
1.25
W
Kukulkan
IDFew
Kukulkan
2
2
6
2.5
L
Ratatoskr
MartinPooh
Ratatoskr
3
1
4
5
L
Poseidon
More Swank
Poseidon
3
4
2
1
L
Set
7
3
1
2.5
L
Rama
1
7
4
0.43
W
Danzaburou
Zook the first
Danzaburou
7
3
6
3.33
W
Nemesis
n38w77
Nemesis
4
3
3
1.83
L
Apollo
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,135
Damage
41,822
60,340
Taken
62,202
28,786
Mitigated
26,663
20,776
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,861
330
0
2,148
12,884
8,737
0
4,243
8,425
21,678
0
W
Chernobog
GlucoseDaddy
Chernobog
9,977
6,717
0
4,091
12,917
4,604
761
189
12,714
0
71,227
W
Kukulkan
IDFew
Kukulkan
4,466
265
0
481
5,588
2,101
0
2,551
2,951
62,167
0
L
Ratatoskr
MartinPooh
Ratatoskr
5,449
1,254
0
3,450
11,723
6,671
0
2,359
9,364
0
46,707
L
Poseidon
More Swank
Poseidon
9,731
1,719
0
1,281
8,747
3,053
64
4,695
4,052
63,643
0
L
Set
10,494
3,503
42
5,000
14,496
7,315
1,493
1,707
12,789
0
61,065
L
Rama
6,539
5,750
0
3,458
13,409
3,792
0
1,137
12,272
0
41,513
W
Danzaburou
Zook the first
Danzaburou
15,538
9,896
0
8,688
15,304
6,547
141
991
14,287
0
76,328
W
Nemesis
n38w77
Nemesis
6,293
2,167
0
5,368
13,647
6,797
0
1,255
12,232
0
44,961
L
Apollo
9,609
5,183
0
1,250
13,827
5,832
0
3,429
10,398
0
38,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,455
Gold Earned
44,345
485
Minions Killed
507
0
Camps Cleared
0
1,574,623
Distance Traveled
1,463,207
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,016
626
25
2
0
338,050
1
W
Chernobog
10,306
644
129
8
0
303,295
6
W
Kukulkan
9,019
564
136
9
0
288,994
7
L
Ratatoskr
8,322
520
87
5
0
374,242
5
L
Poseidon
8,635
540
142
9
0
290,168
3
L
Set
9,802
613
120
8
0
279,990
4
L
Rama
8,028
502
84
5
0
251,134
3
W
Danzaburou
10,404
650
116
7
0
278,957
3
W
Nemesis
8,710
544
79
5
0
365,327
6
L
Apollo
9,558
597
74
5
0
267,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role