Player Matchup

Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Chucky7490
Sun Wukong
Gold I
Level 82
God Stats
0W - 2L
1,193 SR
Queue Stats
192W - 193L
1,599 MMR
Party 2
Hel
Hel
Gold I
EvansDanny
Hel
Gold I
Level 159
God Stats
29W - 25L
1,622 SR
Queue Stats
589W - 578L
1,571 MMR
Solo
Cthulhu
Cthulhu
Gold II
MillionKarma66
Cthulhu
Gold II
Level 148
God Stats
32W - 31L
1,656 SR
Queue Stats
279W - 278L
1,584 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Topatoterasu
Tsukuyomi
Gold I
Level 156
God Stats
9W - 6L
1,447 SR
Queue Stats
139W - 128L
1,645 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,484 SR
1,580 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,590 SR
1,597 MMR
Scylla
Scylla
Gold III
WhoBice
Scylla
Gold III
Level 159
God Stats
32W - 21L
1,624 SR
Queue Stats
127W - 104L
1,665 MMR
Party 1
Chaac
Chaac
Gold III
YuhPj
Chaac
Gold III
Level 101
God Stats
14W - 3L
1,709 SR
Queue Stats
92W - 77L
1,550 MMR
Party 1
Cupid
Cupid
Platinum V
poppabear_col
Cupid
Platinum V
Level 122
God Stats
5W - 3L
1,728 SR
Queue Stats
331W - 327L
1,607 MMR
Solo
Cerberus
Cerberus
Silver I
snowboy5678
Cerberus
Silver I
Level 106
God Stats
1W - 0L
1,337 SR
Queue Stats
8W - 7L
1,597 MMR
Solo
Chernobog
Chernobog
Gold II
warkdax
Chernobog
Gold II
Level 120
God Stats
15W - 18L
1,552 SR
Queue Stats
346W - 345L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 4 / 9
15,728
562
19,475
18,254
7,002
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Chucky7490
Sun Wukong
19
0 / 7 / 1
11,936
426
7,746
27,479
24,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 9 / 5
13,995
500
20,213
26,568
10,086
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 10
13,299
475
12,522
44,095
25,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Topatoterasu
Tsukuyomi
20
6 / 9 / 7
13,500
482
14,370
24,372
18,816
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetAthenaDanzaburouTiamatApollo

VS

Bans
SobekJanusNemesisKukulkanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
WhoBice
Scylla
20
9 / 1 / 10
17,943
641
30,218
17,463
8,112
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
YuhPj
Chaac
20
3 / 0 / 9
18,195
650
21,624
23,986
31,695
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 6 / 8
16,507
590
21,762
17,018
7,849
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
snowboy5678
Cerberus
20
9 / 5 / 18
16,443
587
16,343
30,519
40,874
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
warkdax
Chernobog
20
7 / 7 / 16
16,217
579
26,852
28,304
16,586
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
19
Kills
35
36
Deaths
19
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
4
9
2.63
L
Sun Wukong
Chucky7490
Sun Wukong
0
7
1
0.07
L
4
9
5
0.72
L
3
7
10
1.14
L
Tsukuyomi
Topatoterasu
Tsukuyomi
6
9
7
1.06
W
Scylla
WhoBice
Scylla
9
1
10
14
W
Chaac
YuhPj
Chaac
3
0
9
7.5
W
7
6
8
1.83
W
Cerberus
snowboy5678
Cerberus
9
5
18
3.6
W
Chernobog
warkdax
Chernobog
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,326
Damage
116,799
140,768
Taken
117,290
85,888
Mitigated
105,116
48,694
Healing
26,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
19,475
14,189
0
4,920
18,254
7,002
0
6,240
12,014
0
113,984
L
Sun Wukong
Chucky7490
Sun Wukong
7,746
1,361
0
6,961
27,479
24,262
0
6,061
21,418
0
85,286
L
20,213
1,008
5,794
11,230
26,568
10,086
0
12,826
13,742
123,064
0
L
12,522
1,009
1,719
13,001
44,095
25,722
0
17,352
26,743
44,679
0
L
Tsukuyomi
Topatoterasu
Tsukuyomi
14,370
3,868
0
5,069
24,372
18,816
0
8,085
16,287
0
94,256
W
Scylla
WhoBice
Scylla
30,218
1,883
275
6,058
17,463
8,112
1,358
6,362
10,909
179,544
0
W
Chaac
YuhPj
Chaac
21,624
3,463
0
9,880
23,986
31,695
3,433
2,988
20,854
20,648
127,329
W
21,762
15,870
1,144
1,906
17,018
7,849
4,834
4,496
12,395
0
121,189
W
Cerberus
snowboy5678
Cerberus
16,343
525
0
6,240
30,519
40,874
128
9,227
21,029
41,664
0
W
Chernobog
warkdax
Chernobog
26,852
19,528
0
1,173
28,304
16,586
1,383
8,785
19,244
0
160,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,458
Gold Earned
85,305
808
Minions Killed
959
0
Camps Cleared
0
2,555,769
Distance Traveled
2,609,749
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,728
562
204
7
0
515,610
7
L
Sun Wukong
11,936
426
175
6
0
487,305
6
L
Hel
13,995
500
209
7
0
487,558
2
L
Cthulhu
13,299
475
72
3
0
499,411
3
L
Tsukuyomi
13,500
482
148
5
0
565,885
4
W
Scylla
17,943
641
250
9
0
538,142
1
W
Chaac
18,195
650
289
10
0
569,517
4
W
Cupid
16,507
590
176
6
0
476,346
1
W
Cerberus
16,443
587
56
2
0
526,373
10
W
Chernobog
16,217
579
188
7
0
499,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role