Player Matchup

Set
Set
DeniiZ23
Set
Level 29
God Stats
22W - 20L
1,548 SR
Queue Stats
103W - 109L
1,429 Elo+
Party 1
Bellona
Bellona
NiiKE_20
Bellona
Level 28
God Stats
2W - 6L
1,554 SR
Queue Stats
78W - 86L
1,412 Elo+
Party 1
Artemis
Artemis
RamizDayi_69
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,674 Elo+
Party 1
Hachiman
Hachiman
Sinba GHOST
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
angelsdream1988
Gilgamesh
Level 7
God Stats
0W - 5L
1,283 SR
Queue Stats
168W - 177L
1,244 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,427 Elo+

VS

Team Averages
Level 25
1,410 SR
1,444 Elo+
Yemoja
Yemoja
DemonGrough
Yemoja
Level 25
God Stats
9W - 23L
1,192 SR
Queue Stats
87W - 100L
1,334 Elo+
Solo
Neith
Neith
Exfelix
Neith
Level 6
God Stats
1W - 1L
1,268 SR
Queue Stats
10W - 12L
1,559 Elo+
Party 2
Bacchus
Bacchus
WhiteDestinyy007
Bacchus
Level 62
God Stats
1W - 1L
1,302 SR
Queue Stats
25W - 26L
1,431 Elo+
Party 2
Thor
Thor
ZooAnimalKeeper
Thor
Level 8
God Stats
3W - 1L
1,761 SR
Queue Stats
9W - 9L
1,426 Elo+
Party 2
Bastet
Bastet
casual_axolotl
Bastet
Level 23
God Stats
3W - 2L
1,528 SR
Queue Stats
211W - 221L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 11
13,100
1,008
13,043
21,224
14,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
NiiKE_20
Bellona
19
7 / 3 / 10
13,560
1,043
17,783
18,101
14,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
RamizDayi_69
Artemis
18
0 / 12 / 14
11,624
894
8,831
19,668
7,005
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Sinba GHOST
Hachiman
19
3 / 6 / 11
12,997
1,000
13,589
18,091
6,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
angelsdream1988
Gilgamesh
18
2 / 8 / 5
12,282
945
6,758
24,347
14,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 4 / 18
13,845
1,065
7,530
14,606
23,978
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Exfelix
Neith
19
6 / 3 / 15
12,992
999
16,746
12,832
6,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 5 / 20
13,410
1,032
17,228
18,618
31,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
2 / 6 / 17
12,575
967
9,012
15,904
6,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
23 / 2 / 11
16,120
1,240
42,502
10,574
5,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
119
19
Kills
38
38
Deaths
20
51
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
4
18
2.5
L
7
9
11
1.39
W
Neith
Exfelix
Neith
6
3
15
4.5
L
Bellona
NiiKE_20
Bellona
7
3
10
4
L
Artemis
RamizDayi_69
Artemis
0
12
14
0.58
L
Hachiman
Sinba GHOST
Hachiman
3
6
11
1.42
W
6
5
20
3.2
W
2
6
17
1.75
L
Gilgamesh
angelsdream1988
Gilgamesh
2
8
5
0.56
W
23
2
11
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,004
Damage
93,018
101,431
Taken
72,534
56,395
Mitigated
73,812
7,806
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,530
1,152
7,641
3,479
14,606
23,978
0
0
14,606
27,550
0
L
13,043
6,528
0
1,715
21,224
14,516
0
3,954
17,270
0
22,605
W
Neith
Exfelix
Neith
16,746
9,071
0
2,313
12,832
6,299
0
0
12,832
0
39,527
L
Bellona
NiiKE_20
Bellona
17,783
6,178
0
2,528
18,101
14,468
0
4,639
13,462
0
35,228
L
Artemis
RamizDayi_69
Artemis
8,831
5,712
0
1,036
19,668
7,005
0
5,554
14,114
0
19,654
L
Hachiman
Sinba GHOST
Hachiman
13,589
6,575
0
861
18,091
6,374
0
4,408
13,683
0
37,293
W
17,228
2,253
542
1,478
18,618
31,288
0
0
18,618
26,107
0
W
9,012
2,732
0
0
15,904
6,606
0
0
13,638
0
32,461
L
Gilgamesh
angelsdream1988
Gilgamesh
6,758
2,280
0
1,666
24,347
14,032
0
6,203
18,144
0
35,707
W
42,502
16,196
0
1,492
10,574
5,641
0
0
10,336
0
65,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,563
Gold Earned
68,942
220
Minions Killed
219
5
Camps Cleared
9
1,140,731
Distance Traveled
1,151,128
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,845
1,065
50
4
2
223,031
1
L
Set
13,100
1,008
24
2
0
242,746
0
W
Neith
12,992
999
52
4
2
200,485
0
L
Bellona
13,560
1,043
45
3
1
271,498
1
L
Artemis
11,624
894
28
2
0
160,315
2
L
Hachiman
12,997
1,000
51
4
1
242,934
0
W
Bacchus
13,410
1,032
8
1
0
235,327
0
W
Thor
12,575
967
48
4
3
206,056
1
L
Gilgamesh
12,282
945
72
6
3
223,238
2
W
Bastet
16,120
1,240
61
5
2
286,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role