Player Matchup

Thoth
Thoth
BTwizted
Thoth
Level 23
God Stats
3W - 3L
1,468 SR
Queue Stats
45W - 59L
1,425 Elo+
Party 1
Fenrir
Fenrir
XXBLACKLIGHTXX6
Fenrir
Level 12
God Stats
1W - 7L
1,153 SR
Queue Stats
10W - 24L
1,229 Elo+
Solo
Anhur
Anhur
sippinona40
Anhur
Level 13
God Stats
1W - 1L
1,191 SR
Queue Stats
3W - 5L
1,375 Elo+
Party 1
Team Averages
Level 16
1,271 SR
1,343 Elo+

VS

Team Averages
Level 55
1,419 SR
1,546 Elo+
Apollo
Apollo
JudithPreith
Apollo
Level 12
God Stats
1W - 0L
1,582 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Pack1995
Jormungandr
Level 29
God Stats
25W - 44L
1,317 SR
Queue Stats
203W - 221L
1,538 Elo+
Solo
Janus
Janus
ZeroSum77
Janus
Level 124
God Stats
3W - 7L
1,357 SR
Queue Stats
64W - 63L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BTwizted
Thoth
17
6 / 7 / 3
12,308
684
19,403
14,474
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

2
0 / 0 / 0
6,765
376
0
0
0
16
3 / 3 / 4
11,234
624
9,831
14,611
5,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 5 / 7
10,714
595
1,028
8,959
2,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Pack1995
Jormungandr
16
2 / 1 / 7
11,772
654
6,724
17,742
14,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
ZeroSum77
Janus
18
8 / 3 / 2
13,653
759
13,948
13,863
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
10
10
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
BTwizted
Thoth
6
7
3
1.07
W
Apollo
0
5
7
0.7
W
Jormungandr
Pack1995
Jormungandr
2
1
7
5.5
L
0
0
0
0
W
Janus
ZeroSum77
Janus
8
3
2
3
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
21,700
29,085
Taken
40,564
11,218
Mitigated
21,599
4,385
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BTwizted
Thoth
19,403
647
0
787
14,474
5,611
0
10,176
4,298
74,644
0
W
Apollo
1,028
264
0
0
8,959
2,763
1,868
4,351
4,380
0
38,291
W
Jormungandr
Pack1995
Jormungandr
6,724
897
0
28
17,742
14,596
443
7,703
9,426
37,684
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
ZeroSum77
Janus
13,948
362
324
2,905
13,863
4,240
511
6,084
7,291
72,109
0
L
9,831
4,772
0
3,598
14,611
5,607
0
10,520
4,091
0
37,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
36,139
141
Minions Killed
209
0
Camps Cleared
0
628,240
Distance Traveled
885,950
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,308
684
83
5
0
303,627
4
W
Apollo
10,714
595
56
3
0
254,521
1
W
Jormungandr
11,772
654
35
2
0
321,144
0
L
Fenrir
6,765
376
0
0
0
0
0
W
Janus
13,653
759
118
7
0
310,285
2
L
Anhur
11,234
624
58
3
0
324,613
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role