Player Matchup

Nemesis
Nemesis
Darky_YT0_0
Nemesis
Level 26
God Stats
3W - 3L
1,623 SR
Queue Stats
77W - 61L
1,500 Elo+
Solo
Bacchus
Bacchus
Skullisback6654
Bacchus
Level 16
God Stats
7W - 7L
1,624 SR
Queue Stats
15W - 13L
1,275 Elo+
Solo
Sol
Sol
SusTendencies
Sol
Level 18
God Stats
8W - 7L
1,554 SR
Queue Stats
50W - 54L
1,335 Elo+
Solo
Kukulkan
Kukulkan
car_agg
Kukulkan
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
its_CtrlZ3
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,098 Elo+
Solo
Team Averages
Level 14
1,560 SR
1,342 Elo+

VS

Team Averages
Level 16
1,604 SR
1,386 Elo+
Horus
Horus
ChanMan124124
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Solo
Tsukuyomi
Tsukuyomi
DylanCa95
Tsukuyomi
Level 29
God Stats
6W - 1L
1,874 SR
Queue Stats
63W - 36L
1,516 Elo+
Solo
Kukulkan
Kukulkan
KingCobraaa97
Kukulkan
Level 8
God Stats
78W - 90L
1,345 SR
Queue Stats
397W - 442L
1,218 Elo+
Solo
Artio
Artio
MissSqueak
Artio
Level 28
God Stats
61W - 36L
1,743 SR
Queue Stats
626W - 663L
1,420 Elo+
Solo
Anubis
Anubis
UnworthyChicken
Anubis
Level 12
God Stats
10W - 8L
1,557 SR
Queue Stats
10W - 8L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darky_YT0_0
Nemesis
19
8 / 7 / 6
14,029
1,002
20,307
41,566
13,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 4 / 11
13,554
968
14,916
24,650
27,339
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 3 / 7
14,608
1,043
34,482
27,873
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
car_agg
Kukulkan
18
0 / 9 / 9
11,841
846
5,869
21,854
7,844
Tiamat
its_CtrlZ3
Tiamat
17
0 / 9 / 4
11,886
849
884
17,862
7,779
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 19
12,720
909
9,255
21,338
23,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
DylanCa95
Tsukuyomi
20
13 / 2 / 12
15,807
1,129
37,508
16,651
8,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
KingCobraaa97
Kukulkan
20
4 / 0 / 14
13,159
940
26,855
6,930
3,282
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
20
2 / 5 / 15
13,827
988
12,098
28,180
39,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
11 / 2 / 12
14,727
1,052
38,331
13,257
7,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
18
Kills
32
32
Deaths
18
37
Assists
72
Player
Kills
Deaths
Assists
KDA
W
2
9
19
1.28
L
Nemesis
Darky_YT0_0
Nemesis
8
7
6
1.57
W
Tsukuyomi
DylanCa95
Tsukuyomi
13
2
12
9.5
W
Kukulkan
KingCobraaa97
Kukulkan
4
0
14
11
W
Artio
2
5
15
1.9
L
2
4
11
1.88
L
8
3
7
3.83
W
11
2
12
8.5
L
Kukulkan
car_agg
Kukulkan
0
9
9
0.5
L
Tiamat
its_CtrlZ3
Tiamat
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,458
Damage
124,047
133,805
Taken
86,356
65,574
Mitigated
82,229
14,832
Healing
22,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,255
5,539
1,949
2,427
21,338
23,155
0
13,284
8,054
0
16,159
L
Nemesis
Darky_YT0_0
Nemesis
20,307
12,519
0
3,113
41,566
13,685
0
22,267
19,299
0
37,757
W
Tsukuyomi
DylanCa95
Tsukuyomi
37,508
13,664
0
434
16,651
8,890
0
10,276
6,147
0
71,373
W
Kukulkan
KingCobraaa97
Kukulkan
26,855
3,371
0
321
6,930
3,282
0
5,190
1,740
45,848
0
W
Artio
12,098
1,277
4,203
7,020
28,180
39,228
0
17,664
10,516
19,360
0
L
14,916
1,485
230
1,532
24,650
27,339
0
15,129
9,521
38,406
0
L
34,482
13,622
0
8,891
27,873
8,927
0
16,087
11,786
75,084
0
W
38,331
3,712
762
5,797
13,257
7,674
0
9,737
3,520
67,343
0
L
Kukulkan
car_agg
Kukulkan
5,869
1,952
0
0
21,854
7,844
0
13,371
8,483
16,559
0
L
Tiamat
its_CtrlZ3
Tiamat
884
364
0
1,066
17,862
7,779
0
10,430
7,432
4,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,918
Gold Earned
70,240
210
Minions Killed
227
4
Camps Cleared
3
1,115,451
Distance Traveled
1,276,701
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,720
909
14
1
1
236,012
1
L
Nemesis
14,029
1,002
40
3
3
293,025
0
W
Tsukuyomi
15,807
1,129
71
5
0
314,938
3
W
Kukulkan
13,159
940
55
4
2
235,486
2
W
Artio
13,827
988
4
0
0
251,804
0
L
Bacchus
13,554
968
53
4
0
256,957
0
L
Sol
14,608
1,043
90
6
1
254,231
0
W
Anubis
14,727
1,052
83
6
0
238,461
1
L
Kukulkan
11,841
846
23
2
0
193,306
5
L
Tiamat
11,886
849
4
0
0
117,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role