Player Matchup

Yemoja
Yemoja
J4yd31
Yemoja
Level 85
God Stats
14W - 7L
1,540 SR
Queue Stats
133W - 130L
1,509 Elo+
Party 2
Janus
Janus
Okkaa
Janus
Level 33
God Stats
1W - 0L
1,755 SR
Queue Stats
85W - 54L
1,677 Elo+
Solo
Anhur
Anhur
RRB360
Anhur
Level 26
God Stats
8W - 1L
1,834 SR
Queue Stats
11W - 6L
1,574 Elo+
Party 2
Cu Chulainn
Cu Chulainn
juanxoms97
Cu Chulainn
Level 26
God Stats
26W - 27L
1,485 SR
Queue Stats
217W - 259L
1,331 Elo+
Party 1
Da Ji
Da Ji
weedah
Da Ji
Level 65
God Stats
3W - 4L
1,408 SR
Queue Stats
24W - 29L
1,417 Elo+
Party 1
Team Averages
Level 47
1,604 SR
1,502 Elo+

VS

Team Averages
Level 52
1,467 SR
1,445 Elo+
Artio
Artio
DobrevKlára
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,676 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Guxw
Tsukuyomi
Level 32
God Stats
1W - 3L
1,351 SR
Queue Stats
76W - 96L
1,360 Elo+
Party 4
Athena
Athena
NdThee
Athena
Level 36
God Stats
5W - 8L
1,647 SR
Queue Stats
191W - 228L
1,406 Elo+
Party 4
Jing Wei
Jing Wei
Picohh
Jing Wei
Level 32
God Stats
19W - 38L
1,295 SR
Queue Stats
49W - 89L
1,232 Elo+
Party 4
Rama
Rama
Wexthory
Rama
Level 145
God Stats
3W - 5L
1,544 SR
Queue Stats
174W - 171L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
J4yd31
Yemoja
8
0 / 0 / 1
5,004
556
1,212
3,118
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Okkaa
Janus
10
2 / 0 / 0
5,906
656
3,002
1,754
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
RRB360
Anhur
8
0 / 1 / 2
4,646
516
1,575
2,946
784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
juanxoms97
Cu Chulainn
10
2 / 0 / 0
5,752
639
647
2,246
863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
weedah
Da Ji
8
0 / 2 / 3
4,853
539
1,369
5,653
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,291
477
843
4,452
1,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Guxw
Tsukuyomi
7
1 / 1 / 2
4,411
490
2,766
4,258
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
NdThee
Athena
7
2 / 0 / 0
4,611
512
707
3,141
1,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Picohh
Jing Wei
5
0 / 2 / 0
3,785
421
414
1,863
375
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
5
0 / 1 / 0
3,982
442
408
2,457
592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
3
3
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Tsukuyomi
Guxw
Tsukuyomi
1
1
2
2
W
Yemoja
J4yd31
Yemoja
0
0
1
0.5
L
Athena
NdThee
Athena
2
0
0
2
W
Janus
Okkaa
Janus
2
0
0
2
L
Jing Wei
Picohh
Jing Wei
0
2
0
0
W
Anhur
RRB360
Anhur
0
1
2
1
L
Rama
0
1
0
0
W
Cu Chulainn
juanxoms97
Cu Chulainn
2
0
0
2
W
Da Ji
weedah
Da Ji
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,805
Damage
5,138
15,717
Taken
16,171
5,180
Mitigated
5,420
5,348
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
843
75
0
2,200
4,452
1,795
0
932
3,444
8,496
0
L
Tsukuyomi
Guxw
Tsukuyomi
2,766
703
0
744
4,258
1,255
0
975
3,273
0
15,375
W
Yemoja
J4yd31
Yemoja
1,212
145
770
1,659
3,118
1,529
333
450
2,668
11,535
0
L
Athena
NdThee
Athena
707
273
0
968
3,141
1,403
0
717
2,352
8,255
0
W
Janus
Okkaa
Janus
3,002
0
0
922
1,754
367
192
0
1,754
31,047
0
L
Jing Wei
Picohh
Jing Wei
414
344
0
0
1,863
375
0
0
1,863
0
8,803
W
Anhur
RRB360
Anhur
1,575
741
0
654
2,946
784
803
637
2,309
0
21,065
L
Rama
408
371
0
631
2,457
592
0
1,354
1,025
0
13,766
W
Cu Chulainn
juanxoms97
Cu Chulainn
647
52
0
336
2,246
863
244
0
2,246
0
23,650
W
Da Ji
weedah
Da Ji
1,369
439
0
1,007
5,653
1,637
160
463
5,190
0
18,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
21,080
251
Minions Killed
117
0
Camps Cleared
0
732,739
Distance Traveled
629,606
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,291
477
8
1
0
128,278
4
L
Tsukuyomi
4,411
490
36
4
0
159,875
0
W
Yemoja
5,004
556
22
2
0
136,401
1
L
Athena
4,611
512
18
2
0
156,829
2
W
Janus
5,906
656
85
9
0
143,001
0
L
Jing Wei
3,785
421
18
2
0
89,689
0
W
Anhur
4,646
516
55
6
0
143,004
1
L
Rama
3,982
442
37
4
0
94,935
0
W
Cu Chulainn
5,752
639
47
5
0
157,191
1
W
Da Ji
4,853
539
42
5
0
153,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role