Player Matchup

Artio
Artio
Ch1nese_T3a
Artio
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Jaiimy
Jing Wei
Level 160
God Stats
60W - 17L
1,874 SR
Queue Stats
912W - 185L
1,909 Elo+
Party 1
Ra
Ra
KhalesFr
Ra
Level 63
God Stats
5W - 6L
1,520 SR
Queue Stats
654W - 690L
1,449 Elo+
Solo
Achilles
Achilles
TimeIessData
Achilles
Level 157
God Stats
109W - 31L
1,709 SR
Queue Stats
1,636W - 471L
1,677 Elo+
Party 1
Discordia
Discordia
Y2jazz1
Discordia
Level 119
God Stats
7W - 8L
1,389 SR
Queue Stats
179W - 118L
1,529 Elo+
Party 1
Team Averages
Level 100
1,598 SR
1,613 Elo+

VS

Team Averages
Level 47
1,396 SR
1,333 Elo+
Pele
Pele
Aris9944
Pele
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 327L
1,535 Elo+
Solo
Anhur
Anhur
M4z392
Anhur
Level 64
God Stats
0W - 1L
1,326 SR
Queue Stats
39W - 37L
1,177 Elo+
Solo
Olorun
Olorun
Soli_Solo
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hera
Hera
blt1090
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 2
Hou Yi
Hou Yi
riffy_1030
Hou Yi
Level 49
God Stats
0W - 1L
1,153 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 24
10,684
1,336
8,110
7,148
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Jaiimy
Jing Wei
17
18 / 0 / 14
11,775
1,472
30,288
10,228
3,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 0 / 1
7,398
925
945
504
136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TimeIessData
Achilles
16
14 / 2 / 12
11,229
1,404
19,853
10,330
8,035
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Y2jazz1
Discordia
16
5 / 1 / 19
10,127
1,266
12,840
3,824
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

400

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
0 / 6 / 2
7,308
914
2,813
13,227
4,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
M4z392
Anhur
12
2 / 12 / 1
8,078
1,010
4,868
20,782
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Soli_Solo
Olorun
12
1 / 12 / 1
7,698
962
4,800
15,622
5,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
blt1090
Hera
13
0 / 4 / 2
7,551
944
6,696
12,388
3,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
riffy_1030
Hou Yi
13
0 / 7 / 2
7,360
920
3,871
16,382
5,793
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
11
41
Kills
3
3
Deaths
41
70
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
0
6
2
0.17
W
4
0
24
16
W
Jing Wei
Jaiimy
Jing Wei
18
0
14
25
W
0
0
1
0.5
L
Anhur
M4z392
Anhur
2
12
1
0.21
L
Olorun
Soli_Solo
Olorun
1
12
1
0.13
W
Achilles
TimeIessData
Achilles
14
2
12
10
W
Discordia
Y2jazz1
Discordia
5
1
19
14.5
L
Hera
blt1090
Hera
0
4
2
0.25
L
Hou Yi
riffy_1030
Hou Yi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,036
Damage
23,048
32,034
Taken
78,401
20,185
Mitigated
26,182
13,489
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,813
394
0
89
13,227
4,283
0
3,566
9,535
0
8,047
W
8,110
233
2,747
4,489
7,148
6,844
0
2,116
5,032
20,866
0
W
Jing Wei
Jaiimy
Jing Wei
30,288
27,295
0
2,484
10,228
3,963
0
5,186
5,042
0
48,288
W
945
0
835
212
504
136
0
0
504
12,164
0
L
Anhur
M4z392
Anhur
4,868
1,568
0
404
20,782
6,675
0
5,789
14,734
0
15,256
L
Olorun
Soli_Solo
Olorun
4,800
3,893
84
518
15,622
5,733
0
3,526
11,908
9,104
0
W
Achilles
TimeIessData
Achilles
19,853
6,002
0
1,841
10,330
8,035
0
3,197
7,133
0
30,603
W
Discordia
Y2jazz1
Discordia
12,840
1,079
0
881
3,824
1,207
0
997
2,827
28,681
0
L
Hera
blt1090
Hera
6,696
1,067
0
323
12,388
3,698
0
4,418
7,760
22,353
0
L
Hou Yi
riffy_1030
Hou Yi
3,871
1,377
0
489
16,382
5,793
0
3,621
12,569
0
13,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,213
Gold Earned
37,995
158
Minions Killed
74
9
Camps Cleared
2
787,041
Distance Traveled
656,043
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,308
914
5
1
1
97,740
0
W
Artio
10,684
1,336
21
3
0
168,269
0
W
Jing Wei
11,775
1,472
36
5
6
194,366
0
W
Ra
7,398
925
24
3
1
105,608
2
L
Anhur
8,078
1,010
26
3
1
127,701
0
L
Olorun
7,698
962
7
1
0
132,375
0
W
Achilles
11,229
1,404
25
3
1
163,502
0
W
Discordia
10,127
1,266
52
7
1
155,296
1
L
Hera
7,551
944
29
4
0
166,221
0
L
Hou Yi
7,360
920
7
1
0
132,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role