Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
XxBootyWawiaxX
Kali
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 17L
1,735 Elo+
Party 2
Horus
Horus
l Shinwa l
Horus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,586 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,607 Elo+

VS

Team Averages
Level 132
1,734 SR
1,611 Elo+
Gilgamesh
Gilgamesh
Gollic
Gilgamesh
Level 141
God Stats
8W - 3L
2,099 SR
Queue Stats
69W - 58L
1,708 Elo+
Party 1
Agni
Agni
Month of June
Agni
Level 147
God Stats
4W - 0L
1,683 SR
Queue Stats
194W - 190L
1,636 Elo+
Party 1
Izanami
Izanami
cricri123
Izanami
Level 107
God Stats
1W - 0L
1,420 SR
Queue Stats
27W - 36L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 4 / 2
7,514
578
3,728
11,078
3,407
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 2 / 0
8,400
646
4,540
11,734
5,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
9
0 / 1 / 1
7,481
575
1,583
10,959
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gollic
Gilgamesh
11
0 / 1 / 5
9,274
713
4,884
11,293
6,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 1 / 2
9,488
730
9,603
5,721
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
cricri123
Izanami
13
2 / 0 / 3
9,330
718
7,814
4,482
1,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
7
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
2
0.25
W
Gilgamesh
Gollic
Gilgamesh
0
1
5
2.5
W
4
1
2
5
L
2
2
0
1
W
Izanami
cricri123
Izanami
2
0
3
3.5
L
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,851
Damage
22,301
33,771
Taken
21,496
19,073
Mitigated
9,836
7,272
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,728
202
1,071
2,244
11,078
3,407
0
3,139
7,939
29,459
0
W
Gilgamesh
Gollic
Gilgamesh
4,884
1,030
0
2,132
11,293
6,763
548
2,314
8,979
0
37,583
W
9,603
1,223
0
1,891
5,721
1,776
786
1,391
4,330
47,944
0
L
4,540
1,925
111
1,274
11,734
5,302
0
3,133
8,601
0
33,347
W
Izanami
cricri123
Izanami
7,814
5,601
0
1,113
4,482
1,297
707
505
3,977
0
49,265
L
Horus
1,583
605
784
1,788
10,959
10,364
0
3,395
7,564
0
8,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,395
Gold Earned
28,092
118
Minions Killed
184
0
Camps Cleared
0
543,826
Distance Traveled
679,606
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,514
578
52
4
0
151,979
2
W
Gilgamesh
9,274
713
43
3
0
234,802
5
W
Agni
9,488
730
68
5
0
236,591
0
L
Kali
8,400
646
51
4
0
216,447
1
W
Izanami
9,330
718
73
6
0
208,213
2
L
Horus
7,481
575
15
1
0
175,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role