Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Beelacus
Danzaburou
Level 27
God Stats
7W - 4L
1,658 SR
Queue Stats
34W - 15L
1,692 Elo+
Party 2
Merlin
Merlin
IImmortalGodKing
Merlin
Level 14
God Stats
10W - 4L
1,646 SR
Queue Stats
20W - 15L
1,588 Elo+
Party 2
Gilgamesh
Gilgamesh
ShiresNut
Gilgamesh
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
yamagido
The Morrigan
Level 129
God Stats
9W - 4L
1,645 SR
Queue Stats
43W - 33L
1,573 Elo+
Party 2
Team Averages
Level 89
1,590 SR
1,571 Elo+

VS

Team Averages
Level 76
1,556 SR
1,533 Elo+
Vulcan
Vulcan
JFrostTheWolf
Vulcan
Level 20
God Stats
3W - 3L
1,589 SR
Queue Stats
52W - 42L
1,577 Elo+
Party 1
Medusa
Medusa
JadedTaco
Medusa
Level 126
God Stats
7W - 11L
1,566 SR
Queue Stats
761W - 780L
1,491 Elo+
Solo
Thanatos
Thanatos
RamenWithTheTop
Thanatos
Level 85
God Stats
4W - 5L
1,588 SR
Queue Stats
99W - 96L
1,552 Elo+
Party 1
Sobek
Sobek
ShutterTV_YT
Sobek
Level 69
God Stats
1W - 2L
1,492 SR
Queue Stats
192W - 181L
1,525 Elo+
Party 1
Janus
Janus
sandstorm1369
Janus
Level 80
God Stats
5W - 9L
1,545 SR
Queue Stats
64W - 68L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 3 / 15
10,340
1,034
10,859
10,938
6,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Beelacus
Danzaburou
18
6 / 1 / 22
11,411
1,141
11,512
9,788
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 6
9,095
910
11,898
5,818
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ShiresNut
Gilgamesh
16
6 / 2 / 14
10,244
1,024
9,314
11,516
9,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
yamagido
The Morrigan
17
12 / 2 / 14
12,016
1,202
25,132
6,024
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

310

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 7
8,682
868
8,911
14,456
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
JadedTaco
Medusa
14
3 / 4 / 4
9,234
923
5,207
9,363
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
15
2 / 8 / 4
9,282
928
3,838
14,093
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 6
9,146
915
8,462
19,424
21,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 4 / 6
9,865
987
11,670
17,529
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
30
Kills
9
9
Deaths
30
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
15
3.83
W
Danzaburou
Beelacus
Danzaburou
6
1
22
17
W
2
1
6
5
L
0
10
7
0.35
L
Medusa
JadedTaco
Medusa
3
4
4
1.25
L
Thanatos
2
8
4
0.5
W
Gilgamesh
ShiresNut
Gilgamesh
6
2
14
6.5
L
1
4
6
1
L
3
4
6
1.5
W
The Morrigan
yamagido
The Morrigan
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,715
Damage
38,088
44,084
Taken
74,865
22,558
Mitigated
42,059
6,901
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,859
1,982
0
3,015
10,938
6,344
0
6,433
4,237
0
30,543
W
Danzaburou
Beelacus
Danzaburou
11,512
4,579
0
2,428
9,788
3,317
0
6,970
2,597
0
27,176
W
11,898
605
122
412
5,818
2,003
0
4,044
1,578
21,543
0
L
8,911
2,232
0
397
14,456
5,085
0
5,708
8,533
19,397
0
L
Medusa
JadedTaco
Medusa
5,207
2,663
0
225
9,363
4,209
0
2,541
6,603
0
13,005
L
Thanatos
3,838
146
795
3,735
14,093
4,973
0
6,412
7,380
0
18,214
W
Gilgamesh
ShiresNut
Gilgamesh
9,314
1,634
0
326
11,516
9,001
0
7,001
4,004
0
18,326
L
8,462
804
0
3,322
19,424
21,564
0
6,041
12,898
23,043
0
L
11,670
262
723
1,573
17,529
6,228
0
6,118
11,197
36,136
0
W
The Morrigan
yamagido
The Morrigan
25,132
2,375
0
598
6,024
1,893
0
3,549
2,271
26,914
12,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,106
Gold Earned
46,209
168
Minions Killed
154
4
Camps Cleared
9
914,570
Distance Traveled
825,709
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,340
1,034
65
7
2
177,278
2
W
Danzaburou
11,411
1,141
30
3
1
168,057
0
W
Merlin
9,095
910
26
3
0
176,194
0
L
Vulcan
8,682
868
22
2
1
142,737
0
L
Medusa
9,234
923
14
1
1
122,463
0
L
Thanatos
9,282
928
21
2
2
183,523
0
W
Gilgamesh
10,244
1,024
14
1
1
207,824
0
L
Sobek
9,146
915
36
4
2
183,299
0
L
Janus
9,865
987
61
6
3
193,687
0
W
The Morrigan
12,016
1,202
33
3
0
185,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role