Player Matchup

Pele
Pele
BlueberryRem
Pele
Level 154
God Stats
2W - 2L
1,308 SR
Queue Stats
292W - 232L
1,619 Elo+
Party 1
Anhur
Anhur
ItsSorv
Anhur
Level 145
God Stats
130W - 128L
1,615 SR
Queue Stats
588W - 580L
1,606 Elo+
Solo
Anubis
Anubis
ZeroTwoChan
Anubis
Level 128
God Stats
2W - 3L
1,606 SR
Queue Stats
126W - 67L
1,721 Elo+
Party 1
Fenrir
Fenrir
chaoswolf1121
Fenrir
Level 139
God Stats
11W - 7L
1,551 SR
Queue Stats
203W - 185L
1,626 Elo+
Party 1
Sobek
Sobek
yousmell34
Sobek
Level 142
God Stats
11W - 8L
1,464 SR
Queue Stats
280W - 194L
1,689 Elo+
Party 1
Team Averages
Level 142
1,509 SR
1,652 Elo+

VS

Team Averages
Level 122
1,575 SR
1,546 Elo+
Agni
Agni
Frostrious
Agni
Level 145
God Stats
0W - 1L
1,463 SR
Queue Stats
91W - 105L
1,519 Elo+
Party 3
Thanatos
Thanatos
Hyperrconscious
Thanatos
Level 128
God Stats
19W - 16L
1,626 SR
Queue Stats
408W - 367L
1,641 Elo+
Solo
Tiamat
Tiamat
ImaHoodDoge508
Tiamat
Level 127
God Stats
14W - 9L
1,687 SR
Queue Stats
278W - 273L
1,523 Elo+
Party 3
Anhur
Anhur
K3ttle
Anhur
Level 127
God Stats
21W - 14L
1,597 SR
Queue Stats
113W - 103L
1,548 Elo+
Party 2
Ymir
Ymir
cheisler34
Ymir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,939
631
5,190
5,837
1,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
ItsSorv
Anhur
12
7 / 1 / 3
7,528
684
8,593
5,628
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
13
4 / 0 / 3
7,392
672
4,257
4,783
1,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
3 / 1 / 2
5,895
536
2,812
6,561
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
8
0 / 1 / 7
5,581
507
2,219
5,476
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,495
500
2,061
2,293
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
9
2 / 6 / 1
5,693
518
4,387
9,983
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 0
6,437
585
3,537
7,190
4,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
K3ttle
Anhur
10
0 / 3 / 1
5,556
505
3,995
6,620
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
5,092
463
1,624
6,830
1,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
3
3
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
1
0
0
L
Thanatos
2
6
1
0.42
L
1
1
0
1
W
Anhur
ItsSorv
Anhur
7
1
3
8.5
L
Anhur
K3ttle
Anhur
0
3
1
0.17
W
Anubis
4
0
3
5.5
W
3
1
2
4
L
0
4
1
0.13
W
Sobek
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
15,604
28,285
Taken
32,916
10,694
Mitigated
10,305
12,489
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,190
1,358
0
1,803
5,837
1,966
0
2,916
2,921
0
45,703
L
2,061
74
0
491
2,293
518
0
296
1,997
31,514
0
L
Thanatos
4,387
1,740
0
5,869
9,983
2,206
0
2,666
7,317
0
23,887
L
3,537
404
0
4,816
7,190
4,514
0
42
7,148
40,091
0
W
Anhur
ItsSorv
Anhur
8,593
4,277
0
1,769
5,628
1,193
0
309
5,319
0
37,689
L
Anhur
K3ttle
Anhur
3,995
1,533
0
2,252
6,620
1,153
0
206
6,414
0
30,667
W
Anubis
4,257
333
0
3,411
4,783
1,922
0
1,889
2,894
51,210
0
W
2,812
1,021
0
3,414
6,561
2,104
0
943
5,618
0
28,776
L
1,624
177
0
817
6,830
1,914
0
3,266
3,564
13,643
0
W
Sobek
2,219
207
0
2,092
5,476
3,509
0
1,165
4,311
7,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
28,273
378
Minions Killed
300
0
Camps Cleared
0
1,105,536
Distance Traveled
1,084,349
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,939
631
106
10
0
232,745
3
L
Agni
5,495
500
71
6
0
222,677
4
L
Thanatos
5,693
518
48
4
0
229,451
2
L
Tiamat
6,437
585
91
8
0
218,978
4
W
Anhur
7,528
684
79
7
0
227,789
3
L
Anhur
5,556
505
66
6
0
194,816
8
W
Anubis
7,392
672
119
11
0
200,975
1
W
Fenrir
5,895
536
62
6
0
216,262
2
L
Ymir
5,092
463
24
2
0
218,427
3
W
Sobek
5,581
507
12
1
0
227,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role