Player Matchup

Izanami
Izanami
BoomBamKapow
Izanami
Level 27
God Stats
23W - 16L
1,497 SR
Queue Stats
60W - 91L
1,296 Elo+
Solo
Amaterasu
Amaterasu
C h v r e
Amaterasu
Level 8
God Stats
7W - 6L
1,542 SR
Queue Stats
10W - 10L
1,355 Elo+
Solo
Olorun
Olorun
LyricBobcat7580
Olorun
Level 24
God Stats
2W - 1L
1,215 SR
Queue Stats
20W - 11L
1,592 Elo+
Solo
Cthulhu
Cthulhu
SP33D K1LLER2
Cthulhu
Level 26
God Stats
27W - 11L
1,679 SR
Queue Stats
44W - 28L
1,574 Elo+
Solo
Da Ji
Da Ji
SoLowCancer
Da Ji
Level 25
God Stats
19W - 19L
1,455 SR
Queue Stats
108W - 102L
1,435 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,450 Elo+

VS

Team Averages
Level 19
1,602 SR
1,500 Elo+
Gilgamesh
Gilgamesh
Bloodlust5621
Gilgamesh
Level 29
God Stats
25W - 13L
1,708 SR
Queue Stats
198W - 89L
1,725 Elo+
Solo
Hachiman
Hachiman
H0ON6000
Hachiman
Level 13
God Stats
24W - 18L
1,306 SR
Queue Stats
58W - 74L
1,272 Elo+
Solo
Cthulhu
Cthulhu
Suprempotato
Cthulhu
Level 5
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 2L
1,663 Elo+
Solo
Ratatoskr
Ratatoskr
eljsergio
Ratatoskr
Level 25
God Stats
0W - 1L
1,578 SR
Queue Stats
59W - 59L
1,264 Elo+
Solo
Thanatos
Thanatos
noirlegend
Thanatos
Level 23
God Stats
7W - 14L
1,726 SR
Queue Stats
16W - 22L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoomBamKapow
Izanami
19
12 / 3 / 16
13,365
1,114
24,780
10,525
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
C h v r e
Amaterasu
20
5 / 5 / 29
12,203
1,017
10,321
15,192
8,199
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 7 / 18
11,838
987
16,036
16,434
7,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
20
7 / 0 / 29
13,674
1,140
24,528
12,505
15,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
20 / 5 / 16
16,120
1,343
24,135
13,221
6,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodlust5621
Gilgamesh
19
4 / 9 / 13
13,160
1,097
20,535
26,208
19,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
H0ON6000
Hachiman
18
2 / 8 / 9
11,413
951
12,857
16,790
6,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Suprempotato
Cthulhu
17
0 / 14 / 9
10,665
889
5,695
26,961
12,844
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
eljsergio
Ratatoskr
17
5 / 10 / 5
11,854
988
9,612
23,157
8,898
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
noirlegend
Thanatos
18
9 / 8 / 6
13,925
1,160
14,613
17,356
7,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
62
49
Kills
20
20
Deaths
49
108
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bloodlust5621
Gilgamesh
4
9
13
1.17
W
Izanami
BoomBamKapow
Izanami
12
3
16
6.67
W
Amaterasu
C h v r e
Amaterasu
5
5
29
3.9
L
Hachiman
H0ON6000
Hachiman
2
8
9
0.81
W
5
7
18
2
W
Cthulhu
7
0
29
21.5
W
20
5
16
5.6
L
Cthulhu
Suprempotato
Cthulhu
0
14
9
0.32
L
Ratatoskr
eljsergio
Ratatoskr
5
10
5
0.75
L
Thanatos
noirlegend
Thanatos
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,800
Damage
63,312
67,877
Taken
110,472
41,330
Mitigated
54,681
18,748
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bloodlust5621
Gilgamesh
20,535
5,471
0
1,561
26,208
19,376
0
10,213
15,695
71
42,423
W
Izanami
BoomBamKapow
Izanami
24,780
17,426
0
1,289
10,525
4,104
0
1,011
9,414
0
42,794
W
Amaterasu
C h v r e
Amaterasu
10,321
4,090
0
2,837
15,192
8,199
0
1,362
13,709
0
14,657
L
Hachiman
H0ON6000
Hachiman
12,857
7,302
0
1,218
16,790
6,347
0
5,743
10,897
0
40,514
W
16,036
10,137
1,269
4,643
16,434
7,225
0
1,383
14,901
31,799
0
W
Cthulhu
24,528
2,288
828
7,348
12,505
15,178
0
1,623
10,722
62,032
0
W
24,135
8,503
0
534
13,221
6,624
0
387
12,695
0
39,683
L
Cthulhu
Suprempotato
Cthulhu
5,695
472
0
8
26,961
12,844
0
10,839
16,000
18,467
0
L
Ratatoskr
eljsergio
Ratatoskr
9,612
3,092
936
2,861
23,157
8,898
0
7,773
15,152
0
29,690
L
Thanatos
noirlegend
Thanatos
14,613
3,223
0
6,118
17,356
7,216
0
5,117
12,164
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,200
Gold Earned
61,017
208
Minions Killed
203
7
Camps Cleared
4
1,022,851
Distance Traveled
1,025,209
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,160
1,097
53
4
0
215,219
0
W
Izanami
13,365
1,114
54
5
0
173,390
0
W
Amaterasu
12,203
1,017
13
1
1
223,007
0
L
Hachiman
11,413
951
48
4
1
199,666
0
W
Olorun
11,838
987
24
2
3
156,240
0
W
Cthulhu
13,674
1,140
87
7
0
252,169
0
W
Da Ji
16,120
1,343
30
3
3
218,045
0
L
Cthulhu
10,665
889
32
3
1
172,056
0
L
Ratatoskr
11,854
988
42
4
1
223,509
1
L
Thanatos
13,925
1,160
28
2
1
214,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role