Player Matchup

Jormungandr
Jormungandr
Frank_VI_Belmont
Jormungandr
Level 45
God Stats
47W - 41L
1,550 SR
Queue Stats
64W - 68L
1,486 Elo+
Party 1
Artemis
Artemis
MaxleafGodMode
Artemis
Level 88
God Stats
50W - 37L
1,525 SR
Queue Stats
134W - 152L
1,486 Elo+
Party 1
Tiamat
Tiamat
Skhelios
Tiamat
Level 127
God Stats
28W - 25L
1,608 SR
Queue Stats
131W - 142L
1,505 Elo+
Party 1
Team Averages
Level 87
1,561 SR
1,492 Elo+

VS

Team Averages
Level 45
1,432 SR
1,446 Elo+
Sun Wukong
Sun Wukong
SnarleyBear
Sun Wukong
Level 44
God Stats
2W - 3L
1,488 SR
Queue Stats
162W - 190L
1,472 Elo+
Solo
Hachiman
Hachiman
TTV_TrIcKyLuKe
Hachiman
Level 6
God Stats
0W - 5L
1,213 SR
Queue Stats
4W - 11L
1,347 Elo+
Solo
Tiamat
Tiamat
emiligay
Tiamat
Level 86
God Stats
19W - 13L
1,594 SR
Queue Stats
85W - 91L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Frank_VI_Belmont
Jormungandr
12
3 / 1 / 6
9,286
663
4,525
8,685
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 0 / 5
9,820
701
9,557
5,633
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Skhelios
Tiamat
14
3 / 1 / 8
9,955
711
9,625
8,776
6,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SnarleyBear
Sun Wukong
11
2 / 2 / 0
8,395
600
4,659
11,156
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
10
0 / 6 / 1
7,742
553
2,681
7,446
2,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
emiligay
Tiamat
12
0 / 3 / 1
8,218
587
7,524
9,134
5,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Frank_VI_Belmont
Jormungandr
3
1
6
6
W
5
0
5
7.5
W
Tiamat
Skhelios
Tiamat
3
1
8
7
L
Sun Wukong
SnarleyBear
Sun Wukong
2
2
0
1
L
Hachiman
0
6
1
0.08
L
Tiamat
emiligay
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
14,864
23,094
Taken
27,736
16,989
Mitigated
15,807
11,778
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Frank_VI_Belmont
Jormungandr
4,525
699
986
3,370
8,685
8,041
158
2,854
5,681
21,982
0
W
9,557
5,725
0
1,637
5,633
2,026
2,267
1,861
3,722
0
34,956
W
Tiamat
Skhelios
Tiamat
9,625
954
1,521
4,264
8,776
6,922
356
2,891
5,764
57,109
0
L
Sun Wukong
SnarleyBear
Sun Wukong
4,659
889
0
686
11,156
7,656
0
5,810
4,917
0
23,413
L
Hachiman
2,681
1,055
0
438
7,446
2,169
0
2,326
4,759
0
18,581
L
Tiamat
emiligay
Tiamat
7,524
846
0
2,486
9,134
5,982
0
4,822
3,858
43,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
24,355
221
Minions Killed
163
0
Camps Cleared
0
777,905
Distance Traveled
776,216
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,286
663
43
3
0
261,438
0
W
Artemis
9,820
701
54
4
0
254,500
3
W
Tiamat
9,955
711
124
9
0
261,967
1
L
Sun Wukong
8,395
600
46
3
0
275,378
2
L
Hachiman
7,742
553
46
3
0
239,364
0
L
Tiamat
8,218
587
71
5
0
261,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role