Player Matchup

Cerberus
Cerberus
Chronicinsanity
Cerberus
Level 82
God Stats
4W - 3L
1,718 SR
Queue Stats
334W - 341L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
GuppyTheSloth
Gilgamesh
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 89L
1,471 Elo+
Solo
Odin
Odin
Rouxmaster1
Odin
Level 88
God Stats
2W - 1L
1,199 SR
Queue Stats
149W - 119L
1,536 Elo+
Party 2
Chiron
Chiron
Solace69
Chiron
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
233W - 208L
1,500 Elo+
Party 2
Tiamat
Tiamat
apolyptica
Tiamat
Level 88
God Stats
35W - 32L
1,585 SR
Queue Stats
159W - 123L
1,538 Elo+
Party 2
Team Averages
Level 72
1,501 SR
1,511 Elo+

VS

Team Averages
Level 95
1,467 SR
1,465 Elo+
Neith
Neith
AteAlaska
Neith
Level 82
God Stats
2W - 5L
1,141 SR
Queue Stats
128W - 160L
1,458 Elo+
Party 1
Bastet
Bastet
EderPlay
Bastet
Level 102
God Stats
23W - 19L
1,663 SR
Queue Stats
503W - 531L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Sayerr
Kukulkan
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 27L
1,437 Elo+
Solo
Cabrakan
Cabrakan
Spartanlicious
Cabrakan
Level 69
God Stats
13W - 20L
1,546 SR
Queue Stats
97W - 133L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
THEGREATMIDO
Gilgamesh
Level 120
God Stats
6W - 6L
1,483 SR
Queue Stats
84W - 121L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 4 / 4
8,024
472
6,393
14,499
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
GuppyTheSloth
Gilgamesh
15
6 / 3 / 3
8,902
524
8,476
11,799
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 3
9,223
543
8,549
12,254
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
Solace69
Chiron
14
3 / 4 / 6
8,739
514
10,279
13,583
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
apolyptica
Tiamat
15
2 / 4 / 4
9,114
536
6,334
10,643
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AteAlaska
Neith
14
6 / 4 / 3
9,133
537
10,017
10,909
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
EderPlay
Bastet
13
0 / 3 / 2
7,639
449
4,859
10,515
3,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Sayerr
Kukulkan
14
3 / 5 / 3
8,837
520
13,175
7,508
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
14
4 / 3 / 10
8,737
514
8,832
13,202
11,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
THEGREATMIDO
Gilgamesh
14
3 / 3 / 3
8,462
498
7,323
16,026
7,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
18
Kills
16
16
Deaths
18
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
AteAlaska
Neith
6
4
3
1.88
W
Cerberus
3
4
4
1.25
L
Bastet
EderPlay
Bastet
0
3
2
0.33
W
Gilgamesh
GuppyTheSloth
Gilgamesh
6
3
3
2.5
W
4
1
3
5.5
L
Kukulkan
Sayerr
Kukulkan
3
5
3
0.9
W
Chiron
Solace69
Chiron
3
4
6
1.5
L
Cabrakan
4
3
10
3
L
Gilgamesh
THEGREATMIDO
Gilgamesh
3
3
3
1.5
W
Tiamat
apolyptica
Tiamat
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,031
Damage
44,206
62,778
Taken
58,160
33,047
Mitigated
28,923
20,306
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AteAlaska
Neith
10,017
4,402
0
2,448
10,909
3,297
1,050
1,709
9,175
0
42,216
W
Cerberus
6,393
333
366
4,868
14,499
7,495
0
5,714
8,785
31,622
0
L
Bastet
EderPlay
Bastet
4,859
1,101
0
1,409
10,515
3,548
47
1,104
9,111
0
35,119
W
Gilgamesh
GuppyTheSloth
Gilgamesh
8,476
2,849
0
2,065
11,799
6,359
0
2,627
9,172
0
55,755
W
8,549
1,278
0
3,565
12,254
8,074
0
2,541
9,713
0
44,748
L
Kukulkan
Sayerr
Kukulkan
13,175
521
0
500
7,508
3,253
234
2,047
5,411
62,562
0
W
Chiron
Solace69
Chiron
10,279
4,624
391
6,285
13,583
4,552
2,808
4,476
9,091
0
61,175
L
Cabrakan
8,832
1,121
318
3,293
13,202
11,156
0
4,389
8,765
32,240
0
L
Gilgamesh
THEGREATMIDO
Gilgamesh
7,323
1,711
0
4,755
16,026
7,669
0
3,478
12,473
0
50,987
W
Tiamat
apolyptica
Tiamat
6,334
896
0
2,766
10,643
6,567
188
6,649
3,994
58,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,002
Gold Earned
42,808
496
Minions Killed
440
0
Camps Cleared
0
1,484,859
Distance Traveled
1,513,213
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,133
537
75
4
0
284,216
2
W
Cerberus
8,024
472
56
3
0
323,938
1
L
Bastet
7,639
449
81
5
0
286,328
0
W
Gilgamesh
8,902
524
97
6
0
327,067
7
W
Odin
9,223
543
109
6
0
273,466
1
L
Kukulkan
8,837
520
141
8
0
292,118
3
W
Chiron
8,739
514
101
6
0
259,922
3
L
Cabrakan
8,737
514
52
3
0
313,762
6
L
Gilgamesh
8,462
498
91
5
0
336,789
3
W
Tiamat
9,114
536
133
8
0
300,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role