Player Matchup

Fenrir
Fenrir
BioWolf115
Fenrir
Level 29
God Stats
1W - 0L
1,488 SR
Queue Stats
105W - 122L
1,285 Elo+
Party 1
Jormungandr
Jormungandr
SaYne_Core
Jormungandr
Level 16
God Stats
42W - 34L
1,285 SR
Queue Stats
75W - 77L
1,283 Elo+
Party 1
Vamana
Vamana
YoungWeebmaster
Vamana
Level 27
God Stats
4W - 1L
1,284 SR
Queue Stats
95W - 128L
1,209 Elo+
Party 1
Team Averages
Level 24
1,352 SR
1,259 Elo+

VS

Team Averages
Level 41
1,379 SR
1,192 Elo+
Gilgamesh
Gilgamesh
SpaceTune2019
Gilgamesh
Level 87
God Stats
7W - 4L
1,717 SR
Queue Stats
39W - 46L
1,356 Elo+
Solo
Fenrir
Fenrir
TheSlursauce
Fenrir
Level 15
God Stats
0W - 7L
1,127 SR
Queue Stats
29W - 27L
950 Elo+
Party 2
Baron Samedi
Baron Samedi
Xx 3PE6 xX
Baron Samedi
Level 22
God Stats
11W - 18L
1,293 SR
Queue Stats
84W - 95L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BioWolf115
Fenrir
18
5 / 11 / 10
17,155
592
15,800
27,289
21,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
SaYne_Core
Jormungandr
20
4 / 5 / 19
17,711
611
16,988
32,255
56,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
18 / 6 / 9
21,492
741
46,747
43,620
43,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SpaceTune2019
Gilgamesh
20
13 / 7 / 7
19,334
667
33,563
32,225
16,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
20
4 / 13 / 9
17,084
589
15,982
30,574
18,593
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Xx 3PE6 xX
Baron Samedi
20
5 / 7 / 12
18,273
630
28,142
29,922
16,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
50
27
Kills
22
22
Deaths
27
38
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BioWolf115
Fenrir
5
11
10
0.91
W
Jormungandr
SaYne_Core
Jormungandr
4
5
19
2.7
L
Gilgamesh
SpaceTune2019
Gilgamesh
13
7
7
2.36
L
Fenrir
4
13
9
0.65
L
Baron Samedi
Xx 3PE6 xX
Baron Samedi
5
7
12
1.57
W
18
6
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,535
Damage
77,687
103,164
Taken
92,721
121,741
Mitigated
51,766
22,909
Healing
31,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BioWolf115
Fenrir
15,800
3,038
1,147
6,954
27,289
21,622
459
6,475
20,814
0
78,790
W
Jormungandr
SaYne_Core
Jormungandr
16,988
3,599
0
1,426
32,255
56,263
1,014
11,372
20,883
68,023
0
L
Gilgamesh
SpaceTune2019
Gilgamesh
33,563
13,587
633
13,727
32,225
16,326
0
6,899
25,326
0
99,699
L
Fenrir
15,982
7,581
0
3,856
30,574
18,593
79
6,301
24,273
0
55,591
L
Baron Samedi
Xx 3PE6 xX
Baron Samedi
28,142
3,606
2,299
10,646
29,922
16,847
140
3,893
26,029
117,411
0
W
46,747
22,987
1,011
12,371
43,620
43,856
1,912
11,227
32,393
0
173,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,358
Gold Earned
54,691
299
Minions Killed
256
0
Camps Cleared
0
1,337,604
Distance Traveled
1,304,115
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,155
592
56
2
0
428,654
4
W
Jormungandr
17,711
611
68
2
0
447,131
2
L
Gilgamesh
19,334
667
70
2
0
494,076
0
L
Fenrir
17,084
589
59
2
0
422,310
3
L
Baron Samedi
18,273
630
127
4
0
387,729
0
W
Vamana
21,492
741
175
6
0
461,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role