Player Matchup

Danzaburou
Danzaburou
Angel-Infernium
Danzaburou
Level 19
God Stats
4W - 8L
1,291 SR
Queue Stats
136W - 143L
1,402 Elo+
Solo
Zeus
Zeus
GalvanicBoar944
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 186L
1,175 Elo+
Party 3
Yemoja
Yemoja
Jaded 211
Yemoja
Level 29
God Stats
42W - 36L
1,413 SR
Queue Stats
101W - 92L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
R3CC ENFORCER
Sun Wukong
Level 6
God Stats
8W - 19L
1,667 SR
Queue Stats
71W - 77L
1,158 Elo+
Party 3
Ares
Ares
pachazin
Ares
Level 15
God Stats
1W - 2L
1,413 SR
Queue Stats
1W - 5L
1,235 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,265 Elo+

VS

Team Averages
Level 16
1,539 SR
1,350 Elo+
Baron Samedi
Baron Samedi
Ball4ShaneDK
Baron Samedi
Level 19
God Stats
23W - 33L
1,429 SR
Queue Stats
196W - 257L
1,238 Elo+
Party 2
Cerberus
Cerberus
MKGoku182
Cerberus
Level 17
God Stats
19W - 12L
1,734 SR
Queue Stats
410W - 453L
1,424 Elo+
Party 1
Neith
Neith
Mook200Wavey
Neith
Level 16
God Stats
24W - 22L
1,351 SR
Queue Stats
44W - 70L
1,211 Elo+
Party 2
Loki
Loki
Rem_is_Queen
Loki
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 11L
1,466 Elo+
Solo
Danzaburou
Danzaburou
kingofwhales11
Danzaburou
Level 21
God Stats
12W - 12L
1,682 SR
Queue Stats
102W - 123L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angel-Infernium
Danzaburou
19
6 / 3 / 6
14,456
1,033
24,684
21,361
9,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 13 / 6
11,383
813
10,118
21,433
10,097
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
Jaded 211
Yemoja
19
1 / 10 / 9
12,377
884
16,873
28,372
18,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
R3CC ENFORCER
Sun Wukong
19
6 / 9 / 5
13,391
957
15,293
28,416
21,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
20
3 / 6 / 9
13,423
959
8,533
24,788
32,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ball4ShaneDK
Baron Samedi
20
12 / 5 / 17
15,194
1,085
27,678
20,985
11,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MKGoku182
Cerberus
20
2 / 5 / 27
13,205
943
13,280
25,322
23,947
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
7 / 0 / 19
13,538
967
18,391
8,820
3,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 2 / 20
14,558
1,040
28,130
10,677
4,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
kingofwhales11
Danzaburou
20
9 / 4 / 24
14,601
1,043
30,215
17,761
8,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
148
16
Kills
41
41
Deaths
16
35
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angel-Infernium
Danzaburou
6
3
6
3
W
Baron Samedi
Ball4ShaneDK
Baron Samedi
12
5
17
4.1
L
0
13
6
0.23
L
Yemoja
Jaded 211
Yemoja
1
10
9
0.55
W
Cerberus
MKGoku182
Cerberus
2
5
27
3.1
W
7
0
19
16.5
L
Sun Wukong
R3CC ENFORCER
Sun Wukong
6
9
5
0.94
W
11
2
20
10.5
W
Danzaburou
kingofwhales11
Danzaburou
9
4
24
5.25
L
Ares
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,501
Damage
117,694
124,370
Taken
83,565
91,678
Mitigated
52,075
13,789
Healing
23,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angel-Infernium
Danzaburou
24,684
9,414
0
3,654
21,361
9,104
0
7,342
14,019
0
67,260
W
Baron Samedi
Ball4ShaneDK
Baron Samedi
27,678
484
4,659
6,651
20,985
11,460
0
10,516
10,469
54,804
0
L
10,118
2,192
0
250
21,433
10,097
0
8,632
12,801
22,770
0
L
Yemoja
Jaded 211
Yemoja
16,873
3,368
5,709
2,353
28,372
18,648
0
5,307
23,065
33,595
0
W
Cerberus
MKGoku182
Cerberus
13,280
1,280
1,303
4,772
25,322
23,947
0
9,137
16,185
34,083
0
W
18,391
8,694
0
2,939
8,820
3,758
0
3,572
5,248
0
49,174
L
Sun Wukong
R3CC ENFORCER
Sun Wukong
15,293
6,299
0
171
28,416
21,807
0
10,449
17,967
0
42,766
W
28,130
9,007
0
0
10,677
4,885
0
4,051
6,626
0
38,683
W
Danzaburou
kingofwhales11
Danzaburou
30,215
16,162
0
3,357
17,761
8,025
0
8,248
9,513
0
54,423
L
Ares
8,533
180
754
898
24,788
32,022
0
9,228
15,560
22,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,030
Gold Earned
71,096
234
Minions Killed
276
5
Camps Cleared
4
1,144,313
Distance Traveled
1,213,932
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,456
1,033
96
7
0
263,695
0
W
Baron Samedi
15,194
1,085
68
5
0
242,798
0
L
Zeus
11,383
813
19
1
2
140,836
2
L
Yemoja
12,377
884
40
3
0
219,278
0
W
Cerberus
13,205
943
52
4
2
225,300
0
W
Neith
13,538
967
80
6
0
230,764
0
L
Sun Wukong
13,391
957
58
4
1
250,459
0
W
Loki
14,558
1,040
21
2
1
286,337
1
W
Danzaburou
14,601
1,043
55
4
1
228,733
0
L
Ares
13,423
959
21
2
2
270,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role