Player Matchup

Hercules
Hercules
CptSwampy
Hercules
Level 18
God Stats
2W - 3L
1,206 SR
Queue Stats
84W - 53L
1,260 Elo+
Solo
Loki
Loki
Hackhaddock4
Loki
Level 22
God Stats
4W - 5L
1,720 SR
Queue Stats
295W - 311L
1,270 Elo+
Party 1
Odin
Odin
Lo1Pr0
Odin
Level 15
God Stats
3W - 1L
1,289 SR
Queue Stats
8W - 8L
1,067 Elo+
Party 1
Scylla
Scylla
Mosea
Scylla
Level 58
God Stats
8W - 8L
1,560 SR
Queue Stats
33W - 29L
1,296 Elo+
Party 1
Izanami
Izanami
Respectfully
Izanami
Level 6
God Stats
3W - 3L
1,531 SR
Queue Stats
70W - 83L
1,092 Elo+
Party 1
Team Averages
Level 24
1,461 SR
1,197 Elo+

VS

Team Averages
Level 24
1,548 SR
1,361 Elo+
Tiamat
Tiamat
Mezesenti
Tiamat
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 25L
1,335 Elo+
Solo
Kuzenbo
Kuzenbo
SpicyWiener679
Kuzenbo
Level 23
God Stats
8W - 6L
1,460 SR
Queue Stats
53W - 53L
1,337 Elo+
Solo
Medusa
Medusa
ThatWolfGuardian
Medusa
Level 28
God Stats
7W - 13L
1,593 SR
Queue Stats
188W - 222L
1,426 Elo+
Solo
Fenrir
Fenrir
highIMking
Fenrir
Level 16
God Stats
4W - 2L
1,701 SR
Queue Stats
101W - 107L
1,343 Elo+
Solo
Bellona
Bellona
mdemarin
Bellona
Level 26
God Stats
33W - 28L
1,484 SR
Queue Stats
309W - 339L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CptSwampy
Hercules
15
10 / 0 / 3
9,399
587
11,689
11,720
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 3
7,663
479
3,463
9,522
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
Lo1Pr0
Odin
13
5 / 0 / 3
7,685
480
5,703
10,290
7,266
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Mosea
Scylla
16
3 / 0 / 5
9,418
589
10,074
8,196
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Respectfully
Izanami
13
0 / 3 / 4
7,941
496
3,911
7,182
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mezesenti
Tiamat
12
0 / 3 / 0
7,151
447
4,949
10,485
4,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 2
6,625
414
3,127
11,198
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 1
7,898
494
7,849
6,487
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
highIMking
Fenrir
9
0 / 6 / 0
6,203
388
4,119
13,332
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
mdemarin
Bellona
12
2 / 5 / 0
7,460
466
4,791
11,445
11,218
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
4
5
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
CptSwampy
Hercules
10
0
3
11.5
W
2
2
3
1.75
W
Odin
Lo1Pr0
Odin
5
0
3
6.5
L
Tiamat
Mezesenti
Tiamat
0
3
0
0
W
Scylla
Mosea
Scylla
3
0
5
5.5
W
Izanami
Respectfully
Izanami
0
3
4
0.67
L
0
4
2
0.25
L
2
2
1
1.25
L
Fenrir
highIMking
Fenrir
0
6
0
0
L
Bellona
mdemarin
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,840
Damage
24,835
46,910
Taken
52,947
24,346
Mitigated
31,383
17,055
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CptSwampy
Hercules
11,689
4,309
0
6,450
11,720
7,650
1,256
2,094
9,626
0
43,601
W
3,463
1,268
0
3,620
9,522
3,214
0
786
8,736
0
36,566
W
Odin
Lo1Pr0
Odin
5,703
1,756
0
2,710
10,290
7,266
686
1,659
8,631
0
22,099
L
Tiamat
Mezesenti
Tiamat
4,949
193
0
1,292
10,485
4,563
748
6,863
3,597
37,197
0
W
Scylla
Mosea
Scylla
10,074
1,209
0
3,140
8,196
3,105
710
3,098
5,098
69,415
0
W
Izanami
Respectfully
Izanami
3,911
2,582
0
1,135
7,182
3,111
1,263
439
6,743
0
52,105
L
3,127
1,331
0
2,547
11,198
9,077
0
1,746
9,409
12,976
0
L
7,849
3,019
306
1,937
6,487
2,030
264
0
6,487
0
47,075
L
Fenrir
highIMking
Fenrir
4,119
1,115
0
3,897
13,332
4,495
0
1,083
12,124
0
36,579
L
Bellona
mdemarin
Bellona
4,791
2,245
0
3,532
11,445
11,218
0
382
10,713
0
33,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
35,337
415
Minions Killed
315
0
Camps Cleared
0
1,476,114
Distance Traveled
1,429,532
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,399
587
78
5
0
308,180
2
W
Loki
7,663
479
73
5
0
265,914
0
W
Odin
7,685
480
40
3
0
317,880
4
L
Tiamat
7,151
447
73
5
0
259,996
0
W
Scylla
9,418
589
123
8
0
304,301
0
W
Izanami
7,941
496
101
6
0
279,839
2
L
Kuzenbo
6,625
414
20
1
0
288,665
5
L
Medusa
7,898
494
89
6
0
274,525
4
L
Fenrir
6,203
388
62
4
0
321,115
0
L
Bellona
7,460
466
71
4
0
285,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role