Player Matchup

Nemesis
Nemesis
Majitolutz
Nemesis
Level 39
God Stats
12W - 10L
1,505 SR
Queue Stats
14W - 12L
1,420 Elo+
Solo
Anubis
Anubis
SixChargers24
Anubis
Level 66
God Stats
44W - 45L
1,532 SR
Queue Stats
107W - 114L
1,480 Elo+
Party 2
Skadi
Skadi
Sixchargers32
Skadi
Level 125
God Stats
6W - 7L
1,584 SR
Queue Stats
103W - 111L
1,470 Elo+
Party 2
Ymir
Ymir
dishonestabe94
Ymir
Level 26
God Stats
12W - 10L
1,479 SR
Queue Stats
34W - 31L
1,423 Elo+
Party 2
Chaac
Chaac
kurtz3r
Chaac
Level 35
God Stats
33W - 25L
1,525 SR
Queue Stats
151W - 160L
1,465 Elo+
Party 2
Team Averages
Level 58
1,525 SR
1,451 Elo+

VS

Team Averages
Level 47
1,555 SR
1,439 Elo+
Thor
Thor
K1LLER26154
Thor
Level 38
God Stats
0W - 1L
1,466 SR
Queue Stats
17W - 18L
1,513 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LiuHaiYang
Cu Chulainn
Level 58
God Stats
1W - 2L
1,536 SR
Queue Stats
19W - 17L
1,504 Elo+
Party 1
Tiamat
Tiamat
UltimaWolf-21
Tiamat
Level 81
God Stats
11W - 20L
1,538 SR
Queue Stats
139W - 179L
1,357 Elo+
Party 3
Khepri
Khepri
carcosa26711
Khepri
Level 29
God Stats
2W - 1L
1,734 SR
Queue Stats
20W - 20L
1,468 Elo+
Party 1
Skadi
Skadi
mind_of_medusa
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 106L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Majitolutz
Nemesis
15
0 / 5 / 4
8,840
465
3,489
12,095
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
15 / 2 / 7
12,189
642
24,252
14,414
7,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 0 / 7
11,476
604
8,961
9,378
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 3 / 14
9,595
505
12,492
12,320
8,697
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
kurtz3r
Chaac
16
9 / 4 / 8
10,351
545
13,454
14,585
11,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 4
8,038
423
5,236
14,385
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
LiuHaiYang
Cu Chulainn
13
3 / 7 / 3
8,092
426
10,129
16,116
10,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 5 / 1
10,567
556
9,528
14,109
6,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
1 / 8 / 3
7,855
413
4,533
17,776
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 8 / 2
7,533
396
6,120
14,602
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
37
Kills
13
14
Deaths
37
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
Cu Chulainn
LiuHaiYang
Cu Chulainn
3
7
3
0.64
W
Nemesis
Majitolutz
Nemesis
0
5
4
0.4
W
15
2
7
9.25
W
7
0
7
10.5
L
6
5
1
1.3
L
Khepri
1
8
3
0.31
W
6
3
14
4.33
W
Chaac
kurtz3r
Chaac
9
4
8
3.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,648
Damage
35,546
62,792
Taken
76,988
35,981
Mitigated
34,277
24,655
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,236
1,260
0
1,271
14,385
3,513
254
7,355
6,905
0
22,899
L
Cu Chulainn
LiuHaiYang
Cu Chulainn
10,129
2,711
0
713
16,116
10,630
206
4,367
11,324
0
35,543
W
Nemesis
Majitolutz
Nemesis
3,489
1,205
0
2,307
12,095
4,797
1,951
1,096
10,999
0
42,559
W
24,252
1,933
0
8,477
14,414
7,570
1,864
5,603
8,811
87,276
0
W
8,961
4,127
0
4,042
9,378
3,590
1,144
1,246
8,132
0
87,755
L
9,528
1,771
491
4,506
14,109
6,101
760
8,630
5,404
62,214
0
L
Khepri
4,533
473
0
1,050
17,776
9,840
333
10,054
7,672
20,721
0
W
12,492
2,026
563
3,282
12,320
8,697
1,048
2,701
9,619
35,970
0
W
Chaac
kurtz3r
Chaac
13,454
4,245
0
5,984
14,585
11,327
331
3,415
11,170
0
55,222
L
6,120
2,067
0
2,631
14,602
4,193
303
6,338
8,239
0
43,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,451
Gold Earned
42,085
531
Minions Killed
335
0
Camps Cleared
0
1,579,658
Distance Traveled
1,606,670
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,038
423
30
2
0
349,342
0
L
Cu Chulainn
8,092
426
72
4
0
323,941
0
W
Nemesis
8,840
465
102
5
0
318,981
0
W
Anubis
12,189
642
171
9
0
295,894
2
W
Skadi
11,476
604
123
6
0
302,354
1
L
Tiamat
10,567
556
133
7
0
284,324
5
L
Khepri
7,855
413
28
1
0
331,062
0
W
Ymir
9,595
505
32
2
0
330,738
2
W
Chaac
10,351
545
103
5
0
331,691
0
L
Skadi
7,533
396
72
4
0
318,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role