Player Matchup

Mercury
Mercury
Gold III
Airegentonio
Mercury
Gold III
Level 126
God Stats
40W - 25L
1,695 SR
Queue Stats
407W - 420L
1,511 MMR
Party 3
Anhur
Anhur
Gold I
CrZyTKF
Anhur
Gold I
Level 119
God Stats
45W - 30L
1,645 SR
Queue Stats
194W - 197L
1,725 MMR
Party 2
Tyr
Tyr
Gold IV
PeterTosta
Tyr
Gold IV
Level 102
God Stats
16W - 16L
1,603 SR
Queue Stats
304W - 309L
1,494 MMR
Party 2
Fafnir
Fafnir
Platinum IV
alfiezeroone
Fafnir
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
elSUKODOMINA
Nu Wa
Platinum V
Level 148
God Stats
6W - 7L
1,570 SR
Queue Stats
348W - 333L
1,718 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,602 SR
1,589 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,858 SR
1,609 MMR
Raijin
Raijin
Platinum III
Derkx
Raijin
Platinum III
Level 135
God Stats
2W - 0L
1,919 SR
Queue Stats
142W - 140L
1,626 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
OnStalk
Ah Muzen Cab
Gold III
Level 144
God Stats
10W - 2L
1,928 SR
Queue Stats
106W - 96L
1,579 MMR
Party 1
Khepri
Khepri
Platinum V
Taureau
Khepri
Platinum V
Level 147
God Stats
4W - 1L
1,875 SR
Queue Stats
94W - 85L
1,617 MMR
Solo
Izanami
Izanami
Gold III
gun1241
Izanami
Gold III
Level 145
God Stats
135W - 107L
1,656 SR
Queue Stats
957W - 924L
1,563 MMR
Solo
Kali
Kali
Gold II
jímm
Kali
Gold II
Level 49
God Stats
14W - 9L
1,910 SR
Queue Stats
165W - 159L
1,658 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Airegentonio
Mercury
20
8 / 10 / 3
15,557
536
24,254
28,302
11,803
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
CrZyTKF
Anhur
20
5 / 6 / 3
14,842
512
18,267
24,628
9,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 4 / 6
13,173
454
15,069
27,667
29,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
17
0 / 2 / 7
12,424
428
9,645
27,350
31,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 8 / 7
15,149
522
35,681
19,455
7,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetTiamatAthenaTsukuyomiJanus

VS

Bans
ApolloSobekKing ArthurGuan YuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Derkx
Raijin
20
9 / 4 / 8
17,188
593
16,498
21,128
9,376
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
OnStalk
Ah Muzen Cab
20
3 / 3 / 6
17,353
598
21,894
31,468
31,175
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
Taureau
Khepri
20
3 / 3 / 15
15,461
533
8,523
25,329
33,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
gun1241
Izanami
20
2 / 6 / 8
17,061
588
16,763
25,561
13,966
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
jímm
Kali
20
13 / 5 / 8
17,382
599
28,683
32,594
23,510
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
21
Kills
30
30
Deaths
21
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Mercury
Airegentonio
Mercury
8
10
3
0.95
L
Anhur
CrZyTKF
Anhur
5
6
3
1.08
W
Raijin
Derkx
Raijin
9
4
8
3.25
W
Ah Muzen Cab
OnStalk
Ah Muzen Cab
3
3
6
2
L
3
4
6
1.5
W
Khepri
Taureau
Khepri
3
3
15
3.5
L
Fafnir
0
2
7
1.75
L
5
8
7
1.06
W
Izanami
gun1241
Izanami
2
6
8
1
W
Kali
jímm
Kali
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,916
Damage
92,361
127,402
Taken
136,080
90,306
Mitigated
111,732
26,378
Healing
38,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Airegentonio
Mercury
24,254
13,354
0
456
28,302
11,803
777
6,478
21,824
0
130,355
L
Anhur
CrZyTKF
Anhur
18,267
9,139
0
7,717
24,628
9,579
2,378
3,398
21,230
0
119,068
W
Raijin
Derkx
Raijin
16,498
1,543
78
4,212
21,128
9,376
1,025
9,779
10,960
117,175
0
W
Ah Muzen Cab
OnStalk
Ah Muzen Cab
21,894
7,370
0
9,854
31,468
31,175
8,878
5,988
25,074
8,647
123,884
L
15,069
1,642
0
8,843
27,667
29,552
143
7,697
19,970
0
67,344
W
Khepri
Taureau
Khepri
8,523
339
0
5,382
25,329
33,705
290
10,041
14,855
37,821
0
L
Fafnir
9,645
2,173
0
5,645
27,350
31,714
16
8,141
19,209
42,979
0
L
35,681
9,257
248
3,469
19,455
7,658
1,010
5,950
13,505
137,489
0
W
Izanami
gun1241
Izanami
16,763
11,755
0
9,486
25,561
13,966
7,500
7,267
18,014
0
159,910
W
Kali
jímm
Kali
28,683
18,944
0
9,807
32,594
23,510
2,343
10,495
21,579
0
134,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,145
Gold Earned
84,445
801
Minions Killed
867
0
Camps Cleared
0
2,613,259
Distance Traveled
2,621,161
46
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,557
536
196
7
0
584,300
7
L
Anhur
14,842
512
211
7
0
461,476
3
W
Raijin
17,188
593
209
7
0
512,350
7
W
Ah Muzen Cab
17,353
598
255
9
0
508,515
3
L
Tyr
13,173
454
120
4
0
578,478
12
W
Khepri
15,461
533
41
1
0
558,867
4
L
Fafnir
12,424
428
59
2
0
540,313
18
L
Nu Wa
15,149
522
215
7
0
448,692
6
W
Izanami
17,061
588
243
8
0
471,549
6
W
Kali
17,382
599
119
4
0
569,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role