Player Matchup

Hades
Hades
EmpressSappho
Hades
Level 29
God Stats
7W - 5L
1,843 SR
Queue Stats
104W - 119L
1,529 Elo+
Solo
Artemis
Artemis
PasWind
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,739 Elo+
Solo
Olorun
Olorun
Theseamandemon
Olorun
Level 24
God Stats
8W - 8L
1,590 SR
Queue Stats
299W - 304L
1,548 Elo+
Solo
Ymir
Ymir
diegoBest200
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 51L
1,569 Elo+
Solo
Mercury
Mercury
rogeliow24
Mercury
Level 28
God Stats
30W - 28L
1,605 SR
Queue Stats
103W - 101L
1,508 Elo+
Solo
Team Averages
Level 21
1,608 SR
1,578 Elo+

VS

Team Averages
Level 21
1,533 SR
1,540 Elo+
Cupid
Cupid
Creative8825
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,669 Elo+
Solo
Pele
Pele
ElVault
Pele
Level 16
God Stats
2W - 1L
1,393 SR
Queue Stats
15W - 16L
1,432 Elo+
Solo
Thor
Thor
TrumpsGotRona
Thor
Level 26
God Stats
3W - 0L
1,773 SR
Queue Stats
26W - 18L
1,744 Elo+
Solo
Yemoja
Yemoja
kottlich
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,211 Elo+
Solo
Baron Samedi
Baron Samedi
panda365
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 84L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
9,007
530
10,921
17,269
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
PasWind
Artemis
14
6 / 3 / 1
8,342
491
9,083
8,247
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 9 / 1
7,304
430
4,392
13,105
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 4
8,170
481
4,397
10,415
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
rogeliow24
Mercury
13
2 / 6 / 1
8,116
477
2,884
14,428
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,388
493
3,467
9,365
2,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
ElVault
Pele
16
4 / 4 / 2
9,389
552
8,975
13,306
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
10 / 0 / 5
10,895
641
13,784
10,610
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
kottlich
Yemoja
11
0 / 3 / 5
7,769
457
4,298
6,795
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
panda365
Baron Samedi
16
10 / 4 / 5
10,610
624
12,359
13,977
6,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
15
Kills
26
26
Deaths
15
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
W
Pele
ElVault
Pele
4
4
2
1.25
L
4
6
1
0.75
L
Artemis
PasWind
Artemis
6
3
1
2.17
L
1
9
1
0.17
W
10
0
5
12.5
L
2
2
4
2
W
Yemoja
kottlich
Yemoja
0
3
5
0.83
W
Baron Samedi
panda365
Baron Samedi
10
4
5
3.13
L
Mercury
rogeliow24
Mercury
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,677
Damage
42,883
63,464
Taken
54,053
28,277
Mitigated
20,829
17,939
Healing
20,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,467
1,627
425
2,824
9,365
2,692
0
1,613
7,752
0
64,127
W
Pele
ElVault
Pele
8,975
2,520
0
3,545
13,306
4,429
932
7,421
5,885
0
59,501
L
10,921
1,761
80
6,911
17,269
7,654
274
2,031
15,170
58,079
0
L
Artemis
PasWind
Artemis
9,083
4,802
318
2,479
8,247
3,161
0
2,161
6,079
0
53,513
L
4,392
1,970
100
2,530
13,105
4,840
1,071
4,293
8,472
37,084
0
W
13,784
3,053
0
5,943
10,610
4,369
798
3,239
7,371
0
73,007
L
4,397
1,327
0
1,377
10,415
6,962
0
2,689
7,607
28,156
0
W
Yemoja
kottlich
Yemoja
4,298
663
965
1,288
6,795
2,452
630
869
5,926
9,126
0
W
Baron Samedi
panda365
Baron Samedi
12,359
532
175
5,380
13,977
6,887
639
6,568
7,409
47,683
0
L
Mercury
rogeliow24
Mercury
2,884
1,232
0
4,144
14,428
5,660
0
4,694
9,479
0
44,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,939
Gold Earned
47,051
414
Minions Killed
428
0
Camps Cleared
0
1,450,686
Distance Traveled
1,552,497
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,388
493
116
7
0
289,074
6
W
Pele
9,389
552
91
5
0
307,949
1
L
Hades
9,007
530
128
8
0
238,975
0
L
Artemis
8,342
491
89
5
0
276,429
7
L
Olorun
7,304
430
58
3
0
273,544
2
W
Thor
10,895
641
124
7
0
336,066
0
L
Ymir
8,170
481
51
3
0
307,855
1
W
Yemoja
7,769
457
12
1
0
326,038
2
W
Baron Samedi
10,610
624
85
5
0
293,370
0
L
Mercury
8,116
477
88
5
0
353,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role