Player Matchup

Fenrir
Fenrir
Jibakureii
Fenrir
Level 14
God Stats
7W - 11L
1,434 SR
Queue Stats
12W - 18L
1,396 Elo+
Party 2
Loki
Loki
NikitaSky_
Loki
Level 15
God Stats
4W - 1L
1,242 SR
Queue Stats
17W - 18L
1,132 Elo+
Solo
Bacchus
Bacchus
Pryo Toad
Bacchus
Level 29
God Stats
6W - 8L
1,322 SR
Queue Stats
95W - 120L
1,451 Elo+
Party 1
Nemesis
Nemesis
Sn1p3rxXx iTa
Nemesis
Level 27
God Stats
21W - 17L
1,553 SR
Queue Stats
37W - 49L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
Tubey Tuben
Kukulkan
Level 4
God Stats
2W - 1L
1,696 SR
Queue Stats
6W - 6L
1,452 Elo+
Party 1
Team Averages
Level 18
1,449 SR
1,366 Elo+

VS

Team Averages
Level 14
1,468 SR
1,356 Elo+
Izanami
Izanami
Akaashii_TheGoat
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,393 Elo+
Party 3
Mercury
Mercury
DAlbaH01_
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,594 Elo+
Solo
Scylla
Scylla
INOSC0PXDJFK
Scylla
Level 12
God Stats
1W - 2L
1,242 SR
Queue Stats
20W - 23L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Lebronnnny
Cthulhu
Level 11
God Stats
3W - 3L
1,596 SR
Queue Stats
7W - 11L
1,396 Elo+
Party 3
Ra
Ra
Sobunio
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
977 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jibakureii
Fenrir
18
13 / 0 / 9
12,268
1,115
17,004
15,144
8,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
2 / 3 / 11
10,409
946
4,329
8,365
4,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Pryo Toad
Bacchus
19
10 / 1 / 15
12,705
1,155
12,020
10,990
8,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
19
12 / 2 / 15
12,845
1,168
11,758
12,287
5,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Tubey Tuben
Kukulkan
19
1 / 1 / 15
11,641
1,058
10,728
4,305
1,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

259

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
10,401
946
10,072
11,018
3,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
DAlbaH01_
Mercury
16
3 / 13 / 4
10,727
975
13,118
19,572
6,563
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
16
0 / 8 / 5
9,898
900
14,281
10,508
3,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Lebronnnny
Cthulhu
17
0 / 7 / 4
10,070
915
6,466
13,844
12,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 1
9,847
895
2,102
10,994
3,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
21
38
Kills
7
7
Deaths
38
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Mercury
DAlbaH01_
Mercury
3
13
4
0.38
L
Scylla
0
8
5
0.31
W
Fenrir
Jibakureii
Fenrir
13
0
9
17.5
L
Cthulhu
Lebronnnny
Cthulhu
0
7
4
0.29
W
2
3
11
2.5
W
Bacchus
Pryo Toad
Bacchus
10
1
15
17.5
W
Nemesis
12
2
15
9.75
L
1
4
1
0.38
W
Kukulkan
Tubey Tuben
Kukulkan
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,839
Damage
46,039
51,091
Taken
65,936
28,563
Mitigated
29,080
3,868
Healing
2,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,072
7,280
0
57
11,018
3,624
0
3,930
7,088
0
22,654
L
Mercury
DAlbaH01_
Mercury
13,118
7,932
111
1,589
19,572
6,563
0
5,783
13,764
0
28,551
L
Scylla
14,281
1,239
0
0
10,508
3,091
0
3,192
7,316
24,211
0
W
Fenrir
Jibakureii
Fenrir
17,004
3,566
0
1,000
15,144
8,466
0
4,969
10,175
0
22,172
L
Cthulhu
Lebronnnny
Cthulhu
6,466
166
231
0
13,844
12,107
0
6,543
7,301
40,467
0
W
4,329
1,151
0
879
8,365
4,134
0
3,960
4,405
0
15,433
W
Bacchus
Pryo Toad
Bacchus
12,020
1,569
0
1,506
10,990
8,614
0
5,752
5,238
27,190
0
W
Nemesis
11,758
5,347
0
483
12,287
5,367
0
6,819
5,468
0
16,005
L
2,102
910
355
46
10,994
3,695
0
3,275
7,719
21,746
0
W
Kukulkan
Tubey Tuben
Kukulkan
10,728
1,248
0
0
4,305
1,982
0
1,349
2,956
47,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,868
Gold Earned
50,943
189
Minions Killed
178
5
Camps Cleared
7
1,113,164
Distance Traveled
948,297
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,401
946
15
1
0
185,143
0
L
Mercury
10,727
975
41
4
0
188,675
0
L
Scylla
9,898
900
21
2
3
178,432
0
W
Fenrir
12,268
1,115
8
1
3
261,295
1
L
Cthulhu
10,070
915
64
6
0
215,295
0
W
Loki
10,409
946
21
2
0
161,652
0
W
Bacchus
12,705
1,155
39
4
0
214,089
5
W
Nemesis
12,845
1,168
4
0
2
266,303
0
L
Ra
9,847
895
37
3
4
180,752
1
W
Kukulkan
11,641
1,058
117
11
0
209,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role