Player Matchup

Terra
Terra
BattiestGoblin4
Terra
Level 62
God Stats
1W - 2L
1,448 SR
Queue Stats
42W - 44L
1,475 Elo+
Party 1
Arachne
Arachne
IAmTheBigMatt
Arachne
Level 25
God Stats
36W - 31L
1,465 SR
Queue Stats
265W - 287L
1,453 Elo+
Party 1
Neith
Neith
LemonLimeLizard
Neith
Level 14
God Stats
6W - 2L
1,740 SR
Queue Stats
23W - 19L
1,546 Elo+
Party 1
Freya
Freya
Naruto9_94Tails
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
flufymicphagton
Ra
Level 15
God Stats
2W - 2L
1,765 SR
Queue Stats
120W - 102L
1,494 Elo+
Solo
Team Averages
Level 25
1,584 SR
1,494 Elo+

VS

Team Averages
Level 16
1,586 SR
1,557 Elo+
Hades
Hades
Ideal Life
Hades
Level 5
God Stats
25W - 28L
1,573 SR
Queue Stats
113W - 103L
1,728 Elo+
Solo
Persephone
Persephone
LeaveMeAloneBish
Persephone
Level 5
God Stats
5W - 2L
1,732 SR
Queue Stats
6W - 2L
1,636 Elo+
Solo
Hel
Hel
MeMe_You78
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Sihhn
Heimdallr
Level 27
God Stats
16W - 10L
1,586 SR
Queue Stats
44W - 53L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SmoothMT
Tsukuyomi
Level 32
God Stats
18W - 16L
1,540 SR
Queue Stats
110W - 116L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,608
508
3,442
7,139
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
12
3 / 3 / 1
7,394
569
3,606
9,063
2,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
4 / 4 / 2
6,538
503
3,910
9,094
2,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,575
198
0
0
0
11
1 / 6 / 4
6,370
490
5,817
8,614
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
1 / 3 / 2
5,754
443
3,513
4,559
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
LeaveMeAloneBish
Persephone
14
6 / 0 / 3
8,346
642
7,031
4,994
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 1 / 1
5,795
446
813
2,767
1,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Sihhn
Heimdallr
11
3 / 4 / 1
6,497
500
6,735
12,602
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SmoothMT
Tsukuyomi
10
4 / 2 / 2
6,755
520
4,910
7,563
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
14
15
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Arachne
3
3
1
1.17
L
Hades
1
3
2
0.67
L
Persephone
LeaveMeAloneBish
Persephone
6
0
3
7.5
W
4
4
2
1.25
L
0
1
1
0.5
W
0
0
0
0
L
Heimdallr
Sihhn
Heimdallr
3
4
1
0.88
L
Tsukuyomi
SmoothMT
Tsukuyomi
4
2
2
2.5
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,775
Damage
23,002
33,910
Taken
32,485
12,790
Mitigated
11,626
8,295
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,442
681
729
1,474
7,139
4,134
160
2,938
4,198
17,686
0
W
Arachne
3,606
3,013
0
1,524
9,063
2,808
750
3,159
5,904
0
37,518
L
Hades
3,513
0
21
1,535
4,559
2,046
580
580
3,979
21,295
0
L
Persephone
LeaveMeAloneBish
Persephone
7,031
322
0
2,764
4,994
1,505
0
793
4,115
49,868
0
W
3,910
1,356
0
2,483
9,094
2,899
442
2,187
6,907
0
28,298
L
813
297
877
878
2,767
1,206
164
1,252
1,409
4,830
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Sihhn
Heimdallr
6,735
2,724
0
3,683
12,602
4,421
1,038
4,265
8,125
0
42,586
L
Tsukuyomi
SmoothMT
Tsukuyomi
4,910
1,194
0
1,709
7,563
2,448
334
1,847
5,598
0
32,418
W
5,817
481
485
1,600
8,614
2,949
0
3,073
5,541
34,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
33,147
215
Minions Killed
297
0
Camps Cleared
0
1,024,516
Distance Traveled
1,000,394
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,608
508
29
2
0
318,891
5
W
Arachne
7,394
569
75
6
0
224,047
2
L
Hades
5,754
443
46
4
0
126,038
0
L
Persephone
8,346
642
97
7
0
261,639
5
W
Neith
6,538
503
50
4
0
254,956
0
L
Hel
5,795
446
10
1
0
116,229
0
W
Freya
2,575
198
0
0
0
0
0
L
Heimdallr
6,497
500
70
5
0
215,847
4
L
Tsukuyomi
6,755
520
74
6
0
280,641
0
W
Ra
6,370
490
61
5
0
226,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role