Player Matchup

Achilles
Achilles
Marco_V_le_pgm
Achilles
Level 45
God Stats
21W - 24L
1,468 SR
Queue Stats
31W - 37L
1,408 Elo+
Party 1
Thoth
Thoth
coerrance
Thoth
Level 70
God Stats
29W - 40L
1,571 SR
Queue Stats
325W - 294L
1,436 Elo+
Party 1
Yemoja
Yemoja
wisspi99
Yemoja
Level 117
God Stats
34W - 49L
1,347 SR
Queue Stats
443W - 404L
1,411 Elo+
Party 1
Team Averages
Level 77
1,462 SR
1,418 Elo+

VS

Team Averages
Level 87
1,347 SR
1,566 Elo+
Hou Yi
Hou Yi
BOLTT69120
Hou Yi
Level 138
God Stats
2W - 3L
1,216 SR
Queue Stats
168W - 127L
1,614 Elo+
Party 2
Thor
Thor
Riiou69120
Thor
Level 109
God Stats
5W - 8L
1,325 SR
Queue Stats
264W - 217L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
TheMissingMcCann
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
7 / 2 / 16
19,803
660
20,486
34,542
43,985
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
coerrance
Thoth
20
16 / 9 / 7
20,835
695
27,545
22,511
10,291
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
wisspi99
Yemoja
20
4 / 6 / 19
19,483
649
16,685
34,999
58,695
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BOLTT69120
Hou Yi
20
5 / 4 / 8
18,314
610
22,583
27,210
9,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 7 / 3
19,935
665
26,760
26,156
16,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 16 / 7
15,844
528
16,392
26,062
8,644
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
27
Kills
17
17
Deaths
27
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BOLTT69120
Hou Yi
5
4
8
2.25
L
Achilles
7
2
16
7.5
W
11
7
3
1.79
W
1
16
7
0.28
L
Thoth
coerrance
Thoth
16
9
7
2.17
L
Yemoja
wisspi99
Yemoja
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,716
Damage
65,735
92,052
Taken
79,428
112,971
Mitigated
35,209
13,406
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BOLTT69120
Hou Yi
22,583
11,245
0
10,311
27,210
9,647
2,291
13,957
12,843
0
115,897
L
Achilles
20,486
9,989
0
5,778
34,542
43,985
1,085
5,576
27,931
565
70,462
W
26,760
6,171
0
4,601
26,156
16,918
2,074
13,719
11,987
0
113,306
W
16,392
3,663
0
1,310
26,062
8,644
92
15,827
9,925
48,058
0
L
Thoth
coerrance
Thoth
27,545
311
0
920
22,511
10,291
1,631
3,670
18,841
147,917
0
L
Yemoja
wisspi99
Yemoja
16,685
1,195
5,083
1,625
34,999
58,695
945
6,989
28,010
51,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,121
Gold Earned
54,093
264
Minions Killed
264
0
Camps Cleared
0
1,607,307
Distance Traveled
1,317,964
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
18,314
610
103
3
0
472,502
4
L
Achilles
19,803
660
60
2
0
582,886
6
W
Thor
19,935
665
118
4
0
470,778
2
W
Kukulkan
15,844
528
43
1
0
374,684
0
L
Thoth
20,835
695
163
5
0
509,950
1
L
Yemoja
19,483
649
41
1
0
514,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role