Player Matchup

Mulan
Mulan
HonuWa
Mulan
Level 34
God Stats
4W - 4L
1,577 SR
Queue Stats
185W - 229L
1,414 Elo+
Party 1
Sol
Sol
Skybaron
Sol
Level 35
God Stats
7W - 14L
1,416 SR
Queue Stats
138W - 168L
1,392 Elo+
Party 1
Zhong Kui
Zhong Kui
YeahKingIll
Zhong Kui
Level 40
God Stats
92W - 90L
1,484 SR
Queue Stats
216W - 262L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
chelseaventure
Jormungandr
Level 28
God Stats
4W - 2L
1,596 SR
Queue Stats
100W - 163L
1,380 Elo+
Party 1
Bastet
Bastet
ninein
Bastet
Level 34
God Stats
21W - 24L
1,485 SR
Queue Stats
196W - 229L
1,474 Elo+
Party 1
Team Averages
Level 34
1,512 SR
1,421 Elo+

VS

Team Averages
Level 58
1,515 SR
1,541 Elo+
Tsukuyomi
Tsukuyomi
MisterKnowItAll
Tsukuyomi
Level 45
God Stats
5W - 4L
1,411 SR
Queue Stats
196W - 231L
1,444 Elo+
Solo
Cerberus
Cerberus
SunZilla-
Cerberus
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 23L
1,449 Elo+
Party 2
Hercules
Hercules
W42Cub
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,655 Elo+
Party 2
Chang'e
Chang'e
awianna
Chang'e
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
kаwаki
Cupid
Level 18
God Stats
13W - 5L
1,666 SR
Queue Stats
20W - 10L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HonuWa
Mulan
18
4 / 9 / 7
11,469
499
19,780
19,920
17,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 10 / 3
9,495
413
9,863
17,510
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
YeahKingIll
Zhong Kui
18
5 / 9 / 3
11,982
521
16,340
24,547
15,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
chelseaventure
Jormungandr
13
0 / 9 / 3
8,245
358
6,456
20,466
12,331
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
ninein
Bastet
16
8 / 11 / 2
11,455
498
17,024
21,211
8,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MisterKnowItAll
Tsukuyomi
20
13 / 5 / 2
13,201
574
10,679
20,527
9,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SunZilla-
Cerberus
17
1 / 5 / 11
11,528
501
9,150
22,253
21,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
W42Cub
Hercules
19
10 / 3 / 25
14,445
628
23,178
29,149
33,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
awianna
Chang'e
20
10 / 2 / 8
14,162
616
15,872
20,921
10,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
kаwаki
Cupid
20
13 / 3 / 9
14,403
626
20,371
15,508
7,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
18
Kills
47
48
Deaths
18
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Mulan
HonuWa
Mulan
4
9
7
0.83
W
Tsukuyomi
MisterKnowItAll
Tsukuyomi
13
5
2
2.8
L
1
10
3
0.25
W
Cerberus
SunZilla-
Cerberus
1
5
11
1.3
W
Hercules
W42Cub
Hercules
10
3
25
7.5
L
Zhong Kui
YeahKingIll
Zhong Kui
5
9
3
0.72
W
Chang'e
awianna
Chang'e
10
2
8
7
L
Jormungandr
chelseaventure
Jormungandr
0
9
3
0.17
W
Cupid
kаwаki
Cupid
13
3
9
5.83
L
Bastet
ninein
Bastet
8
11
2
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,463
Damage
79,250
103,654
Taken
108,358
59,870
Mitigated
82,001
15,825
Healing
52,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
HonuWa
Mulan
19,780
4,252
0
1,422
19,920
17,133
0
8,535
11,253
0
72,341
W
Tsukuyomi
MisterKnowItAll
Tsukuyomi
10,679
2,681
0
5,750
20,527
9,328
2,782
4,629
15,898
0
72,717
L
9,863
2,439
0
3,852
17,510
6,367
0
1,874
15,568
47,043
5,233
W
Cerberus
SunZilla-
Cerberus
9,150
1,107
0
8,491
22,253
21,675
1,715
2,748
19,505
59,783
0
W
Hercules
W42Cub
Hercules
23,178
9,989
0
13,306
29,149
33,489
777
11,689
17,460
1,203
41,417
L
Zhong Kui
YeahKingIll
Zhong Kui
16,340
3,408
0
8,560
24,547
15,373
162
6,878
17,352
69,293
0
W
Chang'e
awianna
Chang'e
15,872
2,277
4,282
12,428
20,921
10,297
2,041
5,534
15,387
113,821
0
L
Jormungandr
chelseaventure
Jormungandr
6,456
2,156
282
432
20,466
12,331
0
1,358
19,082
40,916
0
W
Cupid
kаwаki
Cupid
20,371
15,701
435
7,365
15,508
7,212
5,224
7,762
7,746
0
96,753
L
Bastet
ninein
Bastet
17,024
5,951
0
1,277
21,211
8,666
89
6,115
14,986
0
54,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,646
Gold Earned
67,739
443
Minions Killed
643
0
Camps Cleared
0
1,895,225
Distance Traveled
2,127,671
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,469
499
130
6
0
384,400
0
W
Tsukuyomi
13,201
574
136
6
0
469,571
0
L
Sol
9,495
413
84
4
0
386,072
2
W
Cerberus
11,528
501
124
5
0
376,436
2
W
Hercules
14,445
628
39
2
0
470,009
1
L
Zhong Kui
11,982
521
111
5
0
317,687
0
W
Chang'e
14,162
616
180
8
0
426,525
4
L
Jormungandr
8,245
358
56
2
0
372,958
3
W
Cupid
14,403
626
164
7
0
385,130
0
L
Bastet
11,455
498
62
3
0
434,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role