Player Matchup

Ra
Ra
MAGAD2000
Ra
Level 18
God Stats
3W - 1L
1,847 SR
Queue Stats
31W - 26L
1,475 Elo+
Solo
Neith
Neith
dANdUUU
Neith
Level 29
God Stats
19W - 15L
1,576 SR
Queue Stats
73W - 64L
1,545 Elo+
Party 1
Guan Yu
Guan Yu
eaglefire66
Guan Yu
Level 28
God Stats
14W - 14L
1,543 SR
Queue Stats
1,155W - 1,118L
1,564 Elo+
Solo
Tiamat
Tiamat
jhdhudhd
Tiamat
Level 13
God Stats
0W - 2L
1,646 SR
Queue Stats
4W - 6L
1,264 Elo+
Solo
Khepri
Khepri
wesizback
Khepri
Level 25
God Stats
4W - 8L
1,712 SR
Queue Stats
73W - 65L
1,483 Elo+
Party 1
Team Averages
Level 23
1,665 SR
1,466 Elo+

VS

Team Averages
Level 21
1,551 SR
1,493 Elo+
Erlang Shen
Erlang Shen
GaziHalcebeg
Erlang Shen
Level 26
God Stats
23W - 23L
1,605 SR
Queue Stats
63W - 59L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
K0xKelx
Cu Chulainn
Level 24
God Stats
21W - 19L
1,653 SR
Queue Stats
96W - 109L
1,432 Elo+
Solo
Hades
Hades
Night-Monsters-
Hades
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 86L
1,553 Elo+
Party 2
Cupid
Cupid
TFranzi
Cupid
Level 16
God Stats
7W - 4L
1,302 SR
Queue Stats
131W - 138L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThugsTheory
Tsukuyomi
Level 17
God Stats
32W - 16L
1,694 SR
Queue Stats
137W - 115L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 3
11,239
562
14,417
11,841
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
dANdUUU
Neith
15
2 / 5 / 0
9,237
462
10,402
12,950
4,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
eaglefire66
Guan Yu
16
1 / 5 / 2
9,835
492
9,303
17,747
17,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
jhdhudhd
Tiamat
15
3 / 4 / 1
9,679
484
8,056
12,261
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
wesizback
Khepri
13
0 / 7 / 1
8,236
412
4,763
11,902
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GaziHalcebeg
Erlang Shen
16
7 / 0 / 7
11,352
568
10,319
13,059
11,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
K0xKelx
Cu Chulainn
17
3 / 2 / 3
10,411
521
11,859
16,617
12,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 1 / 3
9,343
467
5,022
13,654
8,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
TFranzi
Cupid
17
4 / 1 / 7
10,910
546
10,402
11,887
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ThugsTheory
Tsukuyomi
16
8 / 5 / 3
10,226
511
9,677
17,614
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
22
22
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
GaziHalcebeg
Erlang Shen
7
0
7
10.5
W
Cu Chulainn
K0xKelx
Cu Chulainn
3
2
3
2.25
L
3
1
3
4.5
W
0
1
3
1.5
W
Cupid
TFranzi
Cupid
4
1
7
7.5
W
Tsukuyomi
ThugsTheory
Tsukuyomi
8
5
3
1.9
L
Neith
dANdUUU
Neith
2
5
0
0.4
L
Guan Yu
eaglefire66
Guan Yu
1
5
2
0.4
L
Tiamat
jhdhudhd
Tiamat
3
4
1
0.88
L
Khepri
wesizback
Khepri
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
47,279
66,701
Taken
72,831
46,010
Mitigated
43,747
26,094
Healing
24,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
GaziHalcebeg
Erlang Shen
10,319
4,749
0
1,545
13,059
11,630
0
4,744
8,189
0
42,549
W
Cu Chulainn
K0xKelx
Cu Chulainn
11,859
3,414
0
5,795
16,617
12,837
378
3,187
13,362
51
75,509
L
14,417
2,281
591
6,056
11,841
5,474
118
3,768
8,048
94,432
0
W
5,022
670
133
4,504
13,654
8,497
438
7,752
5,564
52,688
0
W
Cupid
TFranzi
Cupid
10,402
6,944
222
4,834
11,887
4,367
0
3,990
7,893
0
63,112
W
Tsukuyomi
ThugsTheory
Tsukuyomi
9,677
1,521
0
7,801
17,614
6,416
702
6,863
10,587
0
67,433
L
Neith
dANdUUU
Neith
10,402
6,818
0
4,604
12,950
4,693
1,030
0
12,950
0
66,879
L
Guan Yu
eaglefire66
Guan Yu
9,303
1,367
460
8,390
17,747
17,549
0
1,171
15,851
0
64,032
L
Tiamat
jhdhudhd
Tiamat
8,056
501
0
5,063
12,261
7,213
0
125
12,078
51,717
0
L
Khepri
wesizback
Khepri
4,763
766
0
930
11,902
11,081
306
9
11,893
21,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,226
Gold Earned
52,242
545
Minions Killed
525
0
Camps Cleared
0
1,862,598
Distance Traveled
1,850,946
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,352
568
51
3
0
450,108
4
W
Cu Chulainn
10,411
521
131
7
0
331,219
2
L
Ra
11,239
562
170
9
0
380,942
9
W
Hades
9,343
467
113
6
0
360,128
4
W
Cupid
10,910
546
120
6
0
357,034
2
W
Tsukuyomi
10,226
511
110
6
0
352,457
0
L
Neith
9,237
462
111
6
0
334,377
4
L
Guan Yu
9,835
492
140
7
0
397,195
2
L
Tiamat
9,679
484
88
4
0
372,833
3
L
Khepri
8,236
412
36
2
0
377,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role