Player Matchup

Izanami
Izanami
Twitch_sant843
Izanami
Level 88
God Stats
1W - 0L
1,146 SR
Queue Stats
20W - 18L
1,330 Elo+
Party 3
Bellona
Bellona
joacoBusta
Bellona
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,408 Elo+
Party 3
Zeus
Zeus
matute0706
Zeus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,237 Elo+
Party 3
Amaterasu
Amaterasu
nachi482
Amaterasu
Level 68
God Stats
1W - 1L
1,299 SR
Queue Stats
52W - 54L
1,387 Elo+
Party 3
Hades
Hades
tomewsb
Hades
Level 87
God Stats
2W - 2L
1,449 SR
Queue Stats
22W - 19L
1,423 Elo+
Party 3
Team Averages
Level 55
1,379 SR
1,357 Elo+

VS

Team Averages
Level 63
1,458 SR
1,325 Elo+
Hachiman
Hachiman
Azar_zahvat
Hachiman
Level 45
God Stats
1W - 5L
1,074 SR
Queue Stats
206W - 275L
1,268 Elo+
Party 2
Ganesha
Ganesha
Hyperb0Lee
Ganesha
Level 21
God Stats
5W - 5L
1,566 SR
Queue Stats
15W - 23L
1,273 Elo+
Party 1
Heimdallr
Heimdallr
MrBabyhands89
Heimdallr
Level 108
God Stats
6W - 9L
1,411 SR
Queue Stats
191W - 200L
1,352 Elo+
Party 1
Mercury
Mercury
kevalashea
Mercury
Level 102
God Stats
3W - 3L
1,609 SR
Queue Stats
151W - 140L
1,413 Elo+
Party 1
Chaac
Chaac
mlozengo228
Chaac
Level 37
God Stats
10W - 15L
1,632 SR
Queue Stats
136W - 183L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 5
13,320
634
18,612
15,344
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
joacoBusta
Bellona
13
0 / 6 / 2
8,788
418
2,771
13,887
9,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 1
9,509
453
4,696
8,803
2,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
nachi482
Amaterasu
20
5 / 5 / 0
12,947
617
8,969
21,543
20,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
tomewsb
Hades
19
5 / 4 / 2
12,471
594
10,459
18,141
13,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azar_zahvat
Hachiman
15
9 / 3 / 4
9,821
468
9,813
10,384
4,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Hyperb0Lee
Ganesha
16
1 / 3 / 12
9,168
437
5,943
14,708
16,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
MrBabyhands89
Heimdallr
17
1 / 10 / 5
10,663
508
10,073
17,768
7,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
kevalashea
Mercury
20
14 / 6 / 1
13,752
655
19,991
18,902
8,008
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

2
0 / 0 / 0
5,814
277
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
22
Kills
25
25
Deaths
22
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Azar_zahvat
Hachiman
9
3
4
3.67
L
Ganesha
Hyperb0Lee
Ganesha
1
3
12
2.33
L
Heimdallr
MrBabyhands89
Heimdallr
1
10
5
0.35
W
10
4
5
3.13
W
Bellona
joacoBusta
Bellona
0
6
2
0.17
L
Mercury
kevalashea
Mercury
14
6
1
2.42
W
2
6
1
0.42
L
0
0
0
0
W
Amaterasu
nachi482
Amaterasu
5
5
0
1
W
Hades
tomewsb
Hades
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,507
Damage
45,820
77,718
Taken
61,762
52,480
Mitigated
35,684
23,829
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Azar_zahvat
Hachiman
9,813
4,969
0
0
10,384
4,023
1,615
2,878
7,149
0
43,180
L
Ganesha
Hyperb0Lee
Ganesha
5,943
681
0
1,822
14,708
16,375
198
2,111
12,267
25,794
0
L
Heimdallr
MrBabyhands89
Heimdallr
10,073
5,247
0
590
17,768
7,278
589
6,504
11,264
0
72,096
W
18,612
10,985
486
4,262
15,344
6,603
3,985
1,626
13,718
0
88,084
W
Bellona
joacoBusta
Bellona
2,771
609
0
2,328
13,887
9,073
533
2,171
11,716
0
30,442
L
Mercury
kevalashea
Mercury
19,991
14,220
0
4,986
18,902
8,008
1,681
2,975
15,927
0
101,865
W
4,696
605
0
734
8,803
2,888
1,674
450
8,353
22,437
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
nachi482
Amaterasu
8,969
4,873
0
9,668
21,543
20,854
6,462
1,519
19,930
0
85,751
W
Hades
tomewsb
Hades
10,459
174
48
6,303
18,141
13,062
2,017
177
17,964
55,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,035
Gold Earned
49,218
523
Minions Killed
413
0
Camps Cleared
0
1,917,653
Distance Traveled
1,433,918
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,821
468
89
4
0
372,150
3
L
Ganesha
9,168
437
6
0
0
339,455
0
L
Heimdallr
10,663
508
130
6
0
304,872
0
W
Izanami
13,320
634
148
7
0
333,734
1
W
Bellona
8,788
418
49
2
0
411,385
0
L
Mercury
13,752
655
188
9
0
417,441
0
W
Zeus
9,509
453
45
2
0
394,072
0
L
Chaac
5,814
277
0
0
0
0
0
W
Amaterasu
12,947
617
159
8
0
353,575
2
W
Hades
12,471
594
122
6
0
424,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role