Player Matchup

Cthulhu
Cthulhu
PopeU2
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
YetoLinx
Amaterasu
Level 19
God Stats
4W - 10L
1,372 SR
Queue Stats
5W - 17L
1,294 Elo+
Party 1
Persephone
Persephone
birdcaca
Persephone
Level 29
God Stats
80W - 67L
1,562 SR
Queue Stats
450W - 441L
1,406 Elo+
Solo
Anhur
Anhur
cathat16
Anhur
Level 24
God Stats
5W - 12L
1,384 SR
Queue Stats
256W - 306L
1,246 Elo+
Solo
Thor
Thor
jogasju
Thor
Level 8
God Stats
0W - 2L
1,681 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,389 Elo+

VS

Team Averages
Level 23
1,518 SR
1,406 Elo+
Cerberus
Cerberus
BLACKTIPREEF13
Cerberus
Level 28
God Stats
13W - 19L
1,487 SR
Queue Stats
111W - 119L
1,423 Elo+
Party 2
Poseidon
Poseidon
HessenFinessin
Poseidon
Level 29
God Stats
43W - 53L
1,492 SR
Queue Stats
503W - 584L
1,400 Elo+
Solo
Fenrir
Fenrir
Jew_bocka
Fenrir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 22L
1,418 Elo+
Party 2
Izanami
Izanami
KidZega
Izanami
Level 23
God Stats
62W - 50L
1,610 SR
Queue Stats
76W - 78L
1,405 Elo+
Solo
Jing Wei
Jing Wei
Superior_Death28
Jing Wei
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 181L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PopeU2
Cthulhu
11
0 / 7 / 4
7,088
354
7,824
14,837
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
YetoLinx
Amaterasu
13
1 / 9 / 0
8,347
417
7,547
16,191
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
birdcaca
Persephone
17
9 / 2 / 1
10,562
528
13,646
6,167
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
cathat16
Anhur
13
0 / 7 / 1
7,771
389
6,689
14,286
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
jogasju
Thor
11
0 / 9 / 1
7,171
359
331
13,453
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 3 / 6
9,019
451
6,173
11,765
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
17
5 / 4 / 2
10,875
544
8,296
12,089
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Jew_bocka
Fenrir
14
4 / 4 / 4
9,051
453
4,098
12,432
4,728
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
KidZega
Izanami
20
11 / 1 / 0
12,733
637
13,758
13,712
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 0 / 6
10,442
522
9,458
12,883
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
10
Kills
29
34
Deaths
12
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
3
6
1.67
W
Poseidon
5
4
2
1.5
W
Fenrir
Jew_bocka
Fenrir
4
4
4
1.5
W
Izanami
KidZega
Izanami
11
1
0
11
L
Cthulhu
PopeU2
Cthulhu
0
7
4
0.29
W
7
0
6
10
L
Amaterasu
YetoLinx
Amaterasu
1
9
0
0.11
L
Persephone
birdcaca
Persephone
9
2
1
4.75
L
Anhur
cathat16
Anhur
0
7
1
0.07
L
Thor
jogasju
Thor
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,037
Damage
41,783
64,934
Taken
62,881
28,377
Mitigated
22,980
14,535
Healing
28,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,173
348
0
3,912
11,765
4,436
513
3,484
7,980
40,729
0
W
Poseidon
8,296
708
0
3,642
12,089
3,770
676
8,309
3,090
66,709
0
W
Fenrir
Jew_bocka
Fenrir
4,098
1,151
0
4,562
12,432
4,728
768
2,919
9,329
0
33,712
W
Izanami
KidZega
Izanami
13,758
8,190
0
7,828
13,712
5,440
6,279
1,037
12,559
0
96,140
L
Cthulhu
PopeU2
Cthulhu
7,824
846
0
1,883
14,837
10,529
140
5,064
9,429
23,348
0
W
9,458
7,118
0
8,710
12,883
4,606
1,099
4,050
8,453
0
65,630
L
Amaterasu
YetoLinx
Amaterasu
7,547
3,380
0
3,672
16,191
7,673
0
146
16,043
0
38,479
L
Persephone
birdcaca
Persephone
13,646
636
0
1,615
6,167
2,218
0
3,229
2,720
59,731
0
L
Anhur
cathat16
Anhur
6,689
2,884
0
3,450
14,286
4,047
632
4,148
9,816
0
43,569
L
Thor
jogasju
Thor
331
258
0
3,915
13,453
3,910
0
954
12,457
0
38,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,939
Gold Earned
52,120
355
Minions Killed
607
0
Camps Cleared
0
1,635,740
Distance Traveled
1,716,002
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,019
451
98
5
0
322,716
3
W
Poseidon
10,875
544
130
7
0
368,282
4
W
Fenrir
9,051
453
57
3
0
347,080
1
W
Izanami
12,733
637
211
11
0
333,921
0
L
Cthulhu
7,088
354
26
1
0
378,689
3
W
Jing Wei
10,442
522
111
6
0
344,003
2
L
Amaterasu
8,347
417
70
4
0
333,463
0
L
Persephone
10,562
528
104
5
0
370,752
4
L
Anhur
7,771
389
83
4
0
274,690
2
L
Thor
7,171
359
72
4
0
278,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role