Player Matchup

Osiris
Osiris
AceVTV
Osiris
Level 12
God Stats
1W - 4L
1,515 SR
Queue Stats
56W - 57L
1,640 Elo+
Solo
Fenrir
Fenrir
GoodyG420
Fenrir
Level 21
God Stats
4W - 6L
1,508 SR
Queue Stats
53W - 63L
1,496 Elo+
Solo
Jormungandr
Jormungandr
JohnnySinsVirgo0
Jormungandr
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
16W - 20L
1,472 Elo+
Solo
Heimdallr
Heimdallr
intuitive_nacho
Heimdallr
Level 29
God Stats
18W - 12L
1,737 SR
Queue Stats
122W - 127L
1,602 Elo+
Solo
Vulcan
Vulcan
mxzl_y
Vulcan
Level 26
God Stats
1W - 4L
1,834 SR
Queue Stats
174W - 189L
1,622 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,567 Elo+

VS

Team Averages
Level 39
1,531 SR
1,696 Elo+
Yemoja
Yemoja
Dingonous
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FullTimeLogic
Kukulkan
Level 8
God Stats
3W - 2L
1,307 SR
Queue Stats
62W - 29L
1,702 Elo+
Party 1
Kali
Kali
RyzenMerlin
Kali
Level 152
God Stats
7W - 9L
1,442 SR
Queue Stats
158W - 118L
1,709 Elo+
Party 1
Cupid
Cupid
SaltMatrix
Cupid
Level 5
God Stats
4W - 2L
1,515 SR
Queue Stats
9W - 5L
1,832 Elo+
Solo
King Arthur
King Arthur
Sinhands
King Arthur
Level 20
God Stats
5W - 0L
1,889 SR
Queue Stats
63W - 27L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AceVTV
Osiris
7
1 / 6 / 0
4,883
407
2,154
6,386
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
GoodyG420
Fenrir
9
1 / 3 / 1
5,307
442
2,284
7,484
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
JohnnySinsVirgo0
Jormungandr
9
2 / 3 / 3
5,715
476
6,711
8,242
4,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
intuitive_nacho
Heimdallr
9
3 / 5 / 2
5,906
492
5,537
8,037
2,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
mxzl_y
Vulcan
10
0 / 2 / 0
5,979
498
1,840
4,654
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dingonous
Yemoja
10
3 / 3 / 2
6,332
528
4,567
9,787
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
FullTimeLogic
Kukulkan
15
2 / 0 / 0
8,438
703
2,477
3,697
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 3
6,690
558
3,764
8,362
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
10
2 / 2 / 1
6,478
540
3,582
6,485
1,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Sinhands
King Arthur
15
11 / 1 / 2
8,936
745
8,070
8,982
4,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
19
19
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
AceVTV
Osiris
1
6
0
0.17
W
Yemoja
Dingonous
Yemoja
3
3
2
1.33
W
Kukulkan
FullTimeLogic
Kukulkan
2
0
0
2
L
Fenrir
GoodyG420
Fenrir
1
3
1
0.5
L
Jormungandr
JohnnySinsVirgo0
Jormungandr
2
3
3
1.17
W
1
1
3
2.5
W
Cupid
2
2
1
1.25
W
King Arthur
Sinhands
King Arthur
11
1
2
12
L
Heimdallr
intuitive_nacho
Heimdallr
3
5
2
0.8
L
Vulcan
mxzl_y
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
22,460
34,803
Taken
37,313
14,414
Mitigated
15,246
7,614
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AceVTV
Osiris
2,154
941
0
925
6,386
3,476
0
0
6,386
0
14,745
W
Yemoja
Dingonous
Yemoja
4,567
817
307
3,345
9,787
3,908
0
3,903
5,884
23,085
0
W
Kukulkan
FullTimeLogic
Kukulkan
2,477
462
0
1,585
3,697
1,305
0
1,498
2,107
66,099
0
L
Fenrir
GoodyG420
Fenrir
2,284
321
0
1,232
7,484
2,271
0
386
7,098
0
15,418
L
Jormungandr
JohnnySinsVirgo0
Jormungandr
6,711
1,237
649
1,193
8,242
4,576
165
3,061
5,181
26,846
0
W
3,764
2,032
0
3,612
8,362
3,538
0
630
7,698
0
44,945
W
Cupid
3,582
2,195
409
1,625
6,485
1,875
1,131
2,129
4,356
0
27,292
W
King Arthur
Sinhands
King Arthur
8,070
1,607
0
2,819
8,982
4,620
132
265
8,717
0
57,134
L
Heimdallr
intuitive_nacho
Heimdallr
5,537
2,106
0
1,884
8,037
2,559
17
1,356
6,681
0
23,915
L
Vulcan
mxzl_y
Vulcan
1,840
422
0
1,731
4,654
1,532
0
2,241
2,413
31,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
36,874
217
Minions Killed
456
0
Camps Cleared
0
935,200
Distance Traveled
1,240,063
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,883
407
25
2
0
131,739
2
W
Yemoja
6,332
528
41
3
0
284,834
0
W
Kukulkan
8,438
703
152
13
0
210,213
4
L
Fenrir
5,307
442
40
3
0
221,515
1
L
Jormungandr
5,715
476
39
3
0
213,790
0
W
Kali
6,690
558
90
8
0
287,572
4
W
Cupid
6,478
540
59
5
0
187,699
1
W
King Arthur
8,936
745
114
10
0
269,745
0
L
Heimdallr
5,906
492
36
3
0
199,642
0
L
Vulcan
5,979
498
77
6
0
168,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role