Player Matchup

Hachiman
Hachiman
ChunkyCharles69
Hachiman
Level 141
God Stats
4W - 2L
1,760 SR
Queue Stats
132W - 129L
1,530 Elo+
Party 2
Osiris
Osiris
Curly-killah
Osiris
Level 158
God Stats
0W - 4L
1,258 SR
Queue Stats
439W - 491L
1,476 Elo+
Solo
Medusa
Medusa
GhostlyMist25
Medusa
Level 158
God Stats
1W - 7L
1,300 SR
Queue Stats
411W - 393L
1,499 Elo+
Solo
Chang'e
Chang'e
KludgyToaster74
Chang'e
Level 118
God Stats
1W - 3L
1,317 SR
Queue Stats
193W - 196L
1,519 Elo+
Party 2
Bacchus
Bacchus
tonig017
Bacchus
Level 126
God Stats
14W - 8L
1,849 SR
Queue Stats
708W - 724L
1,511 Elo+
Solo
Team Averages
Level 140
1,497 SR
1,507 Elo+

VS

Team Averages
Level 99
1,462 SR
1,547 Elo+
Medusa
Medusa
AndroidexOnBike
Medusa
Level 121
God Stats
5W - 4L
1,410 SR
Queue Stats
261W - 270L
1,537 Elo+
Solo
Heimdallr
Heimdallr
CFBreathe
Heimdallr
Level 120
God Stats
12W - 9L
1,631 SR
Queue Stats
648W - 560L
1,579 Elo+
Party 1
Nox
Nox
HoGrinder
Nox
Level 50
God Stats
5W - 4L
1,269 SR
Queue Stats
628W - 540L
1,577 Elo+
Party 1
Rama
Rama
Sting D Ace
Rama
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
398W - 411L
1,541 Elo+
Solo
Hel
Hel
thunderj19
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
3 / 8 / 7
8,406
701
10,630
15,718
6,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
16
4 / 5 / 12
9,810
818
10,309
21,642
29,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 6 / 7
10,120
843
11,528
13,490
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
6 / 5 / 9
9,206
767
10,426
14,752
6,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
tonig017
Bacchus
16
3 / 5 / 15
9,527
794
13,585
25,530
25,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 14
10,386
866
13,315
15,052
6,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
CFBreathe
Heimdallr
20
10 / 4 / 16
12,048
1,004
24,364
15,099
7,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 4 / 15
10,689
891
11,895
13,303
6,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 3 / 8
10,406
867
14,102
10,049
4,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 7
9,188
766
8,098
11,806
4,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
89
21
Kills
29
29
Deaths
21
50
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
6
14
1.33
W
Heimdallr
CFBreathe
Heimdallr
10
4
16
4.5
L
Hachiman
3
8
7
0.81
L
Osiris
4
5
12
2
L
5
6
7
1.42
W
7
4
15
3.63
L
6
5
9
2.1
W
9
3
8
4.33
W
2
4
7
1.38
L
Bacchus
tonig017
Bacchus
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,478
Damage
71,774
91,132
Taken
65,309
72,436
Mitigated
29,311
36,370
Healing
31,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,315
6,182
960
1,166
15,052
6,004
936
6,567
8,257
0
21,484
W
Heimdallr
CFBreathe
Heimdallr
24,364
16,789
253
2,651
15,099
7,693
1,586
4,458
10,541
0
52,988
L
Hachiman
10,630
3,794
1,141
1,522
15,718
6,008
1,721
4,703
11,015
0
15,988
L
Osiris
10,309
1,398
1,173
4,727
21,642
29,421
30
4,586
17,056
349
20,361
L
11,528
3,550
1,048
1,717
13,490
5,375
132
2,763
10,727
0
23,395
W
11,895
2,125
1,158
1,579
13,303
6,627
893
4,797
8,331
24,559
0
L
10,426
791
9,023
5,827
14,752
6,296
230
3,764
10,988
20,278
0
W
14,102
12,946
1,239
3,570
10,049
4,107
1,740
4,112
5,837
0
20,907
W
8,098
210
12,924
6,028
11,806
4,880
169
4,320
7,311
13,757
0
L
Bacchus
tonig017
Bacchus
13,585
631
2,199
7,993
25,530
25,336
0
4,177
21,353
25,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
52,717
81
Minions Killed
128
0
Camps Cleared
0
1,211,995
Distance Traveled
1,008,605
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,386
866
11
1
0
194,326
0
W
Heimdallr
12,048
1,004
63
5
0
215,934
0
L
Hachiman
8,406
701
9
1
0
207,053
0
L
Osiris
9,810
818
13
1
0
243,476
0
L
Medusa
10,120
843
26
2
0
279,295
0
W
Nox
10,689
891
30
3
0
206,302
1
L
Chang'e
9,206
767
14
1
0
223,905
0
W
Rama
10,406
867
12
1
0
180,162
0
W
Hel
9,188
766
12
1
0
211,881
3
L
Bacchus
9,527
794
19
2
0
258,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role