Player Matchup

Hel
Hel
FlamingReaper45
Hel
Level 100
God Stats
3W - 3L
1,615 SR
Queue Stats
225W - 188L
1,624 Elo+
Party 1
Ganesha
Ganesha
Kaabii13
Ganesha
Level 98
God Stats
6W - 4L
1,739 SR
Queue Stats
374W - 272L
1,672 Elo+
Party 1
Danzaburou
Danzaburou
Robohagensen88
Danzaburou
Level 102
God Stats
25W - 7L
1,754 SR
Queue Stats
383W - 261L
1,687 Elo+
Party 1
Team Averages
Level 100
1,702 SR
1,661 Elo+

VS

Team Averages
Level 94
1,500 SR
1,500 Elo+
Vulcan
Vulcan
SgtFatBalls
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
TheDarkZypher
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
vortenus
Gilgamesh
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
9,385
552
4,633
13,926
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Kaabii13
Ganesha
12
1 / 4 / 3
10,688
629
5,239
22,324
28,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Robohagensen88
Danzaburou
14
3 / 7 / 1
11,008
648
13,093
16,622
7,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
9 / 1 / 7
13,028
766
18,901
6,394
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 2 / 12
11,532
678
11,358
11,417
12,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
vortenus
Gilgamesh
15
4 / 1 / 14
11,729
690
16,072
12,594
13,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
18
18
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Ganesha
Kaabii13
Ganesha
1
4
3
0.63
L
Danzaburou
Robohagensen88
Danzaburou
3
7
1
0.5
W
Vulcan
9
1
7
12.5
W
5
2
12
5.5
W
Gilgamesh
vortenus
Gilgamesh
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,965
Damage
46,331
52,872
Taken
30,405
41,273
Mitigated
28,559
14,891
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,633
108
5,090
5,049
13,926
6,015
0
4,142
9,388
37,465
0
L
Ganesha
Kaabii13
Ganesha
5,239
577
566
1,651
22,324
28,170
0
7,677
13,268
20,136
0
L
Danzaburou
Robohagensen88
Danzaburou
13,093
6,848
0
2,535
16,622
7,088
0
6,400
9,648
0
65,658
W
Vulcan
18,901
2,976
0
1,027
6,394
2,533
1,478
1,422
4,972
107,513
0
W
11,358
1,202
0
3,205
11,417
12,251
583
4,270
7,147
0
27,501
W
Gilgamesh
vortenus
Gilgamesh
16,072
3,297
0
2,520
12,594
13,775
955
4,417
8,177
53
34,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
36,289
197
Minions Killed
202
0
Camps Cleared
0
880,612
Distance Traveled
995,884
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,385
552
64
4
0
304,887
1
L
Ganesha
10,688
629
1
0
0
305,697
1
L
Danzaburou
11,008
648
132
8
0
270,028
4
W
Vulcan
13,028
766
152
9
0
351,874
3
W
Chaac
11,532
678
20
1
0
328,911
0
W
Gilgamesh
11,729
690
30
2
0
315,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role