Player Matchup

Khepri
Khepri
La Mastuh
Khepri
Level 148
God Stats
20W - 16L
1,494 SR
Queue Stats
343W - 320L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
LittIeNugget
Danzaburou
Level 149
God Stats
7W - 3L
1,637 SR
Queue Stats
98W - 101L
1,538 Elo+
Party 1
Ravana
Ravana
R31D
Ravana
Level 125
God Stats
3W - 0L
1,453 SR
Queue Stats
9W - 4L
1,741 Elo+
Solo
Nu Wa
Nu Wa
guspf3
Nu Wa
Level 89
God Stats
40W - 32L
1,500 SR
Queue Stats
270W - 246L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
wiwillow12345678
Gilgamesh
Level 128
God Stats
21W - 7L
1,779 SR
Queue Stats
319W - 281L
1,608 Elo+
Solo
Team Averages
Level 128
1,573 SR
1,598 Elo+

VS

Team Averages
Level 127
1,554 SR
1,552 Elo+
Ra
Ra
ItsMara7
Ra
Level 107
God Stats
16W - 16L
1,596 SR
Queue Stats
528W - 519L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
Itszachmc
Cthulhu
Level 140
God Stats
11W - 19L
1,331 SR
Queue Stats
581W - 575L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
Iv Monkey vI189
Sylvanus
Level 138
God Stats
13W - 13L
1,545 SR
Queue Stats
308W - 312L
1,550 Elo+
Solo
Rama
Rama
Rize Ravens
Rama
Level 125
God Stats
7W - 10L
1,551 SR
Queue Stats
42W - 45L
1,575 Elo+
Party 2
Ratatoskr
Ratatoskr
totalnickall
Ratatoskr
Level 126
God Stats
1W - 2L
1,749 SR
Queue Stats
47W - 42L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
La Mastuh
Khepri
16
3 / 4 / 12
9,787
466
6,817
19,337
16,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LittIeNugget
Danzaburou
17
2 / 2 / 2
11,197
533
9,275
10,745
3,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
R31D
Ravana
18
5 / 3 / 12
10,909
519
15,127
13,000
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
guspf3
Nu Wa
16
3 / 4 / 11
9,930
473
16,076
9,811
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
19
16 / 2 / 6
12,644
602
25,437
20,739
13,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,975
475
10,268
14,468
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Itszachmc
Cthulhu
16
4 / 3 / 6
9,877
470
10,910
18,594
13,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
14
2 / 9 / 2
9,505
453
11,576
22,183
12,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 1
10,324
492
9,146
20,075
7,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
totalnickall
Ratatoskr
14
2 / 5 / 2
9,179
437
6,988
15,874
5,409
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
29
Kills
14
15
Deaths
29
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Cthulhu
Itszachmc
Cthulhu
4
3
6
2.33
L
Sylvanus
2
9
2
0.33
W
Khepri
La Mastuh
Khepri
3
4
12
2.25
W
Danzaburou
LittIeNugget
Danzaburou
2
2
2
1.5
W
Ravana
R31D
Ravana
5
3
12
3.67
L
3
6
1
0.58
W
Nu Wa
guspf3
Nu Wa
3
4
11
2.13
L
Ratatoskr
totalnickall
Ratatoskr
2
5
2
0.6
W
Gilgamesh
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,732
Damage
48,888
73,632
Taken
91,194
43,063
Mitigated
43,749
22,080
Healing
23,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,268
849
2,207
4,067
14,468
5,176
371
5,302
8,648
73,292
0
L
Cthulhu
Itszachmc
Cthulhu
10,910
642
1,166
2,406
18,594
13,600
0
6,063
11,996
59,559
0
L
Sylvanus
11,576
3,105
1,551
5,599
22,183
12,398
467
4,286
17,519
49,138
6,809
W
Khepri
La Mastuh
Khepri
6,817
887
600
4,868
19,337
16,109
257
8,868
10,199
37,138
0
W
Danzaburou
LittIeNugget
Danzaburou
9,275
4,956
0
5,831
10,745
3,896
5,120
1,782
8,931
0
81,633
W
Ravana
R31D
Ravana
15,127
3,850
0
6,078
13,000
6,292
97
7,038
5,859
0
66,553
L
9,146
8,197
0
6,637
20,075
7,166
957
2,607
17,218
0
66,500
W
Nu Wa
guspf3
Nu Wa
16,076
2,571
0
193
9,811
3,700
848
3,817
5,842
58,129
0
L
Ratatoskr
totalnickall
Ratatoskr
6,988
1,274
0
250
15,874
5,409
0
2,546
12,920
0
64,494
W
Gilgamesh
25,437
5,365
0
4,510
20,739
13,066
1,210
10,000
10,641
0
76,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,467
Gold Earned
48,860
523
Minions Killed
573
0
Camps Cleared
0
1,988,299
Distance Traveled
1,817,041
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,975
475
137
7
0
350,528
3
L
Cthulhu
9,877
470
79
4
0
426,128
3
L
Sylvanus
9,505
453
109
5
0
277,256
0
W
Khepri
9,787
466
47
2
0
404,904
4
W
Danzaburou
11,197
533
149
7
0
363,846
2
W
Ravana
10,909
519
110
5
0
442,564
6
L
Rama
10,324
492
131
6
0
365,242
7
W
Nu Wa
9,930
473
86
4
0
369,035
4
L
Ratatoskr
9,179
437
117
6
0
397,887
8
W
Gilgamesh
12,644
602
131
6
0
407,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role