Player Matchup

King Arthur
King Arthur
Platinum V
Hugo23L
King Arthur
Platinum V
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,796 MMR
Solo
Janus
Janus
Platinum IV
KGamer10
Janus
Platinum IV
Level 155
God Stats
40W - 42L
1,663 SR
Queue Stats
372W - 364L
1,791 MMR
Solo
Terra
Terra
Gold I
KiddKodes
Terra
Gold I
Level 155
God Stats
5W - 6L
1,606 SR
Queue Stats
72W - 65L
1,743 MMR
Solo
Heimdallr
Heimdallr
Platinum II
omgitssolo296
Heimdallr
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum III
xyz95326
Da Ji
Platinum III
Level 153
God Stats
12W - 8L
1,544 SR
Queue Stats
404W - 412L
1,769 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,563 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,654 SR
1,769 MMR
Bellona
Bellona
Platinum IV
Ferrijit
Bellona
Platinum IV
Level 157
God Stats
17W - 13L
1,635 SR
Queue Stats
208W - 205L
1,791 MMR
Solo
Chronos
Chronos
Platinum III
Heartofgaia
Chronos
Platinum III
Level 159
God Stats
3W - 4L
1,702 SR
Queue Stats
392W - 381L
1,760 MMR
Party 1
Nemesis
Nemesis
Platinum III
Saukss
Nemesis
Platinum III
Level 103
God Stats
17W - 12L
1,797 SR
Queue Stats
168W - 164L
1,795 MMR
Solo
Khepri
Khepri
Platinum III
SirManhattan
Khepri
Platinum III
Level 160
God Stats
9W - 10L
1,734 SR
Queue Stats
154W - 141L
1,765 MMR
Party 1
Ra
Ra
Gold I
fred1450
Ra
Gold I
Level 157
God Stats
5W - 9L
1,400 SR
Queue Stats
203W - 204L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hugo23L
King Arthur
17
1 / 2 / 10
11,392
570
13,152
21,556
24,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
KGamer10
Janus
17
2 / 1 / 7
11,358
568
13,626
7,640
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
KiddKodes
Terra
13
2 / 4 / 8
9,710
486
5,041
18,721
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
omgitssolo296
Heimdallr
18
5 / 0 / 4
12,359
618
12,216
13,204
5,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
xyz95326
Da Ji
17
6 / 5 / 6
10,949
547
10,666
15,253
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaTiamatGuan YuSetApollo

VS

Bans
TsukuyomiYmirChang'eSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ferrijit
Bellona
14
1 / 5 / 2
9,143
457
8,994
18,774
14,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Heartofgaia
Chronos
17
4 / 1 / 1
10,732
537
6,968
16,048
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Saukss
Nemesis
16
6 / 2 / 3
10,191
510
12,771
15,081
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
13
0 / 3 / 7
8,546
427
3,803
12,131
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 4
9,623
481
9,178
10,518
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
16
Kills
12
12
Deaths
16
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ferrijit
Bellona
1
5
2
0.4
L
Chronos
Heartofgaia
Chronos
4
1
1
4.5
W
King Arthur
Hugo23L
King Arthur
1
2
10
3
W
Janus
KGamer10
Janus
2
1
7
5.5
W
Terra
KiddKodes
Terra
2
4
8
1.5
L
Nemesis
Saukss
Nemesis
6
2
3
3.75
L
Khepri
0
3
7
1.17
L
1
5
4
0.6
W
Heimdallr
omgitssolo296
Heimdallr
5
0
4
7
W
Da Ji
xyz95326
Da Ji
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,701
Damage
41,714
76,374
Taken
72,552
55,624
Mitigated
41,751
26,034
Healing
22,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ferrijit
Bellona
8,994
4,382
0
7,794
18,774
14,722
96
2,242
16,494
0
52,702
L
Chronos
Heartofgaia
Chronos
6,968
2,827
108
5,437
16,048
6,049
1,074
2,923
13,055
81,773
0
W
King Arthur
Hugo23L
King Arthur
13,152
1,606
0
4,737
21,556
24,841
560
4,238
16,971
190
78,050
W
Janus
KGamer10
Janus
13,626
1,199
0
1,463
7,640
2,683
1,216
2,661
4,811
92,445
0
W
Terra
KiddKodes
Terra
5,041
573
2,106
4,613
18,721
15,880
204
7,252
11,350
19,654
0
L
Nemesis
Saukss
Nemesis
12,771
6,015
0
2,427
15,081
6,192
0
3,860
11,109
0
72,069
L
Khepri
3,803
315
0
1,580
12,131
10,133
0
6,328
5,583
23,719
0
L
9,178
1,182
2,136
3,279
10,518
4,655
52
2,896
7,476
79,380
0
W
Heimdallr
omgitssolo296
Heimdallr
12,216
6,584
0
7,422
13,204
5,970
8,385
3,383
9,807
0
98,187
W
Da Ji
xyz95326
Da Ji
10,666
2,385
0
5,693
15,253
6,250
302
4,297
10,782
0
65,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,768
Gold Earned
48,235
597
Minions Killed
605
0
Camps Cleared
0
2,012,761
Distance Traveled
1,954,720
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,143
457
128
6
0
316,717
0
L
Chronos
10,732
537
154
8
0
412,050
4
W
King Arthur
11,392
570
150
8
0
415,336
2
W
Janus
11,358
568
184
9
0
436,868
4
W
Terra
9,710
486
23
1
0
414,297
9
L
Nemesis
10,191
510
118
6
0
431,803
4
L
Khepri
8,546
427
26
1
0
405,362
5
L
Ra
9,623
481
179
9
0
388,788
5
W
Heimdallr
12,359
618
144
7
0
349,960
3
W
Da Ji
10,949
547
96
5
0
396,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role