Player Matchup

Artio
Artio
Ch1nese_T3a
Artio
Level 3
God Stats
1W - 0L
1,682 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Athena
Athena
Darkslayer883
Athena
Level 160
God Stats
35W - 13L
1,751 SR
Queue Stats
192W - 128L
1,744 Elo+
Party 2
Jing Wei
Jing Wei
Jaiimy
Jing Wei
Level 160
God Stats
9W - 5L
1,878 SR
Queue Stats
140W - 66L
1,711 Elo+
Party 2
Tiamat
Tiamat
TimeIessData
Tiamat
Level 157
God Stats
4W - 3L
1,671 SR
Queue Stats
106W - 33L
1,803 Elo+
Party 2
Mercury
Mercury
Y2jazz1
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,542 Elo+
Party 2
Team Averages
Level 120
1,697 SR
1,660 Elo+

VS

Team Averages
Level 105
1,492 SR
1,468 Elo+
Tyr
Tyr
Adrii1127
Tyr
Level 122
God Stats
26W - 21L
1,429 SR
Queue Stats
201W - 213L
1,440 Elo+
Party 1
Athena
Athena
Beanie_Gaming94
Athena
Level 100
God Stats
15W - 12L
1,694 SR
Queue Stats
330W - 357L
1,462 Elo+
Party 3
Kukulkan
Kukulkan
Miradetras
Kukulkan
Level 71
God Stats
3W - 6L
1,335 SR
Queue Stats
495W - 484L
1,444 Elo+
Party 1
Loki
Loki
agallego90
Loki
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 270L
1,478 Elo+
Party 1
Chernobog
Chernobog
zGOATEDONSTICKSz
Chernobog
Level 89
God Stats
2W - 6L
1,501 SR
Queue Stats
408W - 418L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,746
575
3,934
5,051
2,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 1
6,392
639
5,986
6,912
4,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Jaiimy
Jing Wei
11
2 / 1 / 0
6,680
668
3,476
4,861
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
4 / 1 / 1
6,214
621
7,869
5,504
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Y2jazz1
Mercury
7
0 / 1 / 2
4,790
479
776
5,208
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,261
526
4,010
7,673
2,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 3
4,894
489
703
8,742
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Miradetras
Kukulkan
7
0 / 6 / 1
4,467
447
1,282
6,459
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 1
5,383
538
4,090
5,002
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
9
1 / 1 / 1
5,512
551
2,892
5,004
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
4
4
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
2
3
0.75
W
1
1
4
3
W
4
0
1
4.5
W
Jing Wei
Jaiimy
Jing Wei
2
1
0
2
L
Kukulkan
Miradetras
Kukulkan
0
6
1
0.08
W
Tiamat
4
1
1
4.5
W
Mercury
Y2jazz1
Mercury
0
1
2
1
L
2
0
1
2.5
L
Chernobog
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,041
Damage
12,977
27,536
Taken
32,880
13,586
Mitigated
10,835
12,741
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,010
104
0
1,935
7,673
2,716
0
5,101
2,554
0
22,401
L
703
161
198
2,496
8,742
3,435
0
4,302
4,280
6,626
0
W
3,934
397
910
2,138
5,051
2,585
0
778
4,205
16,958
0
W
5,986
1,865
0
4,734
6,912
4,786
0
59
6,853
37,264
0
W
Jing Wei
Jaiimy
Jing Wei
3,476
2,871
0
2,548
4,861
1,166
0
165
4,696
0
43,742
L
Kukulkan
Miradetras
Kukulkan
1,282
80
0
250
6,459
2,016
0
5,343
826
15,879
0
W
Tiamat
7,869
930
0
1,733
5,504
3,769
108
828
4,589
31,380
0
W
Mercury
Y2jazz1
Mercury
776
233
0
678
5,208
1,280
0
0
5,208
0
19,333
L
4,090
1,206
0
2,778
5,002
1,485
0
1,737
3,245
0
29,876
L
Chernobog
2,892
2,195
0
1,187
5,004
1,183
0
818
4,186
0
32,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
25,517
322
Minions Killed
266
0
Camps Cleared
0
940,789
Distance Traveled
904,255
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,261
526
48
5
0
192,867
2
L
Athena
4,894
489
21
2
0
167,075
1
W
Artio
5,746
575
23
2
0
184,271
1
W
Athena
6,392
639
81
8
0
210,417
0
W
Jing Wei
6,680
668
100
10
0
160,727
4
L
Kukulkan
4,467
447
55
6
0
167,086
1
W
Tiamat
6,214
621
69
7
0
178,733
3
W
Mercury
4,790
479
49
5
0
206,641
3
L
Loki
5,383
538
72
7
0
195,095
1
L
Chernobog
5,512
551
70
7
0
182,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role