Player Matchup

Hachiman
Hachiman
DeadBeats
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 224L
1,602 Elo+
Solo
Fenrir
Fenrir
Lollylicker
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,563 Elo+
Party 1
Ganesha
Ganesha
LowKeyLoki2
Ganesha
Level 29
God Stats
6W - 6L
1,655 SR
Queue Stats
127W - 126L
1,544 Elo+
Party 1
Horus
Horus
yurtoer
Horus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
zxlegolasxz
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Solo
Team Averages
Level 23
1,531 SR
1,581 Elo+

VS

Team Averages
Level 20
1,533 SR
1,625 Elo+
Tiamat
Tiamat
GunnarCy
Tiamat
Level 17
God Stats
5W - 5L
1,299 SR
Queue Stats
90W - 77L
1,580 Elo+
Solo
Zeus
Zeus
HellKingX3
Zeus
Level 17
God Stats
3W - 1L
1,485 SR
Queue Stats
11W - 7L
1,581 Elo+
Solo
Apollo
Apollo
JackShepherd
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 64L
1,699 Elo+
Solo
Yemoja
Yemoja
WhoBoogie
Yemoja
Level 28
God Stats
7W - 4L
1,746 SR
Queue Stats
156W - 132L
1,584 Elo+
Solo
Osiris
Osiris
zpfromaz
Osiris
Level 8
God Stats
4W - 6L
1,634 SR
Queue Stats
51W - 53L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeadBeats
Hachiman
14
2 / 10 / 4
9,275
442
10,795
21,881
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
17 / 9 / 2
11,965
570
19,542
22,194
15,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
LowKeyLoki2
Ganesha
14
0 / 4 / 9
8,449
402
9,150
16,497
12,434
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
yurtoer
Horus
16
2 / 7 / 7
10,201
486
8,756
19,835
11,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
1
0 / 1 / 0
4,225
201
0
778
161

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GunnarCy
Tiamat
17
7 / 5 / 14
11,742
559
15,239
17,640
12,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 6 / 7
11,702
557
14,956
13,577
4,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
18
12 / 3 / 10
12,496
595
13,380
13,871
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
WhoBoogie
Yemoja
16
2 / 3 / 17
11,419
544
9,318
12,588
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Osiris
zpfromaz
Osiris
18
4 / 5 / 10
11,595
552
9,883
20,235
14,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
21
Kills
31
31
Deaths
22
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DeadBeats
Hachiman
2
10
4
0.4
W
Tiamat
GunnarCy
Tiamat
7
5
14
2.8
W
6
6
7
1.58
W
Apollo
12
3
10
5.67
L
Fenrir
17
9
2
2
L
Ganesha
LowKeyLoki2
Ganesha
0
4
9
1.13
W
Yemoja
WhoBoogie
Yemoja
2
3
17
3.5
L
Horus
yurtoer
Horus
2
7
7
0.79
W
Osiris
zpfromaz
Osiris
4
5
10
1.8
L
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,243
Damage
62,776
81,185
Taken
77,911
47,525
Mitigated
45,496
14,848
Healing
33,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DeadBeats
Hachiman
10,795
7,261
0
5,957
21,881
7,605
245
9,653
12,024
0
63,181
W
Tiamat
GunnarCy
Tiamat
15,239
1,051
175
5,489
17,640
12,128
1,424
554
17,086
63,929
0
W
14,956
2,737
1,835
3,098
13,577
4,162
1,319
2,498
11,079
65,533
0
W
Apollo
13,380
10,295
0
5,940
13,871
4,185
4,432
1,895
11,976
0
73,974
L
Fenrir
19,542
6,038
0
3,559
22,194
15,494
0
9,637
12,284
0
60,893
L
Ganesha
LowKeyLoki2
Ganesha
9,150
351
491
740
16,497
12,434
0
7,828
8,471
36,221
0
W
Yemoja
WhoBoogie
Yemoja
9,318
3,498
7,735
5,191
12,588
10,338
1,130
2,887
9,701
35,589
0
L
Horus
yurtoer
Horus
8,756
3,273
445
3,656
19,835
11,831
0
10,724
8,893
847
57,105
W
Osiris
zpfromaz
Osiris
9,883
4,481
0
3,879
20,235
14,683
3,749
1,828
18,134
0
79,946
L
Olorun
0
0
0
0
778
161
0
740
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
58,954
358
Minions Killed
520
0
Camps Cleared
0
1,535,298
Distance Traveled
1,940,214
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,275
442
102
5
0
339,859
1
W
Tiamat
11,742
559
114
5
0
376,393
2
W
Zeus
11,702
557
101
5
0
386,387
1
W
Apollo
12,496
595
134
6
0
391,655
4
L
Fenrir
11,965
570
103
5
0
380,178
1
L
Ganesha
8,449
402
23
1
0
424,712
12
W
Yemoja
11,419
544
50
2
0
395,011
7
L
Horus
10,201
486
130
6
0
390,549
1
W
Osiris
11,595
552
121
6
0
390,768
4
L
Olorun
4,225
201
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role