Player Matchup

Hades
Hades
Bronze III
Axel_Drake_
Hades
Bronze III
Level 47
God Stats
1W - 4L
1,664 SR
Queue Stats
1W - 6L
1,400 MMR
Solo
Da Ji
Da Ji
Bronze III
Galersi
Da Ji
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,413 MMR
Solo
Chaac
Chaac
Bronze III
MisterMeowCat
Chaac
Bronze III
Level 138
God Stats
0W - 1L
1,227 SR
Queue Stats
3W - 7L
1,411 MMR
Solo
Hel
Hel
Bronze IV
artatmusic
Hel
Bronze IV
Level 37
God Stats
3W - 8L
1,443 SR
Queue Stats
5W - 22L
1,376 MMR
Solo
Heimdallr
Heimdallr
Gold II
u_scerwd_a_karl
Heimdallr
Gold II
Level 141
God Stats
24W - 19L
1,432 SR
Queue Stats
542W - 552L
1,399 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,453 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,405 SR
1,399 MMR
Yemoja
Yemoja
Bronze III
Achluopobia
Yemoja
Bronze III
Level 148
God Stats
1W - 0L
1,254 SR
Queue Stats
12W - 12L
1,417 MMR
Solo
Ullr
Ullr
Gold IV
Griizyii
Ullr
Gold IV
Level 108
God Stats
20W - 28L
1,379 SR
Queue Stats
310W - 308L
1,373 MMR
Solo
Chronos
Chronos
Silver IV
TheSunsBlaze
Chronos
Silver IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,329 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
VZX369
Sun Wukong
Gold III
Level 134
God Stats
9W - 10L
1,606 SR
Queue Stats
509W - 500L
1,378 MMR
Solo
Ne Zha
Ne Zha
Bronze III
tK_Byakko
Ne Zha
Bronze III
Level 110
God Stats
1W - 0L
1,284 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,848
441
2,046
6,463
2,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Galersi
Da Ji
10
3 / 4 / 0
5,993
545
4,604
8,779
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
4,246
386
1,601
3,943
1,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 2
5,212
474
1,911
6,860
2,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
u_scerwd_a_karl
Heimdallr
10
2 / 3 / 0
5,779
525
5,541
9,361
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTsukuyomiAthenaTiamatScylla

VS

Bans
DanzaburouCerberusPersephoneMerlinApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 3
5,999
545
2,927
6,939
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
11
3 / 1 / 1
6,079
553
6,571
6,290
1,787
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
TheSunsBlaze
Chronos
12
2 / 2 / 4
6,903
628
3,629
5,012
1,579
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
VZX369
Sun Wukong
12
1 / 1 / 4
6,815
620
5,951
8,658
5,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
tK_Byakko
Ne Zha
11
6 / 0 / 2
7,171
652
3,242
5,784
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
13
13
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
3
2.5
L
0
3
1
0.17
L
Da Ji
Galersi
Da Ji
3
4
0
0.75
W
Ullr
3
1
1
3.5
L
0
2
0
0
W
Chronos
TheSunsBlaze
Chronos
2
2
4
2
W
Sun Wukong
VZX369
Sun Wukong
1
1
4
3
L
0
1
2
1
W
Ne Zha
tK_Byakko
Ne Zha
6
0
2
7
L
Heimdallr
u_scerwd_a_karl
Heimdallr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,703
Damage
22,320
35,406
Taken
32,683
12,018
Mitigated
13,868
12,714
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,927
560
887
2,991
6,939
2,969
212
807
6,132
12,588
0
L
2,046
349
0
2,426
6,463
2,797
217
3,023
3,440
17,509
0
L
Da Ji
Galersi
Da Ji
4,604
1,229
0
2,270
8,779
2,762
0
646
8,133
0
26,957
W
Ullr
6,571
1,932
0
668
6,290
1,787
396
942
5,348
0
38,695
L
1,601
100
0
505
3,943
1,306
0
0
3,943
0
12,094
W
Chronos
TheSunsBlaze
Chronos
3,629
1,273
0
2,148
5,012
1,579
582
1,814
3,198
33,261
0
W
Sun Wukong
VZX369
Sun Wukong
5,951
1,898
0
3,155
8,658
5,541
0
106
8,552
0
43,768
L
1,911
43
2,105
2,305
6,860
2,186
0
960
5,900
11,731
0
W
Ne Zha
tK_Byakko
Ne Zha
3,242
1,398
0
1,500
5,784
1,992
1,577
288
5,496
0
31,469
L
Heimdallr
u_scerwd_a_karl
Heimdallr
5,541
2,804
0
3,103
9,361
2,967
11
1,927
7,434
0
33,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
32,967
202
Minions Killed
301
0
Camps Cleared
0
828,927
Distance Traveled
1,101,188
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,999
545
17
2
0
220,313
4
L
Hades
4,848
441
33
3
0
133,515
2
L
Da Ji
5,993
545
57
5
0
208,461
1
W
Ullr
6,079
553
69
6
0
196,722
0
L
Chaac
4,246
386
25
2
0
112,895
1
W
Chronos
6,903
628
65
6
0
202,079
1
W
Sun Wukong
6,815
620
83
8
0
242,112
2
L
Hel
5,212
474
18
2
0
203,496
0
W
Ne Zha
7,171
652
67
6
0
239,962
0
L
Heimdallr
5,779
525
69
6
0
170,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role